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Posts posted by Akbare
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14 minutes ago, Akkarin said:
Unsure. Is it literally just this single item that you're having issues with?
Do any other high ViewID'd items cause errors?
Is everything else converted correctly?
everything is ok in item_db.txt
I've tried all the custom items that I have and they're all stuck
i looked at rathena's default item_db and they are fine
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hello, maybe someone can help my error
i have a custom item_db.txt
30001,Akatsuki_Hat,Akatsuki_Hat,5,10000,,10,,10,,1,0xFFFFFFFF,63,2,256,,0,1,1100,{ bonus bStr,5; bonus bDex,5; bonus bCriticalRate,20; },{},{}I convert using csv2yaml.bat
but there is a problem in the view id
if I change the view id, it works
30001,Akatsuki_Hat,Akatsuki_Hat,5,10000,,10,,10,,1,0xFFFFFFFF,63,2,256,,0,1,11,{ bonus bStr,5; bonus bDex,5; bonus bCriticalRate,20; },{},{}
maybe someone can help so I can use the view id
THX
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18 hours ago, Litro Endemic said:
<!-- Messages --> <?php if ($message=$session->getMessage()): ?> <p class="message"><?php echo htmlspecialchars($message) ?></p> <?php endif ?>
put these code on header of your template.
THX work like a charm
case close
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thx for update this project
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use @reloadattendancedb
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SOLVED thx
just rename sprite
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4 hours ago, leonardofan said:
Emulator old rathena
ERROR:

./configure
make clean
make sql (make)
error ...
image is broken view... can re upload or attachment ?
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Sory how to solve this??
CXX unit.cpp CXX vending.cpp LD map-server obj/channel.o: In function `channel_send(Channel*, map_session_data*, char const*)': /home/rathena/src/map/channel.cpp:460: undefined reference to `discord_send(char const*, char const*, char const*)' obj/map.o: In function `do_init(int, char**)': /home/rathena/src/map/map.cpp:5257: undefined reference to `discord_init()' obj/mob.o: In function `mob_dead(mob_data*, block_list*, int)': /home/rathena/src/map/mob.cpp:2802: undefined reference to `discord_announce_drop(char const*)' obj/script.o: In function `buildin_discord(script_state*)': /home/rathena/src/map/../custom/script.inc:27: undefined reference to `discord_script(char const*, char const*)' collect2: error: ld returned 1 exit status Makefile:72: recipe for target 'map-server' failed make[1]: *** [map-server] Error 1 make[1]: Leaving directory '/home/rathena/src/map' Makefile:50: recipe for target 'map' failed make: *** [map] Error 2 [email protected]:/home/rathena#and where file name index.js ??
thx for answer
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before start your map-server youse screen command
#screen [enter]
#./athena-start start
to preview , use
#screen -ls
#screen -pid[number in screen -ls]
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The shield sprite name must contain the job you wish to use
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how to activate the costume_2 folder?
is there any possibility to add another body style?
I get a gravity error when trying to use @bodystyle 2 in job mechanics
maybe here someone understandsif using @Bodystyle 1
no problemand how to add another bodystyle to other job? Thx
hexed : 2018
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5 hours ago, jayvz17 said:
Thumbs up for this post.
after i selecting character and loading. The client will automatically close. any idea?
btw, where we can get the palettes.grf?can enter map server ? if yes you forget to add SCDream4.otf and SCDream6.otf
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2 hours ago, Kushirukito said:
i can't fine it, do you have a file sir? hehe
just update your KRO, some of the sprite files are there
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On 7/17/2020 at 8:21 PM, sipemula said:
Thank you, but i have some problem with my client
my diff :
9 Disable 1rag1 type parameters (Recommended) 13 Disable Ragexe Filename Check (Recommended) 270 Change AchievementList*.lub path 272 Change Towninfo*.lub path 273 Change PetEvolutionCln*.lub path 17 Enable Official Custom Fonts 274 Change Tipbox*.lub path 275 Change CheckAttendance*.lub path 276 Change OngoingQuestInfoList*.lub path 277 Change RecommendedQuestInfoList*.lub path 278 Change PrivateAirplane*.lub path 23 Enable /who command (Recommended) 24 Fix Camera Angles (Recommended) 290 Hide build info in client (Recommended) 34 Enable /showname (Recommended) 291 Hide packets from peek (Recommended) 36 Read msgstringtable.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 40 Restore Login Window (Recommended) 41 Disable Nagle Algorithm (Recommended) 44 Translate Client (Recommended) 46 Use Normal Guild Brackets (Recommended) 48 Use Plain Text Descriptions (Recommended) 49 Enable Multiple GRFs (Recommended) 53 Use Ascii on All LangTypes (Recommended) 64 @ Bug Fix (Recommended) 65 Load Custom lua file instead of iteminfo*.lub (Recommended) 73 Remove Hourly Announce (Recommended) 84 Remove Serial Display (Recommended) 90 Enable DNS Support (Recommended) 97 Cancel to Login Window (Recommended) 213 Disable Help Message on Login (Recommended)Anyone can help me ?
My problem Resolve :#
how to resolve ? bro ?
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On 6/6/2020 at 9:04 AM, sorrawat said:
Use english translation data from https://github.com/llchrisll/ROenglishRE
thanks. Now i can solved the problem , because it missing SCDream4.otf and SCDream6.otf in folder system>font
where can i get this file sir ?? SCDream4.otf and SCDream6.otf in folder system>font ?? [FIXED]
shortcut its ready work?
im use ALt+S and other shortcut, client Stuck and stop working
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On 4/26/2020 at 12:30 AM, ahloi007 said:
Hi there, Im trying to make it duplicate npc but it doesn't work.
Please guide me what to do.
Thanks!
- script Tools Dealer::Tools Dealer -1,{ OnAtShopCmd: mes "How are you?"; mes "What do you like to buy?"; switch( select( "Ammunition Box", "Single Ammo", "Identify My Items", "Nothing" ) ) { next; case 1: callshop "AmmunitionBox",1; end; case 2: callshop "SingleAmmo",1; end; case 3: mes "Here you go"; callfunc "identify123"; end; case 4: mes "Okay, have a nice day"; close; } end; OnInit: bindatcmd "shop",strnpcinfo(0)+"::OnAtShopCmd",0,99; end; } - shop Tool Dealer#shop::AmmunitionBox -1,501:-1 // Add ammo box here - shop Tool Dealer#shop::SingleAmmo -1,502:-1 //single ammo add here function script identify123 { getinventorylist; while( [email protected] < @inventorylist_count ){ if ( [email protected]_identify[[email protected]] ){ delitem2 @inventorylist_id[[email protected]],1,0,0,0,0,0,0,0; getitem @inventorylist_id[[email protected]],1; } [email protected]++; } close; } prontera,163,188,5 duplicate(Tools Dealer) Tools Dealer#prt 811 geffen,129,66,4 duplicate(Tools Dealer) Tools Dealer#gef 811The NPC call use Command @shop do not need to be duplicate
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15 hours ago, Jpeeezy said:
check in :
0-Prontera.grf
if you have, edited in here for msgstringtable.txt
but if not you can look to the next GRF
1-Server.grf
2-Palette.grf
3-Data.grf
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7 hours ago, xJhay said:
When I'm attacking, the weapon is on right hand but when on idle attack stance, it goes to left hand. I did fine and follow all the steps about adding custom weapon, and the only problem is this.
Anyone mind to help me to figure out what's wrong wit this? Thank you.
EDIT: Happens on female character only
maybe edited in sprite and act file position
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wow nice for this, unbelievable
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16 minutes ago, sss5902 said:
I want to get a file that maximizes the zoom out of this client. Is there anyone who can edit it and upload it.
this no hexed jus exe patcher, need hexed for diff
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7 hours ago, Scanty said:
I change this:
map/pc.cpp
--- map/pc.c (revision 14843) +++ map/pc.c (working copy) @@ -3444,6 +3444,7 @@ clif_updatestatus(sd,SP_WEIGHT); //Auto-equip if(data->flag.autoequip) pc_equipitem(sd, i, data->equip); + if(data->type == IT_CHARM) status_calc_pc(sd,0);//dh return 0;To:
if (id->type == IT_CHARM) status_calc_pc(sd, SCO_NONE); //dhNow the next part:
@@ -3470,6 +3473,8 @@ if(!(type&2)) clif_updatestatus(sd,SP_WEIGHT); + if(mem == IT_CHARM) status_calc_pc(sd,0);//dh + return 0;To:
if(mem == IT_CHARM) status_calc_pc(sd, SCO_NONE);//dhmap/itemdb.cpp
id->type = atoi(str[3]); - if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_DELAYCONSUME && id->type < IT_CASH ) || id->type >= IT_MAX ) + if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_CHARM && id->type < IT_CASH ) || id->type >= IT_MAX ) {// catch invalid item types ShowWarning("itemdb_parse_dbrow: Invalid item type %d for item %d. IT_ETC will be used.\n", id->type, nameid); id->type = IT_ETC;TO:
if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_SHADOWGEAR && id->type < IT_CASH && id->type > IT_CHARM ) || id->type >= IT_MAX )I don't know about this part but... still working.
db/import/itemdb.txt
#####,Charm,Charm,12,50,,0,,,,,0xFFFFFFFF,15,2,,,60,,,{ bonus bAllStats,100; },{},{}TO:
30050,Charm,Charm,13,6,,0,,,,,0xFFFFFFFF,15,2,,,1,,,{bonus bStr,2; },{},{}Change to your ID.
thx work like a charm

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[JRO] Corridor of the Abyss Map
in Client Requests
Posted
grf editor