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Everything posted by AinsLord
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how to do this??manually send to anyone
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Increasing Heal rate of all class that has heal || Not through item scrip
AinsLord replied to AinsLord's question in General Support
still the same heal rate for players and i think the skill_damage_db.txt is specifically for the damage of the skills not increasing the heal amount when you heal your self or other players ive tried putting this #define ADJUST_SKILL_DAMAGE #ifdef ADJUST_SKILL_DAMAGE #define MAX_SKILL_DAMAGE_RATE 100000 #endif and add this to skill_damage_db.txt // Examples: // MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite. // MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike. // AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus. AL_HEAL,BL_PC,7,1000 compile the server and still has the same rate i also added this on defines_pre.hpp still same heal rate // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CONFIG_CUSTOM_DEFINES_PRE_HPP #define CONFIG_CUSTOM_DEFINES_PRE_HPP /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #define ADJUST_SKILL_DAMAGE #endif /* CONFIG_CUSTOM_DEFINES_PRE_HPP */ but yea thnx for the help thou ^_^ i greatly appreciate it -
Quests, Games: Infinite Space
AinsLord replied to Alayne's topic in Game, Event, Quest Script Releases
will this work on 2015 clients?? -
Quests, Games: Instance - Boss Nest
AinsLord replied to Alayne's topic in Game, Event, Quest Script Releases
where to use instance points??? please release it thnx in advance ? -
so wanna try this i was thinking if this script farming zone can only be access by VIP players Thnx in advance
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will this work as a rental for guild as a guild house?? EDIT: this file is incomplete
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so i wanted to use that housing system as a guild house rental how can i use it as like that? upon checking its a rental house for a single player i wanted to use it as a rental guild house thnx in advance
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Increasing Heal rate of all class that has heal || Not through item scrip
AinsLord replied to AinsLord's question in General Support
@xyxzero those setting is not on my core.hpp im using the latest git on rathena -
monsters / MVPs are doubled every time @reloadscript done
AinsLord replied to AinsLord's question in General Support
yea im doing that instead of reloadscript the reason why i do reload script i implemented morethan 1 NPC hahaha thnx xyxzero ^_^ -
monsters / MVPs are doubled every time @reloadscript done
AinsLord posted a question in General Support
i wonder why everytime i do @reloadscript monsters and mvps are doubled now i do have 4mvps on maps and many mobs monster rate is at 100 only i did not modify it but if i restart the server everything goes back to normal anyone can help thnx in advance -
@Myzter got this error im using the latest rathena parse_line: expect command, missing function name or calling undeclared function 548 : sc_start SC_FREEZE,1000000,10; 549 : sc_start SC_STUN,1000000,10; 550 : sc_start SC_SLEEP,1000000,10; 551 : sc_start SC_SILENCE,1000000,10; 552 : // pcblockmove getcharid(3),1; * 553 : 'p'cblock getcharid(3),1; 554 : specialeffect2 135; 555 : getmapxy @BKMap$,@BKX,@BKY,0; 556 : } else { 557 : setoption 0x40,0; 558 : setoption 0x2000,0; // Ruwach [Warning]: Usage of deprecated constant 'E_SOB'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_SOB'. [Warning]: This constant was deprecated and could become unavailable anytime soon. does this bot checker is checked character multiple times or just 1 time if succeeded also will this check again once the character or account is logged out??
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Max Level NPC Prize Giver || For Trans Classes including Ninja Guns SG
AinsLord replied to AinsLord's question in General Support
can this be for the 1st 50 players who reached max lvl?? -
Increasing Heal rate of all class that has heal || Not through item scrip
AinsLord replied to AinsLord's question in General Support
ok i'll try this one out thnx ^_^ -
Max Level NPC Prize Giver || For Trans Classes including Ninja Guns SG
AinsLord replied to AinsLord's question in General Support
@fTakanois this for all character class?? ill test this one out thnx ^_^ -
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devotion skill not reconnect once the player is out of range in field or dungeon
AinsLord replied to AinsLord's question in General Support
nope im using the latest git for rathena and 20151104a client yea i dont remember the devotion having this kind of behavior only for this one -
anyone know how to fix this the devotion skill is removed or detached once the party member moved out the screen of the devotioner and need to recast again to the party member previous setting is it will automatically re-attached once the party member is back to the screen of the paladin thnx in advance
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anyone can help me configure this script i found the script here, however i think this scrip when party kills MVP the prize received by a random member and even the member is not on the same map they still received a prize can anyone modify this script that the party member should be on the same map to received the item its ok for me if the prize will be given random to party member here is the script - script #mvp_kill -1,{ OnInit: setarray .p_rwd, 30006,50; // Party reward <item>,<amount> setarray .s_rwd, 30006,50; // Solo reward <item>,<amount> .chance = 50; // Drop rate chances % .gm = 10; // Prevents gm level and above to trigger the event // MVP Map list setarray .t_maps$[0],"moc_pryd06","lhz_dun03","gld2_prt","abbey02","ayo_dun02","lhz_dun04","ra_fild02","xmas_fild01","dic_dun02","beach_dun","iz_dun05","tur_dun04","lhz_dun02","jupe_core","moc_fild22","anthell02","odin_tem03","gon_dun03","gef_fild02","thana_boss","gef_fild10","ein_dun02","gef_fild14","moc_pryd04","dew_dun01","in_sphinx5","niflheim","moc_fild17","xmas_dun02","ice_dun03","kh_dun02","treasure02","moc_prydn2","pay_dun04","ra_san05","mosk_dun03","ama_dun03","thor_v03","gef_dun01","mjolnir_04","abyss_03","dic_dun03","prt_sewb4","pay_fild11","gef_dun02","gl_chyard","ra_fild03","ra_fild04","ve_fild01","ve_fild02","lou_dun03","prt_maze03","bra_dun02"; end; OnNPCKillEvent: if (getgmlevel() >= .gm ) end; // If gm = event wont happen if ( getmonsterinfo( killedrid, MOB_MVPEXP )) { for (.@a = 0; .@a < getarraysize(.t_maps$); .@a++) { if ( strcharinfo(3) == instance_mapname("06guild_01") ) end; if ( strcharinfo(3) == instance_mapname("force_1-1") ) end; if ( strcharinfo(3) == .t_maps$[.@a]) { if ( getcharid(1) ) { getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { .@partymemberaid[.@c] = $@partymemberaid[.@i]; .@c++; } } if (rand(100) < .chance) getitem .p_rwd[0], .p_rwd[1], .@partymemberaid[ rand( .@c ) ]; announce "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), bc_all; } else { if (rand(100) < .chance) getitem .s_rwd[0], .s_rwd[1]; announce "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3), bc_all; } MVPKills = MVPKills+1; dispbottom "---------------------------------------------------"; dispbottom "You killed a total of "+MVPKills+" MVP"+((MVPKills == 1)?"":"s")+"."; dispbottom "---------------------------------------------------"; end; } } if ( getcharid(1) ) { announce "[ System ] : Player ["+ strcharinfo(0) +"] of party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), bc_all; } else { announce "[ System ] : Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" alone at "+ strcharinfo(3), bc_all; } end; } } prontera,145,174,6 script MVP Ladder#Euphy 891,{ mes "[Rank MVP]"; mes "Hello."; mes "What are you doing here"; next; switch(select("Check Ranking.", "My stats.",( getgmlevel() >= 99 ) ? "RESET":"","Nothing...")) { case 1: mes "[Rank MVP]"; query_sql("SELECT char_id, CAST(`value` AS SIGNED) FROM `char_reg_num` WHERE `key` = 'MVPKills' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 20",.@cid,.@value); for(set .@i,0; .@i<getarraysize(.@cid); set .@i,.@i+1) { query_sql("SELECT `name` FROM `char` WHERE char_id = "+.@cid[.@i]+";",.@j$); set .@name$[.@i], .@j$; } if (!getarraysize(.@cid)) mes "The rankings are empty."; else for(set .@i,0; .@i<getarraysize(.@cid); set .@i,.@i+1) mes "["+(.@i+1)+"] "+.@name$[.@i]+" ~ "+.@value[.@i]+" kills"; close; case 2: mes "[Rank MVP]"; mes "You killed "+((MVPKills)?"^0055FF"+MVPKills:"no")+"^000000 MVP"+((MVPKills == 1)?".":"s."); close; case 3: if ( select( "Confirm","Cancel" ) == 1 ) { query_sql("UPDATE `char_reg_num` SET `value` = '0' WHERE `key` ='MVPKills'"); addrid(0); MVPKills = 0; } close; default: close; } OnInit: waitingroom "MVP LADDER!",0; end; } #TIA
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Usable VIP ticket 1day 7days 1month and also VIP map
AinsLord replied to AinsLord's question in Script Requests
@Slammercan the VIP ticket add its duration example uses 2 30days will it become 60days?? if so how can i make it 1time use only need consume 1st the remaining VIP time to use other VIP ticket -
Usable VIP ticket 1day 7days 1month and also VIP map
AinsLord replied to AinsLord's question in Script Requests
thnx for both of you imma try this out -
is there any item script for usable item VIP ticket for 1day 7days 30day?? if there is can i ask please and also how can i make the certain map only VIP can enter or script for that?? thnx in advance ur d best ?
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Ty Sir ur D'best ^_^