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Posts posted by Akbare
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On 6/4/2013 at 10:58 PM, Bradium said:
Hi capuche,
Thank you very much for being so kind but this script below is what I really wanted with a twist.
Could you add a specific area for the cashpoints to run? And if the player goes out of that area he/she will not gonna get any cashpoints.
Also, the reason why I wanted this script coz it prevents people getting cashpoint while they're afk.- script hourlypoints -1,{ //--Start of the Script OnPCLoginEvent: attachnpctimer ""+strcharinfo(0)+""; initnpctimer; end; OnTimer30000: //Check if Vending (normal or @at) if(checkvending() >= 1 || checkchatting() == 1) { dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again."; stopnpctimer; end; } //Check if Idle getmapxy( .@map$, .@x, .@y, 0 ); if(@map$ == .@map$ && @x == .@x && @y == .@y) { set @afk, @afk + 1; } //If move timer resets else { set @afk, 0; } set @map$, .@map$; set @x, .@x; set @y, .@y; //Idle Check for 5 Minutes if(@afk == 99999999) { dispbottom "The hourly points event stopped because you were idle. Please relog if you wish to start again."; stopnpctimer; end; } end; OnTimer60000: set @minute, @minute + 1; //Check for 1 Minute if(@minute == 1){ set @minute,0; set .@point_amt, 1; //Points to get every hour (default: 10) set #CASHPOINTS, #CASHPOINTS + [email protected]_amt; dispbottom "You received "+.@point_amt+" Cashpoint by staying ingame for a minute!"; dispbottom "Current Balance = "+#CASHPOINTS+" Cashpoints"; set @consecutive_hour, @consecutive_hour + 1; } //Check for 12 hours consecutive if(@consecutive_hour == 60) { set @consecutive_hour,0; set .@cpoint_amt, 20; //Points to get for 12 Consecutive hours (default: 50) set #CASHPOINTS, #CASHPOINTS + [email protected]_amt; dispbottom "You receive "+.@cpoint_amt+" Cashpoints by staying ingame for an hour!"; dispbottom "Current Balance = "+#CASHPOINTS+" Cashpoints"; } stopnpctimer; initnpctimer; end; }
any update sir ?
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any update for this ? and how to install composer ?
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20 hours ago, ManokStreZ said:
saya baru beli vps , terus mw masang flux cp..
dapat error kayak gini, dimana ya penjelasannya ? udh posting dimari masih gak paham saya.
ini juga kaget ternyata rathena ada buat postingan indo, klw ada yg berkenan bantu tolong disini gk paham sama sekali saya
masuk ke phpmyadmin, buat user baru atau pakai user root
setting di folder fluxnya config/servers.php
coba refresh
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4950
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**Thor Patcher 2.6.4.8**
can self update
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try to check data\luafiles514\lua files\skillinfo\skilltreeview.lua
add your custom job ID
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wow amazing hahaha
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what do you use hexed ?
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If you are not sure try diff your exe with select service server so you can see if it is really clientinfo.xml you are using
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change debug true in application.php
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try :
yum install -y mysql-devel pcre-devel zlib-devel-
1
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rename _demonwings to demonwings
all file in sprite drop, collection, item
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open folder Tools
setting your patcher config.ini
click ConfigEmbeder.exe
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On 1/15/2021 at 8:35 PM, boypol said:
@Akbare Hi sir i just tried the script but i received this error? ive been looking for this
Whats your problem ? take a screenshoot
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I have an instance
I've been inside but then I die,how to return to the instance?
Is there a script command that can be given to npc
thx
i'm use instance simple script
//===== rAthena Script ======================================= //= Sample: Instancing //===== By: ================================================== //= Euphy //===== Last Updated: ======================================== //= 20140129 //===== Description: ========================================= //= Contains elements of a basic instance script. //============================================================ // Before running this script, add the entry below to // 'db/(pre-)re/instance_db.txt': // 100,Abyss Lake Instance,3600,300,abyss_03,160,155 // Instance Creation //============================================================ prontera,151,190,6 script Sample Instance 101,{ [email protected]$ = "Rent Location"; if (instance_id()) { // ignore the console debug message (harmless) mes "[Sample Instance]"; mes "You are already part of an instance."; next; switch(select("Enter Instance.:Cancel.")) { case 1: break; case 2: mes "[Sample Instance]"; mes "You don't want to try again?"; emotion ET_CRY; close; } } else { mes "[Sample Instance]"; mes "Would you like to try the sample instance in Abyss Lake 3?"; next; switch(select("Create Instance.:Cancel.")) { case 1: [email protected] = instance_create([email protected]$); if ([email protected] < 0) { mes "[Sample Instance]"; switch ([email protected]) { case -1: mes "ERROR: Invalid type."; break; case -2: mes "ERROR: Party not found."; break; case -3: mes "ERROR: Instance already exists."; break; case -4: mes "ERROR: No free instances."; break; } mes " "; mes "Instance creation ^FF0000failed^000000."; emotion ET_HUK; close; } mes "[Sample Instance]"; mes "Instance created."; mes " "; mes "Now entering the instance..."; next; break; case 2: mes "[Sample Instance]"; mes "Okay. Maybe next time!"; close; } } [email protected] = instance_enter([email protected]$); if ([email protected] != 0) { mes "[Sample Instance]"; switch ([email protected]) { case 1: mes "ERROR: Party not found."; break; case 2: mes "ERROR: Party does not have an instance."; break; case 3: mes "ERROR: Unknown error."; break; } mes " "; mes "Instance entry ^FF0000failed^000000."; emotion ET_HUK; close; } close; } // Instance Scripts //============================================================ abyss_03,154,159,6 script Instance NPC#start 101,{ mes "[Instance NPC]"; mes "Are you ready to begin?"; next; switch(select("Yes.:No.")) { case 1: mes "[Instance NPC]"; mes "Good luck."; close2; donpcevent instance_npcname("#ins_abyss03_mobs")+"::OnEnable"; delwaitingroom; disablenpc instance_npcname(strnpcinfo(0)); end; case 2: mes "[Instance NPC]"; mes "Take your time."; close; } end; OnInit: // hide the NPC on the normal map disablenpc strnpcinfo(0); end; OnInstanceInit: // initialize the NPC when the instance is created disablenpc instance_npcname("abysslakedunwarp004"); // disable original warp portal (currently buggy) waitingroom "Click here to start!",0; end; } abyss_03,0,0,0 script #ins_abyss03_mobs -1,{ end; OnEnable: initnpctimer; end; OnTimer1000: //strnpcinfo(4) will retrieve the instanced map name mapannounce strnpcinfo(4),"Instance NPC: The Abyss Lake instance has begun.",bc_all; end; OnTimer4000: mapannounce strnpcinfo(4),"Instance NPC: Smash the Treasure Chest in the center of the map for a prize.",bc_all; end; OnTimer5000: stopnpctimer; // spawn mobs [email protected]$ = instance_mapname("abyss_03"); [email protected]$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; [email protected]_boss$ = instance_npcname(strnpcinfo(0))+"::OnMyBossDead"; monster [email protected]$,0,0,"Huge Poring",1002,20,[email protected]$,2; monster [email protected]$,0,0,"Huge Drops",1113,15,[email protected]$,2; monster [email protected]$,0,0,"Huge Poporing",1031,10,[email protected]$,2; monster [email protected]$,0,0,"Huge Marin",1242,10,[email protected]$,2; monster [email protected]$,0,0,"Tiny Zombie",1015,30,[email protected]$,1; monster [email protected]$,0,0,"Huge Mime Monkey",1585,2,[email protected]$,2; monster [email protected]$,97,102,"Treasure Chest",1732,1,[email protected]_boss$,2; end; OnMyMobDead: // normal mobs dispbottom "What am I doing? I should be attacking the Treasure Chest!"; viewpoint 0,97,102,0,0xFF0000; switch (rand(6)) { // for fun (: case 0: sc_start SC_STONE,5000,0; break; case 1: sc_start SC_FREEZE,5000,0; break; case 2: sc_start SC_STUN,5000,0; break; case 3: sc_start SC_SLEEP,5000,0; break; case 4: sc_start SC_CONFUSION,5000,0; break; case 5: sc_start SC_BLIND,5000,0; break; } end; OnMyBossDead: // treasure chest specialeffect2 EF_MVP; getitem 512,1; //Apple // trigger other events [email protected]$ = instance_mapname("abyss_03"); [email protected]$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; killmonster [email protected]$,[email protected]$; mapannounce [email protected]$,"Instance NPC: Good work! Please speak to me as soon as possible.",bc_all; donpcevent instance_npcname("Instance NPC#finish")+"::OnEnable"; end; } abyss_03,97,102,4 script Instance NPC#finish 101,{ mes "[Instance NPC]"; mes "Congratulations! You've finished the instance."; mes "I'll send you back to town now."; emotion ET_BEST; close2; warp "prontera",156,191; instance_destroy(); end; OnInit: disablenpc strnpcinfo(0); end; OnInstanceInit: disablenpc instance_npcname(strnpcinfo(0)); end; OnEnable: enablenpc instance_npcname(strnpcinfo(0)); specialeffect EF_HIDING; end; } abyss_03,115,26,0 script #ins_abyss03_warp 45,5,5,{ end; OnTouch: mes "Are you sure you want to leave?"; next; switch(select("Leave.:Stay.")) { case 1: warp "prontera",156,191; break; case 2: warp strnpcinfo(4),160,155; break; } close; OnInit: disablenpc strnpcinfo(0); end; } -
On 12/23/2020 at 9:22 PM, innocentarms said:
Request max cap skill to 100k All Transjob Thank You
Merry Christmas in New Rathena Emulator
edit one by one skill in db
db/skill_damage_db.txt
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try it
item_db.txt
618,Worn_Out_Scroll,Worn Out Scroll,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "callscroll"; },{},{}npc
function script callscroll { if(countitem(1155) < 1 || countitem(1037) < 250 || countitem(1036) < 100) goto L_NOITEMS; getitem 1160,1; //(Broad_Sword) mes "Sword Craft"; close; L_NOITEMS: mes "item not completed"; getitem 618,1; //worn out scroll close; }change ID item with your itemID
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11 hours ago, Azhul said:
BUMP! how did you fix it?
clear your data hairstyle dan use default pallete
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13 hours ago, ScarrFace said:
hello i already upload my flux into vps and check it in browser. its working but how can i change my ip url to domain name?
config/application.php
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2 minutes ago, ScarrFace said:
i did but nothing happen
patcher works but when i upload website files nothing happen. and what to put on nameservers on domain to work or to read the vps platform?may I know what web you are using? for fluxcp it will automatically read
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On 12/2/2020 at 7:26 AM, AngelaKiss said:
hello, this is how the name is showing actually, i want to only show the name of the mob without affecting other mobs. only to an specific mobid or called with npc to only show "Zombie"

disable mob info ? or what ?
conf/battle/monster.conf
show_mob_info: 0
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just upload your webfile in www folder
and open your browser to access link


How to encrypt DATA.ini ?
in General Support
Posted
use embed GRF from nemo, disable read data folder