Hello,
I am using Limited Item 4.0 by Emistry to disable certain item on a certain map. It works fine but its limited to 63 item only. It would be much appreciate if you can edit the script and make it 80 item instead. Thanks in advance
Here's the script;
- script Limited Items -1,{
function AddLimitedItem;
OnInit:
// GM Level to Bypass
.gm_level = 99;
// Check Every X Seconds
.check_delay = 5;
// Apply on Which Maps and what Zone No.
setarray .map$, // "<mapname>","<zone number>",
"guild_vs1","0",
"guild_vs2","1",
"guild_vs3","2",
"guild_vs4","3",
"guild_vs5","4";
// Initialize Mapflags
set .map_size,getarraysize( .map$ );
for( .@i = 0; .@i < .map_size; .@i += 2 ){
setmapflag .map$[.@i],mf_loadevent;
set .map_menu$,.map_menu$ + "^0055FF[Zone "+.map$[.@i+1]+"]^000000" + .map$[.@i] +":";
}
// Zone List + Limited Items for each zone. (max 63 item per zone)
// AddLimitedItem( <zone>,<item>,<limit>,..,<item>,<limit> );
AddLimitedItem( 0,4049,2 );
AddLimitedItem( 1,607,2,608,3,4002,1 );
AddLimitedItem( 2,607,5,608,1,4002,1,5022,1 );
AddLimitedItem( 3,607,1,608,0,5022,-2,7227,1,4002,1 );
AddLimitedItem( 4,607,1,608,0,5022,-2,7227,1,4002,1 );
end;
OnTalk:
mes "Please select a Map.";
next;
.@i = select( .map_menu$ ) - 1;
.@zone = atoi( .map$[ 1 + ( .@i * 2 ) ] );
mes "[Zone : "+.@zone+"] "+.map$[ .@i * 2 ];
copyarray .@limit_item[0],getd( ".zone_"+.@zone+"[0]" ),getarraysize( getd( ".zone_"+.@zone ) );
.@size = getarraysize( .@limit_item );
if( !.@size ){
debugmes "Invalid Zone : "+.@zone;
}else{
.@i = 0;
while( .@i < .@size ){
.@itemid = .@limit_item[.@i];
.@limit = .@limit_item[ .@i+1 ];
.@mode = ( ( .@limit < 0 )? -1:1 );
.@limit = .@limit * .@mode;
.@eq = getiteminfo( .@itemid,2 );
.@name$ = getitemname( .@itemid ) + ( ( .@eq == 5 )?" ["+getitemslots( .@itemid )+"]":"" );
if( .@mode < 0 ){
mes "^FF0000[Min. "+( .@limit )+"] ^777777"+.@name$+"^000000";
}else if( .@mode > 0 ){
mes "^FF0000["+(( .@limit > 0 )?"Max. "+.@limit:"Disabled" )+"] ^777777"+.@name$+"^000000";
}
.@i += 2;
}
}
close;
function AddLimitedItem {
.@arg_count = getargcount();
.@zone = getarg(0);
.@i =1;
while( .@i < .@arg_count && .@size <= 127 ){
.@itemid = getarg( .@i );
if( getitemname( .@itemid ) != "null" ){
setarray .@limit_item[ .@size ],.@itemid,getarg( .@i+1 );
.@size += 2;
.@i++;
}
.@i++;
}
if( .@size ){
copyarray getd(".zone_"+.@zone+"[0]"),.@limit_item[0],.@size;
// debugmes "Zone "+.@zone+" : Total "+( .@size/2 )+" items";
}
return;
}
OnPCLoadMapEvent:
if( getgmlevel() < .gm_level ){
.@map$ = strcharinfo(3);
while( .@map < .map_size && .map$[.@map] != .@map$ ) .@map++;
dispbottom "Map "+.@map;
if( .@map < .map_size ){
.@map++;
.@zone = atoi( .map$[.@map] );
.@size = getarraysize( getd( ".zone_"+.@zone ) );
while( strcharinfo(3) == .@map$ && .@size ){
.@i = callsub( OnCheckItem,.@zone );
if( .@i < 0 ) end;
else if( .@i ){
mes " ";
message strcharinfo(0),"Limited Items Exceeded.";
mes "Please ensure all the Items above meet the requirements as stated above.";
close2;
warp "SavePoint",0,0;
end;
}
sleep2 ( .check_delay * 1000 );
}
}
}
end;
OnCheckItem:
.@zone = getarg(0);
copyarray .@limit_item[0],getd( ".zone_"+.@zone+"[0]" ),getarraysize( getd( ".zone_"+.@zone ) );
.@size = getarraysize( .@limit_item );
if( !.@size ){
debugmes "Invalid Zone : "+.@zone;
return -1;
}
while( .@i < .@size ){
.@itemid = .@limit_item[.@i];
.@limit = .@limit_item[ .@i+1 ];
.@mode = ( ( .@limit < 0 )? -1:1 );
.@limit = .@limit * .@mode;
.@count = countitem( .@itemid ) );
if( getiteminfo( .@itemid,2 ) == IT_CARD )
.@count += isequippedcnt( .@itemid );
.@eq = getiteminfo( .@itemid,2 );
.@name$ = getitemname( .@itemid ) + ( ( .@eq == 5 )?" ["+getitemslots( .@itemid )+"]":"" );
if( .@mode < 0 && .@count < .@limit ){
mes "^FF0000[Min. "+( .@limit )+"] ^777777"+.@name$+"^000000";
.@fail++;
}else if( .@mode > 0 && .@limit >= 0 && .@count > .@limit ){
mes "^FF0000["+(( .@limit > 0 )?"Max. "+.@limit:"Disabled" )+"] ^777777"+.@name$+"^000000";
.@fail++;
}
.@i += 2;
}
return .@fail;
}
// npc that allow to view the map + zone info
prontera,155,181,5 script Sample#view 757,{
doevent "Limited Items::OnTalk";
}