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Posts posted by Kichi
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your arrror came from
SC_SPELLBOOK2 -
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anda bisa membaca petunjuk lebih lengkap disini disini
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ALTER TABLE `char` ADD COLUMN `font` tinyint(3) unsigned NOT NULL default '0' after `unban_time`;
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Lookinh forward to this project thanks kichi hahah
thank you
and you could express it click button
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just list all skill that has chance to be tricked
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did you apply?
//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <[email protected]>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//--------------------------------------------------------------
//Make sure nodelay grf user still follow the rules [Kichi]
//Also it prevent WPE user to spam skill.
//Note: 2013 client will detect modified act delay
nodelay_protect: 1;
I guess I'll add that to my battle.conf, right?
I couldn't find that step in your read me.txt
I have put your snipet into my battle.conf, your battle_conf.txt into my import folder and applied your patch manually. (and recompiled my server)
Here is WPE with 50ms:
I tried it without your protection and it is the same delaywise.
Also during "make sql" I get this warning: http://snag.gy/5e6Vk.jpg
thanks,
sorry this skill not support double straving yet
now its support double straving version 1.1
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did you apply?
//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <[email protected]>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//--------------------------------------------------------------
//Make sure nodelay grf user still follow the rules [Kichi]
//Also it prevent WPE user to spam skill.
//Note: 2013 client will detect modified act delay
nodelay_protect: 1; -
you made a custom status change, it caused crash to your server
btw vjay
did you remember thisi have made it
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@Kichi
It's okay, at least it's gone, as he wants. hahahahaha
LOL
up
if( len > sizeof(buf)-8 ) {
// ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%d).\n", message, len);
len = sizeof(buf)-8;
}
add a comment to the line
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paste this
//custom mvp spawn
lhz_dun03,138,138,36,34 monster custom1 1646,1,6000000,3000000,1
lhz_dun03,138,138,36,34 monster custom2 1647,1,6000000,3000000,1
lhz_dun03,138,138,36,34 monster custom3 1648,1,6000000,3000000,1
lhz_dun03,138,138,36,34 monster custom4 1649,1,6000000,3000000,1
lhz_dun03,138,138,36,34 monster custom5 1650,1,6000000,3000000,1
lhz_dun03,138,138,36,34 monster custom6 1651,1,6000000,3000000,1to your
npc/re/mobs/dungeon/lhz_dun.txt
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no you don't
that script is original way to spawn random MVP at LHZ 3
spawn the MVP like this
lhz_dun03,138,138,36,34 monster --en-- 1640,1,3300000,3000000,1
this will break original way to spawn, but the only quick way to enable tomb after the MVP died
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the MVP spawned by a script
npc/re/mobs/dungeons/lhz_dun.txt
lhz_dun03,0,0,0 script mvp_lhz_dun03 -1,{
OnTimer6000000: // delay1 = 6000000 ms (100 min)
stopnpctimer;
sleep rand(0,30)*60000; // 0 to 30 minutes
OnInit:
// Select Coordinates to summon a random MVP on
switch(rand(1,6)) {
case 1: set .@x,140; set .@y,232; break;
case 2: set .@x,75; set .@y,138; break;
case 3: set .@x,140; set .@y,87; break;
case 4: set .@x,205; set .@y,140; break;
case 5: set .@x,123; set .@y,137; break;
case 6: set .@x,175; set .@y,137; break;
}
set .@mob,rand(1646,1651);
monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead";
// Select Coordinates to summon a random 99 on
switch(rand(1,6)) {
case 1: set .@x2,183; set .@y2,97; break;
case 2: set .@x2,97; set .@y2,96; break;
case 3: set .@x2,47; set .@y2,139; break;
case 4: set .@x2,231; set .@y2,140; break;
case 5: set .@x2,139; set .@y2,211; break;
case 6: set .@x2,139; set .@y2,259; break;
}
set .@mob2,rand(1640,1645);
monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
end;
OnMyMVPDead:
killmonster "lhz_dun03",strnpcinfo(3)+"::OnMy99Dead";
initnpctimer;
OnMy99Dead:
end;
} -
if you spawn the MVP like this
abbey03,0,0,0,0 boss_monster Beelzebub 1873,1,43200000,600000,1
you will see a tomb right after the MVP die
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Has someone tested this?
Sounds really create, I almost paid for Adelay Anti-Nodelay, but this seems to satisfy all my needs.
Edit: I have it running on my Test Server at the moment, but other than a nodelay.grf I have nothing else to test it with.
WPE somehow does not recognize my .exe as well as Linkz-Speedhack. Any other tools I could use for testing?
Edit2: Got WPE to work, your nodelay protect does not work for me. x_x
Edit3: https://www.mediafire.com/?1l58wwd9q991nvf These are my manually patched files, I have checked them three times.
what skill you have been test with this code?
only Double Strave, Arrow vulcan, Sonic Blow, Cross Impact, Dragon Breath supported by this code
send the picture / video
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this
case NPC_TRANSFORMATION:
case NPC_METAMORPHOSIS:
if(bl->type == BL_PC )
pc_disguise(sd, 1002);
else{
if(md && md->skill_idx >= 0) {
int class_ = mob_random_class (md->db->skill[md->skill_idx].val,0);
if (skill_lv > 1) //Multiply the rest of mobs. [skotlex]
mob_summonslave(md,md->db->skill[md->skill_idx].val,skill_lv-1,skill_id);
if (class_) mob_class_change(md, class_);
}
}untested
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sorry forgot to reply your PM
this how to use
1007,Fabre@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1008,,,,,,
1008 = monster ID
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thank you
you may give suggestion to improve this code -
server siap
anda perlu membuat client untuk server- 1
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- Popular Post
- Popular Post
File Name: (HANSIP) Skill Spam Protection
File Submitter: Kichi
File Submitted: 29 May 2014
File Category: Source Modifications
Content Author: KichiInfo & History
Info:
HANSIP Protection is a src modification to make sure NDG,speed hack, WPE Users still follow the rules.
History:
This is a simple code, which we have made since long to minimize the NDG User.
The first way to solve NDG, we add a cooldown for skills that dosn't has a fixed cooldown (Sonic Blow, Cross Impact, etc).
But the player doesn't allowed to do double cast.
Finaly we made this code that minimize the NDG users, but still keep the original feature that is double cast for some skills (Sonic Blow, Cross Impact, etc).
Implementation & Feature
Implementation:
- Download the file
- Apply manual "rA - Hansip Protection.diff" to your src.
- Paste "battle_conf.txt" to conf/import/
- Don't forget to recompile your server.
- All done
Features:
- The user still able to use double SB / CI / etc.
- You may switch on and off.
- Very simple
- Skill Packet Spam detector
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Note:
2013 client already detect modified file (after act delay).
so i've tested this using WPE.
i got the number from comparing with and without *cheat.
Supported Skills:
- Bash
- Sonic Blow
- Arrow Vulcan
- Double Strave
- Bowling Bash
- Ninja Kouenka
- Ninja Hyousensou
- Jupitel Thunder
- Cross Impact
- Dragon Breath Fire & Water
Change Log:
1.1
-Add archer double strave skill
1.2
-Add support for some skills
1.3
-Change name from NDG to Hansip
-Add skill packet spam detector & punishment
-Support PRE-RE
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@Winz
if you do that, it will make all warning message gone -
@emistry
thx for clearing his question
@admaquaI don't know how to open the chain quest because it related client,
or maybe you can send fake quest packet to open the next quest from server.- 1
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why i can then you can't?
Tribal Chief quest unlocked right after i finished the Help Leader!
My shows too ... after I talk to the npc ...
But as I'm adding custom quests, I want to take this chain.
back to topic sir
you can remove the ???? by delete the quests line at
data/luafiles514/lua files/quest/
Applying .Diff Patch Error
in Source Support
Posted
always patch manually