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xRaisen

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Everything posted by xRaisen

  1. This is amazing. Its finally complete! Thanks rAthena. EDIT: By the way, whats the lowest ragre version should I use to see the Oborro/Kagero Sprites? Atleast has been tested. Run/add this in your SQL ALTER TABLE `char` ADD COLUMN `elemental_id` int(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `rename`; And this CREATE TABLE IF NOT EXISTS `elemental` ( `ele_id` int(11) unsigned NOT NULL auto_increment, `char_id` int(11) NOT NULL, `class` mediumint(9) unsigned NOT NULL default '0', `mode` int(11) unsigned NOT NULL default '1', `hp` int(12) NOT NULL default '1', `sp` int(12) NOT NULL default '1', `max_hp` mediumint(8) unsigned NOT NULL default '0', `max_sp` mediumint(6) unsigned NOT NULL default '0', `str` smallint(4) unsigned NOT NULL default '0', `agi` smallint(4) unsigned NOT NULL default '0', `vit` smallint(4) unsigned NOT NULL default '0', `int` smallint(4) unsigned NOT NULL default '0', `dex` smallint(4) unsigned NOT NULL default '0', `luk` smallint(4) unsigned NOT NULL default '0', `life_time` int(11) NOT NULL default '0', PRIMARY KEY (`ele_id`) ) ENGINE=MyISAM;
  2. go to datalua filesskillinfozskillinfo_f.lua and find line 167, with a comment -- Function #8 and select the line 167 down to line 177 and replace it with the code below. -- Function #8 IsLevelUseSkill = function(SkillID) local obj = SKILL_INFO_LIST[skillID] if obj ~= nil then obj = SKILL_INFO_LIST[skillID].SpAmount end if obj ~= nil then return 1 end return 0 end That should do it. Newer lua files made up some changes to fit the newer client. I hope it works for you as it works mine.
  3. Hi, One of my player ask about this. And heres the link http://www.playragnarok.com/news/updatedetail.aspx?id=200 Are these going to be implemented here? Im a bit confuse. Can someone tell about it? Thank you.
  4. give your MySQL a full access user privileges to write to that databases. Its easy to do when you use the phpMyAdmin. If your server is Linux, make sure you chmod the rAthena folder with a 755 value. Google it how
  5. in the client, open data/mapnametable.txt and add this below br_main.rsw#Battle Royale# br_map1.rsw#Door of Arsinoe# br_map2.rsw#Oasis# br_map3.rsw#Abandoned Temple# br_map4.rsw#Eagle's Nest# br_map5.rsw#Jacamar Wood# br_pvp.rsw#The Rana of arena# open data/mapnametable.txt and add this below br_map1.rsw#bgm\\38.mp3# br_map2.rsw#bgm\\38.mp3# br_map3.rsw#bgm\\38.mp3# br_map4.rsw#bgm\\38.mp3# br_map5.rsw#bgm\\38.mp3# br_pvp.rsw#bgm\\38.mp3# or change the 38.mp3 whatever mp3 background music in you like inside in the bgm/ folder. in the server, open db/map_cache.dat and add the map .gat. Download this tool http://www.mediafire...dyesxy5w2b9595d open db/map_index.txt and add this code below br_main br_map1 br_map2 br_map3 br_map4 br_map5 br_pvp open db/maps_athena.conf and add this code below map: br_main map: br_map1 map: br_map2 map: br_map3 map: br_map4 map: br_map5 map: br_pvp and re-compile your rAthena server.
  6. Hi, How to make a custom status icon combined with the custom status? Is there a guide? Or is this possible? Edit: SOLVED! http://www.eathena.ws/board/index.php?showtopic=278904
  7. Yeah, imma bit confuse with your last reply. And also a bit newbie of the source flow. Okay ill try this one out now. Get back to you whenever it succeeds or not, sir. Thank you Edit: My mom called. I got to test this tonight. But just thinking the status_change_end_, i knew it would work. I never thought of the status_change_end_ til' you explained it here. (Later in the evening): Cool! It does work! Youre the man!
  8. unfortunately no. Hmmm.. I want to insert this code below whenever the time duration expire. if(sc->data[sC_CUSTOMSTATUS]) { clif_specialeffect(&sd->bl,255,AREA); clif_displaymessage(sd->fd,"Your extra dex has ended"); } That is why I want to locate that method that ends the statuses and filter it with this code condition above.
  9. The SC_CUSTOMSTATUS works perfect. Just that I want to locate the method that ends the custom statuses in order for me to add this whenever the status ends. clif_specialeffect(&sd->bl,255,AREA); clif_displaymessage(sd->fd,"Your extra dex has ended");
  10. Hello, Its just a simple question, where I could find that class or method in the source? Id like to see it because I wanna add up something in the SC_CUSTOMSTATUS whenever it ends or the timer expired. I'd like to add this code below clif_specialeffect(&sd->bl,255,AREA); clif_displaymessage(sd->fd,"Your extra dex has started"); end when it expired, or the custom status ends, clif_specialeffect(&sd->bl,255,AREA); clif_displaymessage(sd->fd,"Your extra dex has ended"); Furthermore, I want to insert this code below whenever the time duration expire. if(sc->data[sC_CUSTOMSTATUS]) { clif_specialeffect(&sd->bl,255,AREA); clif_displaymessage(sd->fd,"Your extra dex has ended"); } No problem on the starting message + effects, but the end message + effects im having trouble with. Any idea? Thank you!
  11. Hey! You are right! Since I am not using a normal account on my test server, that Idea never pops out to my mind. Thank you!
  12. Thanks for the wonderful share! But Im a bit confuse where to put this code // -- Ep13_3_invite , Ep13_3_secret ¿¡ÇǼҵå 13.3 »ÇÆÄÀÇ ÃÊû, ºñ¹ÐÀÓ¹« 7182,0,0,0,0,0,0,0,"Sapha's Visit" 7183,0,0,0,0,0,0,0,"Invitation from Sapha" 7184,0,0,0,0,0,0,0,"To El Dicastes!" 7185,0,0,0,0,0,0,0,"Inspector Doha" 7186,0,0,0,0,0,0,0,"Secret Order from Doha - Investigation" 7187,0,0,0,0,0,0,0,"Secret Order from Doha - Shay" 7188,0,0,0,0,0,0,0,"Information Gathering - in the Plaza" 7189,0,0,0,0,0,0,0,"Information Gathering - in the Factory" 7190,0,0,0,0,0,0,0,"Information Gathering - at the Guards" 7191,0,0,0,0,0,0,0,"Shay's designation - BK" 7192,0,0,0,0,0,0,0,"BK's Information" 7193,0,0,0,0,0,0,0,"Dimensional Crack Investigation" 7194,0,0,0,0,0,0,0,"What's this bloodstain?" 7195,0,0,0,0,0,0,0,"What's this skin piece?" 7196,0,0,0,0,0,0,0,"What's this suspicious magic power?" 7197,0,0,0,0,0,0,0,"Sapha Certifications?" 7198,0,0,0,0,0,0,0,"Audience with Ahat" 7199,0,0,0,0,0,0,0,"Secret Order from Ahat" 7200,82800,0,0,0,0,0,0,"Cheshire's call" 7201,0,0,0,0,0,0,0,"Removing traces" 7202,0,0,0,0,0,0,0,"Secret order from Doha - Collect proof" 7203,0,0,0,0,0,0,0,"Secret order from Doha - Final Report" // -- Ep13.3 ¿¡ÇǼҵå 13.3 11159,0,0,0,0,0,0,0,"Story of Brian" 11160,0,0,0,0,0,0,0,"Story of John" 11161,0,0,0,0,0,0,0,"Story of Tyler" 11162,0,0,0,0,0,0,0,"Story of Rose" 11163,0,0,0,0,0,0,0,"Story of Bain" 11164,0,0,0,0,0,0,0,"Story of Lash" 11165,0,0,0,0,0,0,0,"Delivered to Brian" 11166,0,0,0,0,0,0,0,"Delivered to John" 11167,0,0,0,0,0,0,0,"Delivered to Tyler" 11168,0,0,0,0,0,0,0,"Delivered to Rose" 11169,0,0,0,0,0,0,0,"Delivered to Bain" 11170,0,0,0,0,0,0,0,"Delivered to Lash" 11171,0,0,0,0,0,0,0,"Request from Frede" 11172,0,0,0,0,0,0,0,"Request from Frede" 11173,0,0,0,0,0,0,0,"Request from Frede" 11174,0,0,0,0,0,0,0,"Supply Shortage" 11175,7200,0,0,0,0,0,0,"Supply Shortage" 11176,0,0,0,0,0,0,0,"For my friends" // -- Ep. 13.3 --- ÀÏÀÏÄù½ºÆ® Daily Quest 12099,0,2014,10,0,0,0,0,"Remove Root Cause" 12100,0,1994,12,0,0,0,0,"Violent Winged Insect" 12101,0,2013,5,0,0,0,0,"Work Interference" 12102,0,1993,10,0,0,0,0,"Intelligent Snakes" 12103,0,1992,1,0,0,0,0,"Legendary Creature" 12104,0,1987,15,0,0,0,0,"Insects with an Appetite" 12105,0,2024,10,0,0,0,0,"Moving Rocks" 12106,0,1995,15,0,0,0,0,"A child on a flower" 12107,0,2015,10,0,0,0,0,"Twisted Love" 12108,0,1988,12,0,0,0,0,"Dangerous Plant Removal" 12109,0,1999,14,0,0,0,0,"Larva Extermination" 12110,0,2016,7,0,0,0,0,"Demon of Water" 12111,0,1986,10,0,0,0,0,"Bird with ugly face" 12117,0,0,0,0,0,0,0,"Withered Flower" 12118,0,0,0,0,0,0,0,"Welcomed Mineral" 12119,0,0,0,0,0,0,0,"Valuable Textile" 12120,0,0,0,0,0,0,0,"Curious Meat" 12121,0,0,0,0,0,0,0,"Materials to Clear Snow" 12122,0,0,0,0,0,0,0,"Best Cooler Material" 12123,0,0,0,0,0,0,0,"Best Paint" 12124,0,0,0,0,0,0,0,"Rare Valuable" 12125,0,0,0,0,0,0,0,"Armory Material" 12126,0,0,0,0,0,0,0,"Advanced Armory Material" 12127,0,0,0,0,0,0,0,"Supervisor's Tool" 12128,0,0,0,0,0,0,0,"Preparation for Heating" 12129,0,0,0,0,0,0,0,"Suspicious Food" 12130,0,0,0,0,0,0,0,"Useful Material" 12131,0,0,0,0,0,0,0,"Essential Material for Construction" 12132,0,0,0,0,0,0,0,"Essential Material for Construction 2" 12133,0,0,0,0,0,0,0,"Decoration arrangement" 12134,0,0,0,0,0,0,0,"Instant Receptacle" 12135,0,0,0,0,0,0,0,"Not enough medicine" 12136,0,0,0,0,0,0,0,"Honey robber" 12137,0,0,0,0,0,0,0,"Tools for Experiment" 12138,0,0,0,0,0,0,0,"Fine Gift Samples" 12139,0,0,0,0,0,0,0,"Respect for Taste!" 12140,0,0,0,0,0,0,0,"Courtesy for Regulars" 12141,0,0,0,0,0,0,0,"Special Package" 12142,0,0,0,0,0,0,0,"Dangerous Request" 12143,0,0,0,0,0,0,0,"Strange Trend" 12144,0,0,0,0,0,0,0,"Unknown Usage" 12145,0,0,0,0,0,0,0,"Other World Cuisine" 12146,0,0,0,0,0,0,0,"Filling in Cracks" 12147,0,0,0,0,0,0,0,"Adhesive Material" 12148,0,0,0,0,0,0,0,"Bait for Tatacho Hunting" 12149,0,0,0,0,0,0,0,"Swordmanship Practice" 12150,0,0,0,0,0,0,0,"Pretty reddish vegetable" 12151,0,0,0,0,0,0,0,"Tenacity of the pub owner" 12152,0,0,0,0,0,0,0,"Tastes like home cooking" 12153,0,0,0,0,0,0,0,"Hazardous plant when burnt" 12154,0,0,0,0,0,0,0,"Unexpectedly Normal" 12155,0,0,0,0,0,0,0,"Gift with heart" 12156,0,0,0,0,0,0,0,"Respect personal appetite!" 12157,0,0,0,0,0,0,0,"Resolution of the pub owner" 12158,0,0,0,0,0,0,0,"Rage of the pub owner" 12159,82800,0,0,0,0,0,0,"Quest record from Laponte" 12160,82800,0,0,0,0,0,0,"Quest record from Kalipo" 12161,82800,0,0,0,0,0,0,"Quest record from Pura" 12162,82800,0,0,0,0,0,0,"Quest record from Tragis" 12163,82800,0,0,0,0,0,0,"Quest record from Calyon" 12164,82800,0,0,0,0,0,0,"Quest record from Moltuka" 12165,21600,0,0,0,0,0,0,"Dizziness" 12166,0,0,0,0,0,0,0,"Tree Root Doc." 12167,0,0,0,0,0,0,0,"Reptile Tongue Doc." 12168,0,0,0,0,0,0,0,"Scorpion Tail Doc." 12169,0,0,0,0,0,0,0,"Stem Doc." 12170,0,0,0,0,0,0,0,"Pointed Scale Doc." 12171,0,0,0,0,0,0,0,"Resin Doc." 12172,0,0,0,0,0,0,0,"Spawn Doc." 12173,0,0,0,0,0,0,0,"Jellopy Doc." 12174,0,0,0,0,0,0,0,"Fish Tail Doc." 12175,0,0,0,0,0,0,0,"Worm Peeling Doc." 12176,0,0,0,0,0,0,0,"Gill Doc." 12177,0,0,0,0,0,0,0,"Tooth of Bat Doc." 12178,0,0,0,0,0,0,0,"Fluff Doc." 12179,0,0,0,0,0,0,0,"Chrysalis Doc." 12180,0,0,0,0,0,0,0,"Feather of Birds Doc." 12181,0,0,0,0,0,0,0,"Talon Document Doc." 12182,0,0,0,0,0,0,0,"Sticky Webfoot Doc." 12183,0,0,0,0,0,0,0,"Animal Skin Doc." 12184,0,0,0,0,0,0,0,"Wolf Claw Doc." 12185,0,0,0,0,0,0,0,"Mushroom Spore Doc." 12186,0,0,0,0,0,0,0,"Orc's Fang Doc." 12187,0,0,0,0,0,0,0,"Evil Horn Doc." 12188,0,0,0,0,0,0,0,"Powder of Butterfly Doc." 12189,0,0,0,0,0,0,0,"Bill of Birds Doc." 12190,0,0,0,0,0,0,0,"Snake Scale Doc." 12191,0,0,0,0,0,0,0,"Insect Feeler Doc." 12192,0,0,0,0,0,0,0,"Immortal Heart Doc." 12193,0,0,0,0,0,0,0,"Rotten Bandage Doc." 12194,0,0,0,0,0,0,0,"Decayed Nail Doc." 12195,0,0,0,0,0,0,0,"Horrendous Mouth Doc." 12196,0,0,0,0,0,0,0,"Tentacle Doc." 12197,0,0,0,0,0,0,0,"Shell Doc." 12198,0,0,0,0,0,0,0,"Scale Shell Doc." 12199,0,0,0,0,0,0,0,"Venom Canine Doc." 12200,0,0,0,0,0,0,0,"Sticky Mucus Doc." 12201,0,0,0,0,0,0,0,"Bee Sting Doc." 12202,0,0,0,0,0,0,0,"Grasshopper's Leg Doc." 12203,0,0,0,0,0,0,0,"Royal Jelly Doc." 12204,0,0,0,0,0,0,0,"Yoyo Tail Doc." 12205,0,0,0,0,0,0,0,"Solid Shell Doc." 12206,0,0,0,0,0,0,0,"Yam Doc." 12207,0,0,0,0,0,0,0,"Raccoon Leaf Doc." 12208,0,0,0,0,0,0,0,"Snail's Shell Doc." 12209,0,0,0,0,0,0,0,"Horn Doc." 12210,0,0,0,0,0,0,0,"Bear's Footskin Doc." 12211,0,0,0,0,0,0,0,"Feather Doc." 12212,0,0,0,0,0,0,0,"Red Herb Doc." 12213,0,0,0,0,0,0,0,"Carrot Doc." 12214,0,0,0,0,0,0,0,"Cactus Needle Doc." 12215,0,0,0,0,0,0,0,"Stone Heart Doc."
  13. Hi, I can still cast after invoking the skill. Yet im pretty sure that I put a delay inside in the skill_cast_db.txt and the skill icon in the game play display the cant cast icon like a foot icon. How to fix this? Thank you.
  14. Hello again, Its really tricky. I cant seemed to add a custom status icon for my combined custom skill and custom status. Is this possible? If so,is there a guide? Ive been thru a lot here, so I think maybe its time for me to ask a guide from the experts here. Thank you in advance! Edit: I use this http://www.eathena.ws/board/index.php?showtopic=278904
  15. I was about to post a reply that I got it. Yeah that's the right code Emistry. I can use combination like this, too! clif_specialeffect(&sd->bl,8,AREA); clif_specialeffect(&sd->bl,9,AREA); I have a one last problem, its out of topic so I have to make one. I have a one last problem, its out of topic so I have to make one if I can't solved it in a day. Thanks for the reply though, Sir. Its highly appreciated.
  16. Hello, Done creating a new custom skills. Now Im having a problem implementing the custom skill special effects. I duped the "First Aid" skill all the way. But the dupe custom skill seems not firing up the skill special effects. Is there any other way to make the special effects works? Thank you in advance!
  17. Aerie, cool! it works like a charm. Im enjoying it now playing in my local test server. Thank you and Keep it Comming! More power to you and to the rAthena!
  18. OMG I thought I was alone lol... I too I thought I was alone. Really good stuff by the way. Thanks rAthena!
  19. Im looking for something better and more interesting stuffs here. And gladly I am barking at the right tree

  20. Hi, Im also getting this one. It freezes. Please see attachment
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