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Posts posted by Kichi
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[501] = { unidentifiedDisplayName = "Red Potion", unidentifiedResourceName = "»¡°£Æ÷¼Ç", unidentifiedDescriptionName = { "A potion made from", "grinded Red Herbs that", "restores ^000088about 45 HP^000000.", "^ffffff_^000000", "Weight: ^7777777^000000" }, identifiedDisplayName = "Red Potion", identifiedResourceName = "»¡°£Æ÷¼Ç", identifiedDescriptionName = { "A potion made from", "grinded Red Herbs that", "restores ^000088about 45 HP^000000.", "^ffffff_^000000", "Weight: ^7777777^000000" }, slotCount = 0, ClassNum = 0 },
add your item's info by the format above.
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yes
if your client below 2013 use this
http://rathena.org/board/topic/70005-guide-adding-custom-item-renewal/if no
just pass the idnum* but add the item info to system/itemInfo.lub / .lua
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maybe you made a mistake when applying the diff,
there are 2 type of 2012 04 10-Ragexe and RagexeRe
or extreme way, block same IP to login (it will affect to user who play in cafe)
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diff your client with (disable dual login)
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i think blind isn't effect (/effect > disappear)
it still visible even your effect off
CMIIW -
status.c
find:/* Other SC which are not necessarily associated to skills */
add above
StatusIconChangeTable[SC_STONE] = SI_STONE; StatusIconChangeTable[SC_FREEZE] = SI_FREEZE; StatusIconChangeTable[SC_STUN] = SI_STUN; StatusIconChangeTable[SC_SLEEP] = SI_SLEEP; StatusIconChangeTable[SC_POISON] = SI_POISON; StatusIconChangeTable[SC_CURSE] = SI_CURSE; StatusIconChangeTable[SC_SILENCE] = SI_SILENCE; StatusIconChangeTable[SC_CONFUSION] = SI_CONFUSION; StatusIconChangeTable[SC_BLIND] = SI_BLIND; StatusIconChangeTable[SC_DPOISON] = SI_DPOISON;
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status.c
find:if( sc->count && sc->data[SC_ITEMSCRIPT] ) { struct item_data *data = itemdb_exists(sc->data[SC_ITEMSCRIPT]->val1); if( data && data->script ) run_script(data->script,0,sd->bl.id,0); }
add :
if( sc->count && sc->data[SC_PERFECTAIM] ) { pc_bonus2 (sd,SP_SKILL_VARIABLECAST,SN_FALCONASSAULT,-1000); }
it will reduce cast time by 1 sec
but add the SC_PERFECTAIM with SCB_ALL to read another condition
this is quick way
CMIIW
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everyscript with name of the castle map cause the first Error
(Script,Mapflag)i just look into yours
the second came from core that tries to load all castle data
(Removed on maps data, but still defined on core side) -
you are remove the the map
but there are script tries to access those maps -
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Yes.Are the awaiting contributions still being processed?
i have been post my contributions to my old thread HERE.
would you like to check? and tell me if i made mistake or i have to give more contribution
Thank you in advance
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There's a handful I assume: http://rathena.org/board/forum/210-awaiting-contributions/Are the awaiting contributions still being processed?
i think forum admin still busy
and don't have time to process CMIIW
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oh yeah sorry, but same method, change MAGIC to WEAPON
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db/(re/pre-re)/skill_require_db.txt
//485,0,0,15,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,SC_CARTBOOST,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WS_CARTTERMINATION##
RED = Zeny Cost
BLUE = Item Required & Item Amount
there are no way except edit the source.
You should extend....,RequiredItemID10,RequiredItemAmount10,RequiredEquipment,ReqItemID11,ReqItemAmount11
which 11 is for WOE/BG purpose or something you like.
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rathena has provided most usefull script
"OnPCStatCalcEvent:"
you may use that Label to give a temporer skill bonusOnPCStatCalcEvent: if (time > .@now) skill "AL_TELEPORT",1; end;
time = perma variable to char
.@now = datetimenow
this would be more simple and easy to use -
this is source related.
the code exist in older rathena CMIIW -
rollback isn't like a feature of ragnarok
so you have to make system for you backup
example, you set auto backup on certain time / day
-day 1, backup to folder a-day 2, backup to folder b
-day 3, backup to folder c
from my example you may rollback to specific day
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all SI_ are kind of package from client side. we can't add / modify that package yet (I've tried it). CMIIW
to add an effect to character you may use existing SI_ or clif_
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yes to escape the character
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yes.
autobonus "{ sc_start \"SC_INCBASEATK\",9000,3000; heal -500,0; }",10,BF_WEAPON;- 1
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bonusautoscript "{ sc_start SC_INCBASEATK,9000,3000; heal -500,0; }",10,BF_WEAPON;
autobonus "{ sc_start SC_INCBASEATK,9000,3000; heal -500,0; }",10,BF_WEAPON;
change them all
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DELETE FROM `memo` WHERE 1=1;
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you can give novice an item / a skill by using script in game.
you can remove the skill tree inside db/(re / pre-re)/skill_tree.txt -
untested
find:
pc.c
if(battle_config.bone_drop==2 || (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp)) {
change to:
if((battle_config.bone_drop==2 || (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp)) && src->id != sd->bl.id) {
Summer Hiring Spree 2014
in Community News
Posted
at the end of registration step
i got "error you don't have permission to access this page"
does it mean i have already submitted?