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Mystery

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Everything posted by Mystery

  1. It'd be better if you specified exactly what you did to fix your problem so that others that have the same problem can use what you did.
  2. Check your crashdump. See exactly what's causing the problem. Also, for Harmony, did you manually install the patches or did you make the installer do so?
  3. Mystery

    Suggestion

    Well.. the multiple countitem would be sorta good. It will lessen lines of scripts from creating multiple countitem lines in a script D: or one massive long line of multiple if(countitem asfasf < fasf) || (countitem fnaskfm < fkasfk)) etc. xD
  4. Get your old lub files for your client here http://svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/Lub%20Files%205.0.2/ lol.
  5. Or, you could try going into your msgstringtable http://pastebin.com/MxVxnCtH and find: (%d)# and replace it with a space or something else: (Welcome!)#
  6. Those icons will only appear for "Buff" supportive skills/items. However, for those icons, you'd wanna look into the stateicon folder: http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/stateicon/
  7. I've attached an updated msgstringtable within the article 'Favorite Tab' in the Wiki: http://rathena.org/wiki/Favorite_tab#Msgstringtable
  8. http://svn6.assembla.com/svn/ClientSide/Lua_Project/
  9. 1) Just because you renamed it to Gravity standard names, it doesn't mean it'll play in-game lol. Even though it's .mp3, it might not play in-game just because the song may be to long or it could be formatted differently.
  10. r16676: http://trac.rathena....t/16676/rathena or could be referred to http://trac.rathena.org/changeset/15185/rathena this one was 8 months ago.. while in r16676, it was 4 days ago.
  11. Whats mobalive for?.. isn't it just like @monster? o_O
  12. Not an item Loki's Veil [Ensemble Skill] (Skill ID# 311, iRO Name: Classical Pluck) 311,0,6,4,0,0x1,0,1,1,no,0,0x40,0,misc,0, BD_ROKISWEIL,Classical Pluck Could be set in skill_db: 311,0,6,4,0,0x1,0,1,1,no,0,0x40,0,misc,0, BD_ROKISWEIL,Classical Pluck or It could be set in skill_unit_db // ID,unit ID,unit ID 2,layout,range,interval,target,flag 311,0xa3, , 4, 0, -1,all, 0x200 //BD_ROKISWEIL If it's not those files.. then I would say it's in source =/
  13. Please keep it at only one topic: http://rathena.org/b...e-setter-v-345/ You'll get the same response anyways. Topic was removed.
  14. That's found in your msgstringtable. http://pastebin.com/MxVxnCtH
  15. You probably don't have your files updated (KRO) or have any updated luas/lubs for your client.
  16. Can you explain a little bit more? Whats the problem? How was it caused? o_o
  17. Correct. #ifdef RENEWAL # define MAX_REFINE 20 #else # define MAX_REFINE 10 #endif If you want the max refine to be 30, you gotta change it in the source
  18. What's your client version.. not 2 different version of an emulator . 3CeAM -520 and whats r14432? eAthena? If you're that outdated for 3CeAM.. I suggest you really really update your SVN.. http://code.google.com/p/3ceam/source/list they're already on 682.
  19. Seizure, I'm missing my mask! They're gonna be able to spot me >o>
  20. Added couple new images: Comments welcomed !
  21. You need to create those buttons and add them as so: http://rathena.org/board/topic/69767-thor-patcher-new-buttons/#entry131754
  22. Closing the topic since its getting off topic. @xDeMiGoD, if what has been said above hasn't fixed your problem, PM me and I'll reopen the topic.
  23. Follow the Wiki http://rathena.org/wiki/Custom_Mobs ~
  24. You'd wanna check this out: case GN_HELLS_PLANT_ATK: //[{( Hell Plant Skill Level x Caster's Base Level ) x 10 } + {( Caster's INT x 7 ) / 2 } x { 18 + ( Caster's Job Level / 4 )] x ( 5 / ( 10 - Summon Flora Skill Level )) md.damage = ( skill_lv * status_get_lv(src) * 10 ) + ( sstatus->int_ * 7 / 2 ) * ( 18 + (sd?sd->status.job_level:0) / 4 ) * ( 5 / (10 - (sd?pc_checkskill(sd,AM_CANNIBALIZE):0)) ); break; https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/map/battle.c
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