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AinsLord

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Everything posted by AinsLord

  1. its in your rAthena folder rAthena/tools and look for this csv2yaml.bat
  2. bump to this i am using 20220406 client now still same client closes upon clicking the link in item description
  3. yep i didnt change its port btw i notice i works but you need to multiple time select the emblem b4 it will be uploaded something like that like twice or trice then the emblem will be uploaded thanks for all the help very much appreciated
  4. i tried this on i have 2 emulator in 1 VM changed the ports of the 2nd server to that ports both server runs but both server cant change emblems shows the same warning/error Request with AID 2000000 and token 7d8528f31c87038a unverified [POST /emblem/upload] 400
  5. this means editing the act sprite it self? or just in skill db
  6. yea this is exactly what is happening on my part it stops and continue so im doing it right so its not the old type or characteristics of sonic blow thanks for this i thought im doing it wrong
  7. is this using latest rathena git? coz i am using latest rathena git i tried remove/commenting recompile multiple times i also tried 2018 client still it stops then continue attacking i know this lines tells if renewal is enable but as i can seee i cant fine this line exact line if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
  8. this was already set to 0 and anything including ifrit rings
  9. so i tried this src mod seems different on my part #ifndef RENEWAL else if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. #endif i cant seem to find this line if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. quite diff from the rA files im using im using 2022 client i did remove the line #ifndef RENEWAL else if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. #endif still using injustice card sonic blow stops any thoughts or help thanks
  10. i dunno what happen after i made the translation for 2022 its not working b4 that it is working fine ohh well thanks anyways
  11. bump to my post here is the warning i get in my 2nd server Request with AID 2000000 and token 7d8528f31c87038a unverified [POST /emblem/upload] 400
  12. so as per the title i have 2 servers in 1 client im trying to show emblem in both servers at 2021 client i made my externalsettings like this AssistAddr = "My Server 1 IP:8888" ----------------------------------------- -- Old client compatibility [Secret] -- DON'T TOUCH ANYTHING BELOW ----------------------------------------- Url = { TwitterUrl = 'http://'..AssistAddr } AccountLinkedUserDataUrl = { Save = 'http://My Server 1 IP:8888/userconfig/save', Load = 'http://My Server 1 IP:8888/userconfig/load' } TwitterDataUrl = { Auth = 'http://My Server 1 IP:8888/twitter/user-auth', Upload = 'http://My Server 1 IP:8888/twitter/upload' } EmblemDataUrl = { Upload = 'http://My Server 1 IP:8888/emblem/upload', Download = 'http://My Server 1 IP:8888/emblem/download' } -- Change the "AssistAddr" to your IP AssistAddr = "My Server 2 IP:8888" ----------------------------------------- -- Old client compatibility [Secret] -- DON'T TOUCH ANYTHING BELOW ----------------------------------------- Url = { TwitterUrl = 'http://'..AssistAddr } AccountLinkedUserDataUrl = { Save = 'http://My Server 2 IP:8888/userconfig/save', Load = 'http://My Server 2 IP:8888/userconfig/load' } TwitterDataUrl = { Auth = 'http://My Server 2 IP:8888/twitter/user-auth', Upload = 'http://My Server 2 IP:8888/twitter/upload' } EmblemDataUrl = { Upload = 'http://My Server 2 IP:8888/emblem/upload', Download = 'http://My Server 2 IP.204:8888/emblem/download' } and it works fine 2 server showing the emblem but when i switched to 2022 client the settings above doesnt work anymore it works only in the second server which only in IP of the server 2 but in the IP of server 1 it doesnt work i dont know what seems to be the problem can anyone help me? thanks
  13. already have one thanks i just found it somewhere i tried the item_package system its working however if i select the package it disconnects me i wonder if rAthena already implemented it.
  14. thanks for this btw where can i find this resource files im using the latest data,grf thanks
  15. so im using 20220406 version its ok all in diff but this shows everytime i open the client is there anyway to fix this?
  16. im thinking of using 2023 client version can i use Chris english translate for renewal? thanks
  17. the morethan 2 itemInfo.lub is quite tricky coz honestly i want to make like 3 custom lua so i can separate my custom items from other server so i know where the 99/70 custom item from 255 customs
  18. do i need to do something in Diff/nemo patches? Edit: mine my client reads the itemInfo_EN.lua so i created itemInfo_EN_test.lua and put this tell me if this correct dofile("System/itemInfo_EN_test.lua") tbl_custom = { [30000] = { unidentifiedDisplayName = "Zeny", unidentifiedResourceName = "¹«ÇÑ°¡Á×ÁÖ¸Ó´Ï", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Zeny", identifiedResourceName = "¹«ÇÑ°¡Á×ÁÖ¸Ó´Ï", identifiedDescriptionName = { "..." }, slotCount = 0, ClassNum = 0, costume = false }, [30001] = { unidentifiedDisplayName = "Cash Points", unidentifiedResourceName = "ÄíÆù", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Cash Points", identifiedResourceName = "ÄíÆù", identifiedDescriptionName = { "..." }, slotCount = 0, ClassNum = 0, costume = true }, } -- Now for a helper function because i hate repetitions -- It adds items from curTable if it is not present in refTable function itemAdder(curTable, refTable) for ItemID,DESC in pairs(curTable) do if refTable == nil or refTable[ItemID] == nil then result, msg = AddItem(ItemID,DESC.unidentifiedDisplayName,DESC.unidentifiedResourceName,DESC.identifiedDisplayName,DESC.identifiedResourceName, DESC.slotCount, DESC.ClassNum) if not result then return false, msg end for k,v in pairs(DESC.unidentifiedDescriptionName) do result, msg = AddItemUnidentifiedDesc(ItemID, v) if not result then return false, msg end end for k,v in pairs(DESC.identifiedDescriptionName) do result, msg = AddItemIdentifiedDesc(ItemID, v) if not result then return false, msg end end if nil ~= DESC.EffectID then result, msg = AddItemEffectInfo(ItemID, DESC.EffectID) end if not result == true then return false, msg end if nil ~= DESC.costume then result, msg = AddItemIsCostume(ItemID, DESC.costume) end if not result == true then return false, msg end end end return true, "good" end -- And the newly designed main function function main() result, msg = itemAdder(tbl_custom, nil) -- add custom items (including official overrides) if result then result, msg = itemAdder(tbl, tbl_custom) -- add non-overridden official items end return result, msg end do i need to put something in the itemInfo_EN.lua? EDIT: figure this one out thanks
  19. so for this part no need to put this in the original lua? dofile("System/itemInfo_EN.lua")
  20. is this still working in a new iteminfo.lua files? if yes can anyone have like a walkthrough on how to apply seems different in the guide and in my iteminfo thanks
  21. already fixed this one removing patch "Use small title bar in game window"
  22. i used latest client 20211117 and used latest NEMO didnt show in alt + tab and taskbar icon in older nemo it shows normally anyone can help thanks
  23. bump @Louis T Steinhil is it really spam-able entry after finishing the dungeon? after clicking the destroy instance you can enter again or generate again? thanks
  24. @Louis T Steinhil what is this error it seems some floors have it too 21/27/59/70/72/76/98 Floors and i cant proceed to the NS floor after finishing the 100F
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