Are you using the latest available FluxCP or are you using one that came with a theme/hosting service? The latter are all out of date and you should update your FluxCP to the version we manage on Github.
Also, please don't hijack an old thread, your issues are different :/
Hint: Use On<time> labels to set a multiplier e.g. $PVPPointsRate and then add it to the code where the points are calculated:
- script floatingpvp -1,{
$PVPPOINTSRATE = 1;
OnMinute00:
if (gettime(DT_DAYOFWEEK)==SATURDAY && gettime(DT_HOUR)==3){
$PVPPOINTSRATE = 5;
}
}
Then your code would contain something like OnPCKillEvent: PVPPOINTS = PVPPOINTS + (1 * $PVPPOINTSRATE);
Changing the donation system to issue points in-game instead of keeping them as donation credits on the site isn't that difficult. You'd just need to modify the npc script to check for donation credits with a timer and then deduct them from the sql table for the CP.
For the most part, you could use all the current mechanics available in rA, stop specific npc files from loading, use pre-re and grab an ancient client on the supported clients dev thread.
You're need a client diff, but I'm not sure that would cover it. The filenames are controlled by clientinfo, but whether the client can even display a static gif correctly isn't largely tested.
The easiest way to grab a specific old svn revision would be to use tortoisesvn with the github repo - it supports svn checkout.
Why on earth you'd want code that is 10 years old and full of bugs is beyond me.
If you link me to it i'll see if i can update it to work with FluxCP - CeresCP is so out of date that it likely won't work correctly with rAthena as it is now.
If i recall correctly, there's an installation guide in a text file that tells you how to configure your CP and what SQL script to run.
I haven't seen a server use CeresCP for a very long time!
It's likely a limitation doesn't exists - it's more due to the fact that the defines in mmo.h are just that.. a define. They're not configs and changing any of them will have odd effects throughout the emulator.
Technically this package doesn't need to include the script as it's available on these forums and on his (Stolao's) Github script repo. Releasing other scripts in files like this only encourages people to use out of date code.
@.@
Double posted - duplicate deleted.
Uninformative topic title - please change.
Topic moved from Script Discussion to Scripting Support. Please post in correct location in future.
Edited post to put your code in a codebox.
It's like you haven't even bothered. 4/4, not bad.