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Hoshi

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Everything posted by Hoshi

  1. I would like to request a script about this one upon using @autotrade/@at.. I would like to have auto DC on the character when reaching the maximum time allowed to auto vend or just giving concept or partial It might help me to create my own script thanks
  2. I see Now I get it thanks for this one I can use this script in other concepts since I was able to fix my script in login and log out event thanks you again ^-^
  3. I see thanks well how bout an npc which indicates the number of players online with the use of waiting room? when someone logged out or logged in it changes, I did make one of my own but the problem is that it changes only when the player logged in/out is in the same location of the npc. My problem is it doesn't count the player who logged in/out in the other maps. I don't know if I should use callfunc or donpcevent ... already tried many things though ;p
  4. It's a sprite and database. In short adding a custom item.
  5. L_Lose1: areawarp "quiz_01",183,81,191,59,"prontera",155,182; areawarp "quiz_01",195,81,203,59,"prontera",155,182; areawarp "quiz_01",207,81,215,59,"prontera",155,182; goto L_Start; end; L_Lose2: areawarp "quiz_01",183,81,191,59,"prontera",155,182; areawarp "quiz_01",195,81,203,59,"prontera",155,182; areawarp "quiz_01",219,81,227,59,"prontera",155,182;; goto L_Start; end; L_Lose3: areawarp "quiz_01",183,81,191,59,"prontera",155,182; areawarp "quiz_01",207,81,215,59,"prontera",155,182; areawarp "quiz_01",219,81,227,59,"prontera",155,182; goto L_Start; end; L_Lose4: areawarp "quiz_01",195,81,203,59,"prontera",155,182; areawarp "quiz_01",207,81,215,59,"prontera",155,182; areawarp "quiz_01",219,81,227,59,"prontera",155,182; goto L_Start; end; Can you see this part in the script? all you need is to change the part "prontera",155,182; to your desired location then put the npc there, NOTE: Set a mapflag in the consolation npc to avoid abusers.
  6. An NPC which indicates the server time through a waitingroom, prefer every second.
  7. well you just need to read the script, if you did get it on how it works you should be able to edit the script though #####setarray .region_maps$[0],"prt_gld", "pay_gld", "gef_fild13", "alde_gld", "aru_gld", "sch_gld", "prontera";###### I`m not really using the script though that's why all I can give to you is the tip... Read the script slowly and make sure you know where and when you will move to the next, etc...
  8. well you see you kept missing some of the characters such as " : " try it again after putting colon on those tags
  9. if you can see this in the script if(getmapusers("quiz_01") == 1) goto L_Champ; if(getmapusers("quiz_01") == 0) goto L_None; ... ... ... ... ... L_Champ: mapannounce "quiz_01","Mr. Dice: Come to me and tell me your name.",0; hideoffnpc "Dice#evnt1"; end; L_None: //disablenpc "Dice#evnt1"; hideonnpc "Dice#evnt1"; end; just change it to: if(getmapusers("quiz_01") == 1) goto L_LACK; //<----CHANGE THIS ONE if(getmapusers("quiz_01") == 0) goto L_None; ... ... ... ... ... L_Champ: mapannounce "quiz_01","Mr. Dice: Come to me and tell me your name.",0; hideoffnpc "Dice#evnt1"; end; L_None: disablenpc "Dice#evnt1"; hideonnpc "Dice#evnt1"; end; L_LACK: //<--------ADDING THIS SCRIPT announce "quiz_01","Mr. Dice: Event cancelled due to lack of participants.",0; disablenpc "Dice#evnt1"; hideonnpc "Dice#evnt1";
  10. if you just want to have a warper for woe? why not make your own? It's easy...
  11. Hoshi

    Killmonster

    try this.. remove the "oninit:" add ,"All" after the map from: killmonster "bat_a02"; to: killmonster "bat_a02","All";
  12. Can I request a script which announce the name of the player when he/she receives an item from that box that has a chance of less than 5% only? For example is opb, obb, giftbox and others (grouped item)... But I only want to make it specific in 1 item. "Wow!*player name* has manage to get *Item* from *Old Blue Box*. (Chance: *5%)" - depending on the rate of item in the item_group_db I really don't have any idea how to make it. Big thanks [-------EDIT-------] Rephrasing... I would like to request on how can I put an announcer when a certain box(item) was opened and obtain an item which has a low percentage chance on getting it.. Assuming it's a custom item with a custom group db. (other examples are: Old Blue Box, Old Purple Box, Gift Box, Jewelry Box and Etc.) Item's that has a chances of obtaining is below 5%... Then an announcement will be made Hope someone give me a script or even just a hint on how can make a script when a box has been opened. Advance thanks!
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