Apologies for the late reply sir, thank you for this, this works on renewal as well, right? I'm currently testing it right now.
@Tokei im having this error while using .diff
@Tokei I did the diff manually, but I'm having these errors.
Is this fixed already @sader1992?
Is there a way for this to work?: (im using v2.6)
After a successful removal of the enchanted orb, the orb will return to the inventory.
May we ask for assistance on how to implement this? Specifically Mr. Jhedzkie's
I have this Random Option working already, but if I will to follow the current setup, it will take around 10k lines for me to finish.
I hope someone will post on how did Mr. Jhedzkie' did his.
May I ask, how are we able to remove the item effects from this? If we're going to convert the headgear into costume, can we disable it's effects as well?
May I ask for assistance on how to implement this (
) into (
Example:
Player must consume 1 GProtect (For Custom Enchantment System) so that they will not lose the item when it fails during custom enchantment.
Thanks in advance.