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Neffletics

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Everything posted by Neffletics

  1. Setup.exe? You can try this one: https://rathena.org/board/topic/63177-ro-open-setup-v2116397-last-updated-20151205/
  2. Have you set your server to your exe's date? (mmo.h) It seems that it has something to do with packet version.
  3. http://www.html-form-guide.com/php-form/php-registration-form.html(same thing) Just do some tweaking and add reCaptcha.
  4. he can wears anything because balmung is equipable by everyjob. But yes, the aspd drops is caused by the fact that you're equiping a sword with something that shouldn't wear one . Assuming that a 2hand sword is exclusive to swordsman class
  5. Share the solution here. There's a chance that another person will ask the same thing in the future. Stop being a leecher, contribute to the community too.
  6. I already did that. and its already working. im just wondering if all of my players are wearing with this loop script to check every seconds. will it cause server issues or lag on my server? If there are only few people wearing it, I think that would be fine. I also do not think it will cause lag or any issue to your server. In my server, I have so many hidden functions to check cheaters and random rewards and bonuses and I do not experience any problem (I used to have 850+ players)
  7. Im using the github ROclientside translation, lastest version. I thought it was fully translated. My langtype is "chile" and it is supposed to have those characters. I'll try with different langtypes The untranslated UIs in the picture has a counterpart bitmap file in your data folder (or grf). You should have them edited one by one. Or if you've downloaded the latest translation, make sure you've properly placed them in their correct folder. If your system locale cannot read Korean characters, make sure the folder names are in gibberish version.
  8. Hi, Noire, you can do something like this. 1. Make a hidden NPC at the center of each quadrant that will set a variable to the player. (change 5,5 to the desirable npc scope) guild_room,x,y,0 script Quadrant1 -1,5,5,{ end; OnTouch: set q1,1; set q2,0; set q3,0; set q4,0; } guild_room,x,y,0 script Quadrant2 -1,5,5,{ end; OnTouch: set q1,0; set q2,1; set q3,0; set q4,0; } (just create more for the other quadrants) 2. And then create something like this if (q1 == 1) { dispbottom "Your answer is right, warping you back to the center"; } Hope it helps! And good luck! (Sorry if I just gave you ideas, I do not want to spoonfeed people with scripts that can be copy and pasted. rAthena is slowly being filled with leechers nowadays. To keep this community alive, let's make it this way)
  9. Why not just create a hidden function that will check the players' equipment every X minute(s)? I think that would be better and more effective.
  10. Genius! RIP combo type monks, the server assumed that everyone would be EF type.
  11. how to turn off gepard btw?? There's a file inside your conf folder, something like gepard_conf, just turn it off and then restart your emulator.
  12. Because Archbishops are not meant to wear Balmung (2Hand Sword). Try changing your class to Knight or any class that can wear 2Hand Sword, your ASPD will go back to normal. (you're using a GM99 account that's why you can wear anything) Try wearing Katar too, your ASPD will also drop.
  13. There's no easy way to disable it. You have to do some src modification but that would be huge as Thanatos Card and Asura Strike are both affecting ATK (bonus bDefRatioAtkClass,Class_All;) and the skill's damage formula includes ATK.
  14. Why not duplicate @main command and apply few modifications? Then change FE000000 to blue. /*=================================== * Main chat [LuzZza] * Usage: @main <on|off|message> *-----------------------------------*/ ACMD_FUNC(main) { if( message[0] ) { if(strcmpi(message, "on") == 0) { if(!sd->state.mainchat) { sd->state.mainchat = 1; clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. } else { clif_displaymessage(fd, msg_txt(381)); // Main chat already activated. } } else if(strcmpi(message, "off") == 0) { if(sd->state.mainchat) { sd->state.mainchat = 0; clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled. } else { clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled. } } else { if(!sd->state.mainchat) { sd->state.mainchat = 1; clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. } if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) { clif_displaymessage(fd, msg_txt(387)); return -1; } sprintf(atcmd_output, msg_txt(386), sd->status.name, message); // I use 0xFE000000 color for signalizing that this message is // main chat message. 0xFE000000 is invalid color, same using // 0xFF000000 for simple (not colored) GM messages. [LuzZza] intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0, 0, 0, 0); // Chat logging type 'M' / Main Chat log_chat(LOG_CHAT_MAINCHAT, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); } } else { if(sd->state.mainchat) clif_displaymessage(fd, msg_txt(384)); // Main chat currently enabled. Usage: @main <on|off>, @main <message>. else clif_displaymessage(fd, msg_txt(385)); // Main chat currently disabled. Usage: @main <on|off>, @main <message>. } return 0; }
  15. You should send Functor a message. He can interpret the CrashLog for you or turn off Gepard Shield through the conf folder and then use a raw client. When you use a client without Gepard Shield, you will receive the typical Ragnarok error message that everyone can understand (and not Functor's way of debugging haha)
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