L_Lose1:
areawarp "quiz_01",183,81,191,59,"prontera",155,182;
areawarp "quiz_01",195,81,203,59,"prontera",155,182;
areawarp "quiz_01",207,81,215,59,"prontera",155,182;
goto L_Start;
end;
L_Lose2:
areawarp "quiz_01",183,81,191,59,"prontera",155,182;
areawarp "quiz_01",195,81,203,59,"prontera",155,182;
areawarp "quiz_01",219,81,227,59,"prontera",155,182;;
goto L_Start;
end;
L_Lose3:
areawarp "quiz_01",183,81,191,59,"prontera",155,182;
areawarp "quiz_01",207,81,215,59,"prontera",155,182;
areawarp "quiz_01",219,81,227,59,"prontera",155,182;
goto L_Start;
end;
L_Lose4:
areawarp "quiz_01",195,81,203,59,"prontera",155,182;
areawarp "quiz_01",207,81,215,59,"prontera",155,182;
areawarp "quiz_01",219,81,227,59,"prontera",155,182;
goto L_Start;
end;
Can you see this part in the script? all you need is to change the part "prontera",155,182; to your desired location then put the npc there,
NOTE: Set a mapflag in the consolation npc to avoid abusers.