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kiros

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Everything posted by kiros

  1. Currently using SVN: 17430, Any one kindly mind to help me fixing this? i was testing the "LevelUpBox" script by WhiteEagle all goes fine the script works but every time a user do a level up and the effect is triggered this error happens. .. [Warning]: Unexpected type for argument 1. Expected number. [Debug]: Data: variable name='.@effect$' index=0 [Debug]: Function: specialeffect2 [Debug]: Source (NPC): Levelupbox (invisible/not on a map) [Warning]: Unexpected type for argument 1. Expected number. [Debug]: Data: variable name='.@effect2$' index=0 [Debug]: Function: specialeffect2 [Debug]: Source (NPC): Levelupbox (invisible/not on a map) this is a small example of that script // ============== Credit ===================== // Scripted by WhiteEagle // =============== For ======================= // Delphin Project // =========================================== - script Levelupbox -1,{ OnPCBaseLvUpEvent: set .@item$,501; // Level 1 with Item "Red Potion"; set .@effect$,71; // Specialeffect Spiral White balls set .@effect2$,72; // Specialeffect Bigger Spiral White balls set .@effect3$,73; // Specialeffect Blue/White Small Aura if(BaseLevel == 10) { specialeffect2 .@effect$; specialeffect2 .@effect2$; specialeffect2 .@effect3; getitem .@item$,1; dispbottom "Congratulation "+strcharinfo(0)+" to level 10!"; end; } }
  2. is pretty decent but some textures, brushes seems a bit overlapped and lack of detail mostly the bg looks blurry and contrast with that character render,, and if i am not wrong that render is from RO2 not RO1? any way i give you 7/10 keep your good work. also the link is not broken, apparently it was just cut by the forum editor,, sometimes happens went u have links and do a EDIT on the post but if u look closely you can still see the important part of the link... any way here is the link fixed http://www.mediafire.com/download/v168h95vude46gy/
  3. first on your item_db did you use the correct "view id" on the item? example. 1925,headgear,headgear,5,,10,300,,3,,1,0xFFFFFFFF,7,2,256,,50,1,20012,{},{},{} if that's not the problem then you are missing a drop sprite or the name of the sprite in any of this files is wrong idnum2itemdesctable.txt idnum2itemdisplaynametable.txt idnum2itemresnametable.txt num2itemdesctable.txt num2itemdisplaynametable.txt num2itemresnametable.txt for more information you can look the Wiki here http://rathena.org/wiki/Custom_Items
  4. your error may be because of the new changes done to the source yesterday, please read this http://rathena.org/board/tracker/issue-7806-cash-shop-problem-2012-04-10-ragexere/?gopid=21395#entry21395
  5. i found a similar post and @Emistry says delete the same as you say but not the 2 lines just strcpy(tmp_soutput, (data == 0) ? msg_txt(502) : msg_txt(60)); // The day has arrived! strcpy(tmp_soutput, (data == 0) ? msg_txt(503) : msg_txt(59)); // The night has fallen... i cant test atm my hd just blow up but any way this is the reference topic http://rathena.org/board/topic/77995-msg-athena/?hl=%2Bday+%2Bnight
  6. i will like to know too if this is possible
  7. yea the same was happening to me and i fix this by updating my packet db form the rA SVN
  8. Like the topic says , how can I change Max level in Booking, search and create party, i want to raise it a bit using svn17400 Thank in advance
  9. @Goldenf0x *la de primera es la quest window de los clientes nuevos mas o menos los 2012 no se si algún 2011ya tenga esa interfase alt+q , *la segunda es el booking window también presente en los clientes de esas fechas
  10. Thank you @DeadlySilence it works like a charm. but i change a bit the code to fit my needs, anyone can use it if you feel like. x,x,x,x script Healer::Healerr 922,{ if (!((@healTime + 30) <= gettimetick(2))) { if(UNDL == 1 || UNDL == 0){ message strcharinfo(0),"You have to wait 30 seconds until you can get healed again."; } if(UNDL == 2){ message strcharinfo(0),"Debes esperar 30 segundos para poder regenerarte de nuevo"; } end; } specialeffect2 14; percentheal 100,100; @healTime = gettimetick(2); end; }
  11. well because i have more custom options attached to that script, like language changer and is a part of a bigger group of scripts i already made... though this is the only one not working, and for last i really like to know what have changed here to avoid this problems on the future Thanks in advance
  12. This was working on eA but is not on rA, i don't know what is changed on rA but the npc never clean the timer and it get stuck there, can any one be kind enough to help me? currently running: rA 17368 x,x,x,x script Healer 1024,{ if(@heal == 1){ goto NoHeal; end; } specialeffect2 14; percentheal 100,100; set @heal,1; attachnpctimer strcharinfo(0); initnpctimer; end; OnTimer30000: set @heal,0; end;
  13. it looks like the map cant load the models and textures, try to look the path where your browedit config is getting the files and check if they are on your data.grf or data folder
  14. this is just amazing new mobs and mvps well animated big npcs to use a environment background moving objects destructive models (as said by Olrox) including houses, vegetation, ruins it just sounds amazing i think even further expansion can be added or implemented in brow i see borf is asking for help in a new map editor that can be also benefit from something like this, in a few words this will just expand in a big way the resources to edit and expand our creative ideas in ro
  15. ok i found it im about to test the fix, dunno if i can post links to ea so i leave a hint xD eA Forum > Other Support and Modifications → Client → Client Releases → Hourly Playtime-Minder Remove Hex, v1.2 - last updated 2012/07/19
  16. yes im suffering from that msg i don't know from where it comes so i cant translate or disable =/
  17. the name of the file is warning.bmp is located under data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\
  18. i wonder if the new shadow's size is exed or there is a new shadow id in the mob db
  19. maybe you can find the wiki useful http://rathena.org/wiki/Compiling#Windows
  20. nice script maybe consider moving this to the release area, a lot of people will use it for sure
  21. i think unless you make a mp3 file that have all the embed songs you want in 1 file there is no way, if not please some one correct me
  22. Muchas gracias por el aporte yo también creo que esfuerzos como estos se deben elogiar y si no te complacen hacer tus cambios no solo pedir todo a la mano y facilito el simple echo de conseguir la información ya es bastante y se agradece. una pregunta - aparte de google translate existirá algún traductor mas eficiente? jaja por que intente traducirlo por ese medio pensando que tal vez podría encontrarle coherencia pero miren xD / / ===== EAthena Guión ======================================= / / = Antiguo geulraeseuteu heim (Memorial Dungeon) Antiguo Glast Heim / / ===== By: ========================================= ========= / / = Ziu / / ===== Current Version: ===================================== / / = 1,0 (Escena en español) / / ===== Compatible con: ===================================== / / = TRONCO RAthena 15857 + datos Rev z336. / / ===== Comentarios adicionales: ================================= / / = [AEGIS Reproducción de conversión] / / = Textos Oficial de Corea [Ziu] / / = Se utiliza monumentos clásicos de secuencias de comandos de método. (Instance_check_party = No cumple con las condiciones del servidor oficial de Corea.) / / = Respawn personalizado?? glast_01, 204,273,6 script de Hugin # ghinstance 755, { establecer @ ghins_time, checkquest (12.317, RECREO). / / 23 Horas if (@. ghins_time == 2) { if ((checkquest (12319) == 2) | | (checkquest (12319) == 1)) { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; mes ". ^ 0000ff heimeul chuliphan geulraeseuteu todos los rastros de la antigua se ha eliminado la conversación hugingwa parece ser posible ^ 000000."; erasequest 12317; erasequest 12318; erasequest 12319; cerrar; } else if ((checkquest (12318) == 2) | | (checkquest (12318) == 1)) { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; mes ". ^ 0000ff heimeul chuliphan geulraeseuteu todos los rastros de la antigua se ha eliminado la conversación hugingwa parece ser posible ^ 000000."; erasequest 12317; erasequest 12318; cerrar; } Else { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; mes ". ^ 0000ff heimeul chuliphan geulraeseuteu todos los rastros de la antigua se ha eliminado la conversación hugingwa parece ser posible ^ 000000."; erasequest 12317; cerrar; } } Else if (@. Ghins_time == -1) { establecer @ party_id, getcharid (1).; establecer @ ins_mas, getpartyleader (@ party_id, 2.).; establecer @ p_name $, getpartyname (@ party_id.).; establecer @ p_reader $, strcharinfo (0).; establecer @ md_name $, "el viejo Heim geulraeseuteu".; getpartymember (@ party_id.); set @ partymembercount, $ @ partymembercount.; copyArray partymembername @ $ [0], $ @ $ partymembername [0], @ partymembercount..; if ((. @ party_id> 0) && ((. @ partymembercount> 1))) { if (@. == ins_mas getcharid (0)) { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; switch (select ("brecha generacional de tiempo", "viejo geulraeseuteu posición heimeuro", "Cancelar")) { caso 1: establecer @ ejemplo, instance_create. (md_name @ $, @ party_id..); if (. @ ejemplo <0) { cerrar; } Else { mes "[hugin]"; mes "Una vez que se abre una brecha de tiempo, haga una pausa para dar goreunhu hablar conmigo otra vez."; para (set. @ i, 1,. @ i <= 2;.. set @ i @ i + 1) { if (instance_attachmap (. @ i + "@ gl_k",. @ ejemplo) == "") break; } if (. @ i <2) { instance_destroy (@ ejemplo.); cerrar; } instance_attach (@ ejemplo.); instance_set_timeout 3600.300, @ ejemplo.; instance_init (@ ejemplo.); / / Control de Eventos Inicio donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin6", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin7", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin8", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin9", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin10", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin11", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin12", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin13", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin14", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin15", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin16", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin17", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin18", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin19", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("White Knight # ghin20", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin21", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin22", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# bareumunteu ghinstance1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# bareumunteu ghinstance2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# bareumunteu ghinstance3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# bareumunteu ghinstance4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# bareumunteu ghinstance5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Heinrich # ghinstance6", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# himelmejeu ghinstance1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# himelmejeu ghinstance2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# himelmejeu ghinstance3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# himelmejeu ghinstance4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# gereuhalteu ghinstance1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# talkinstance1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance1.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance2.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance3.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance4.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance5.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance6.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance7.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance8.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance9.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance10.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance11.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance12.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance13.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance14.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance15.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance16.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance17.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance18.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance19.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance20.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance21.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstance22.", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp6", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp7", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp8", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp9", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp10", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp11", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghinstancewarp12", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob01", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob02", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob03", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob04", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob05", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob06", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob07", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob08", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob09", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# ghmemorialmob10", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("copiar aspirantes Tumen # clearGH1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Destructor holgeuren # cle2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp1", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp2", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp6", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp7", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp8", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp9", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp10", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp11", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp12", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp13", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp14", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp15", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp16", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp17", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp18", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp19", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp20", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp21", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp22", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp23", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp24", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp25", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp26", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp27", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp28", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp29", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp30", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp31", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Los hombres sumyimeoteun # GHtramp32", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# controlGH3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# controlGH4", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# controlGH5", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# controlGH6", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# GHMclear3", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("# effectGH01", instance_id ()) + ":: OnInstanceInit"; donpcevent instance_npcname ("Hugin # ghinstance1", instance_id ()) + ":: OnInstanceInit"; cerrar; } caso 2: if (has_instance ("1 @ gl_k") == "") { cerrar; } else if ((has_instance ("1 @ gl_k!") = "") && (. @ partymembercount <1)) { mes "Solo los miembros Registrados pueden Acceder al monumento" + @ + $ md_name. "".; cerrar; } else { mapannounce "glast_01", p_reader @ $ + "MIEMBRO de la fiesta" + @ + $ p_name "Esta Entrando un" + @ + $ md_name, bc_map, "0x00ff99"... "".; setquest 12317; setquest 12318; deformar "1 @ gl_k", 150,20; cerrar; } caso 3: cerrar; } } Else { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; switch (select ("viejo geulraeseuteu posición heimeuro", "Cancelar")) { caso 1: if (has_instance ("1 @ gl_k") == "") { cerrar; } else if ((has_instance ("1 @ gl_k!") = "") && (. @ partymembercount <1)) { mes "Solo los miembros Registrados pueden Acceder al monumento" + @ + $ md_name. "".; cerrar; } else { mapannounce "glast_01", p_reader @ $ + "MIEMBRO de la fiesta" + @ + $ p_name "Esta Entrando un" + @ + $ md_name, bc_map, "0x00ff99"... "".; setquest 12317; setquest 12318; deformar "1 @ gl_k", 150,20; cerrar; } caso 2: cerrar; } } } } Else { mes ". ^ ff0000 teyiming monstruos en las mazmorras, etc Si usted está procesando un monstruo al azar no cuenta como una progresión normal Por favor, tenga en cuenta este punto ^ 000000."; próximo; mes "[hugin]"; mes "Bueno es probable que lo he visto en otros lugares se sienten culpables a'll este tiempo, ¿cómo vas a hacer?"; próximo; mes "[hugin]"; mes "Oh, Dios mío."; mes "a la izquierda de su cuerpo Ustedes son los efectos secundarios de viaje en el tiempo no como esto otra vez, no puedo hacer el viaje.".; próximo; mes "[hugin]"; mes "No es el mejor estado de salud, cuerpo, vuelve a mí con cremallera"; cerrar; } } 1 @ gl_k, 149,41,6 guión bareumunteu ghinstance1 # 654, { si (getcharid (0) == getpartyleader (getcharid (1), 2)) { mes "para que me ayude ^ ^ 0000FF 000000 heriko amigos te envió?"; npctalk "enviado por la nariz para que me ayude, mis amigos es que Harry?"; cutina "gl_barmund1", 2; próximo; switch (select ("¡Oh, sí, bueno ...")) { caso 1: mes "[" + strcharinfo (0) + "]"; mes "Oh, sí, ja, ja, Nimes Nimes Harry nariz actualizado para cumplir con los sabios he aquí Barr dijo que la puerta"; playertalk (1, "Oh, sí, ja, ja, Harry Nimes Nimes nariz para cumplir con el sabio ve el estado de cuenta actualizado, dijo Barr."); próximo; mes "[bareumunteu]"; mes "No tengo tiempo de Heinrich 10000000000000000 himelmejeuui a tener que decir acerca de la invasión.".; npctalk "no tienen el tiempo Heinrich 10000000000000000 himelmejeuui a tener que decir acerca de la invasión.".; cutina "gl_barmund2", 2; próximo; switch (select ("himelmejeurani ...")) { caso 1: mes "[" + strcharinfo (0) + "]"; mes "himelmejeuga ¿Quién?"; playertalk (1, "himelmejeuga ¿Quién?"); próximo; mes "[bareumunteu]"; mes "Harry nariz no tiene la información básica?"; npctalk "Harry nariz no tiene la información básica?"; cutina "gl_barmund3", 2; próximo; mes "[bareumunteu]"; mes "gobernar los dos Valkyrie muertos, de los fallecidos, que se oculta en el aquí y ahora a tomar el corazón de Ymir"; npctalk "gobernar los dos Valkyrie muertos, de los fallecidos, que está aquí ahora para tomar el corazón oculto de Ymir"; cutina "gl_barmund2", 2; próximo; mes "[bareumunteu]"; mes "Es posible que simplemente con el propósito de todo el castillo podría causar estragos."; npctalk "Tal vez si todo el castillo con el propósito de llegar a causar estragos."; próximo; mes "[bareumunteu]"; mes "¡Date prisa hacerles saber acerca de Heinrich himelmejeue ir a 10000000000000000 voy a examinar brevemente encanto aquí."; npctalk "Date prisa hacerles saber acerca de Heinrich himelmejeue ir a 10000000000000000 voy a examinar brevemente encanto aquí."; close2; cutina "gl_barmund2", 255; donpcevent instance_npcname ("# bareumunteu ghinstance1", instance_id ()) + ":: OnDisable2"; final; } } } Else { mes "[bareumunteu]"; mes "- ¿Dónde está el representante de la suya?"; mes "Necesito ayuda".; cutina "gl_barmund2", 2; close2; cutina "gl_barmund2", 255; final; } OnInstanceInit: donpcevent instance_npcname ("# bareumunteu ghinstance1", instance_id ()) + ":: OnEnable"; final; OnDisable: hideonnpc instance_npcname ("# bareumunteu ghinstance1", instance_id ()); final; OnDisable2: hideonnpc instance_npcname ("# bareumunteu ghinstance1", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin1", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin2", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin3", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin4", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin5", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin6", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin7", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin8", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin9", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin10", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin11", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin12", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin13", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin14", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin15", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin16", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin17", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin18", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin19", instance_id ()); hideoffnpc instance_npcname ("Caballero Blanco # ghin20", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin21", instance_id ()); hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin22", instance_id ()); hideoffnpc instance_npcname ("Heinrich # ghinstance1", instance_id ()); hideoffnpc instance_npcname ("# bareumunteu ghinstance2", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("# bareumunteu ghinstance1", instance_id ()); final; } 1 @ gl_k, 145,54,6 guión de Cali Caballeros Plattsburgh ghin1 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "¿Tiene usted que necesita?"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin1", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin1", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin1", instance_id ()); final; } 1 @ gl_k, 154,54,3 guión de Cali Caballeros Plattsburgh ghin2 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "¿Tiene usted que necesita?"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin2", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin2", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin2", instance_id ()); final; } 1 @ gl_k, 145,59,6 guión de White Knight # ghin3 657, { mes "[White Knight]"; mes "me puedo ayudarle?"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin3", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin3", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin3", instance_id ()); final; } 1 @ gl_k, 154,59,3 guión de White Knight # ghin4 657, { mes "[White Knight]"; mes "me puedo ayudarle?"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin4", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin4", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin4", instance_id ()); final; } 1 @ gl_k, 145,64,6 guión de Cali Caballeros Plattsburgh ghin5 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "..."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin5", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin5", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin5", instance_id ()); final; } 1 @ gl_k, 154,64,3 guión de Cali Caballeros Plattsburgh ghin6 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "..."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin6", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin6", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin6", instance_id ()); final; } 1 @ gl_k, 145,69,6 guión de White Knight # ghin7 657, { mes "[White Knight]"; mes "Yo no tengo ganas de chatear en el trabajo"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin7", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin7", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin7", instance_id ()); final; } 1 @ gl_k, 154,69,3 guión de White Knight # ghin8 657, { mes "[White Knight]"; mes "Yo no tengo ganas de chatear en el trabajo"; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin8", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin8", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin8", instance_id ()); final; } 1 @ gl_k, 145,74,6 guión de Cali Caballeros Plattsburgh ghin9 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "No es extraño viniendo abajo con algo en el sexo un poco de algo que se escuchan dos primeras miradas se desvanecen?".; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin9", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin9", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin9", instance_id ()); final; } 1 @ gl_k, 154,74,3 guión de Cali Caballeros Plattsburgh ghin10 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "No es extraño viniendo abajo con algo en el sexo un poco de algo que se escuchan dos primeras miradas se desvanecen?".; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin10", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin10", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin10", instance_id ()); final; } 1 @ gl_k, 145,79,6 guión de White Knight # ghin11 657, { mes "[White Knight]"; mes "¿cuál es su relación con las actualizaciones puerta del bar-Nimes a la gente de el chico le dijo que. ...".; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin11", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin11", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin11", instance_id ()); final; } 1 @ gl_k, 154,79,3 guión de White Knight # ghin12 657, { mes "[White Knight]"; mes "¿cuál es su relación con las actualizaciones puerta del bar-Nimes a la gente de el chico le dijo que. ...".; cerrar; OnInstanceInit: donpcevent instance_npcname ("White Knight # ghin12", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin12", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin12", instance_id ()); final; } 1 @ gl_k, 145,84,6 guión de Cali Caballeros Plattsburgh ghin13 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "Por favor venga a la orden."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin13", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin13", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin13", instance_id ()); final; } 1 @ gl_k, 154,84,3 guión de Cali Caballeros Plattsburgh ghin14 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "Por favor venga a la orden."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin14", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin14", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin14", instance_id ()); final; } 1 @ gl_k, 145,89,6 guión de White Knight # ghin15 657, { mes "[White Knight]"; mes "Aquí está alboroto tteosineungeon difícil."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin15", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin15", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin15", instance_id ()); final; } 1 @ gl_k, 154,89,3 guión de White Knight # ghin16 657, { mes "[White Knight]"; mes "Aquí está alboroto tteosineungeon difícil."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin16", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin16", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin16", instance_id ()); final; } 1 @ gl_k, 145,94,6 guión de Cali Caballeros Plattsburgh ghin17 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "un sueño la noche anterior no le molestaba la madre en un sueño, si usted va a todo lo que pasó ...".; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin17", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin17", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin17", instance_id ()); final; } 1 @ gl_k, 154,94,3 guión de Cali Caballeros Plattsburgh ghin18 # 655, { mes "[Carly Plattsburgh Caballeros]"; mes "? la persona que vino junto con el Sr. Bar-puerta del comandante de la actualización está a la espera."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Carly Caballeros Plattsburgh # ghin18", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin18", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Carly Caballeros Plattsburgh # ghin18", instance_id ()); final; } 1 @ gl_k, 145,99,6 guión de White Knight # ghin19 657, { mes "[White Knight]"; mes "? la persona que vino junto con el Sr. Bar-puerta del comandante de la actualización está a la espera."; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin19", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin19", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin19", instance_id ()); final; } 1 @ gl_k, 154,99,3 guión de White Knight # ghin20 657, { mes "[White Knight]"; mes "Ya es hora de cambiar el cambio antes de cambiar lo que está pasando no van a venir.".; cerrar; OnInstanceInit: donpcevent instance_npcname ("Caballero Blanco # ghin20", instance_id ()) + ":: OnDisable"; final; OnDisable: hideonnpc instance_npcname ("Caballero Blanco # ghin20", instance_id ()); final; OnEnable: hideoffnpc instance_npcname ("Caballero Blanco # ghin20", instance_id ()); final; } 1 @ gl_k, 145,104,6 script de Cali Caballeros Plattsburgh ghin21 # 655, { mes "[Carly Plattsburgh Caballeros]"; jajajjajaja
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