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Dream

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Everything posted by Dream

  1. what do you mean leave ? leave as a quit or leave as a leave in a room ?
  2. Dream

    most Requested

    NPC won't show bump.. try to change the npc id . or have you tried to restart your server ?
  3. Dream

    most Requested

    berry trader turbo_room,90,114,3 script Berry Trader#h1-1::Berry Trader 843,{ mes "[ Berry Trader ]"; mes "I can convert your Berry Tickets into 200pcs Yggdrasilberry and/or vice versa."; next; switch(select("Exchange to Yggdrasil Berry","Exchange to Berry Ticket")) { case 1: if (checkweight(607,200) == 0 ) goto overWeight; if (countitem(16007) < 1) goto noBerryTickets; delitem 16007,1; getitem 607,200; mes "[berry Trader]"; mes "There you go. Hope to see you again!"; close; case 2: if (countitem(607) < 200) goto berryNotEnough; delitem 607,200; getitem 16007,1; mes "[berry Trader]"; mes "There you go. Hope to see you again!"; close; } berryNotEnough: mes "[berry Trader]"; mes "I'm Sorry but you don't have enough Yggdrasilberry ."; close; noBerryTickets: mes "[berry Trader]"; mes "Sorry you don't have Berry Ticket in your inventory."; close; overWeight: mes "[berry Trader]"; mes "Sorry you're overweight."; close; } //--------------------- //Edit duplicates here! //--------------------- morocc,149,102,5 duplicate(Berry Trader) Berry Trader#h1-2 843 ayothaya,145,117,5 duplicate(Berry Trader) Berry Trader#h1-3 843 geffen,124,68,5 duplicate(Berry Trader) Berry Trader#h1-4 843 umbala,131,130,5 duplicate(Berry Trader) Berry Trader#h1-5 843 payon,167,227,5 duplicate(Berry Trader) Berry Trader#h1-6 843 alberta,26,240,5 duplicate(Berry Trader) Berry Trader#h1-7 843 aldebaran,146,121,5 duplicate(Berry Trader) Berry Trader#h1-8 843 izlude,134,85,5 duplicate(Berry Trader) Berry Trader#h1-9 843 xmas,155,133,5 duplicate(Berry Trader) Berry Trader#h1-10 843 comodo,198,149,5 duplicate(Berry Trader) Berry Trader#h1-11 843 amatsu,191,90,5 duplicate(Berry Trader) Berry Trader#h1-12 843 gonryun,155,122,5 duplicate(Berry Trader) Berry Trader#h1-13 843 yuno,148,183,5 duplicate(Berry Trader) Berry Trader#h1-14 843 niflheim,203,175,5 duplicate(Berry Trader) Berry Trader#h1-15 843 louyang,206,104,5 duplicate(Berry Trader) Berry Trader#h1-16 843 prontera,160,187,5 duplicate(Berry Trader) Berry Trader#h1-18 843 pay_arche,55,123,5 duplicate(Berry Trader) Berry Trader#h1-19 843 prontera,201,185,5 duplicate(Berry Trader) Berry Trader#h1-20 843 bossnia_04,205,209,5 duplicate(Berry Trader) Berry Trader#h1-21 843 bossnia_01,205,209,5 duplicate(Berry Trader) Berry Trader#h1-22 843 bossnia_02,205,209,5 duplicate(Berry Trader) Berry Trader#h1-23 843 bossnia_03,205,209,5 duplicate(Berry Trader) Berry Trader#h1-24 843
  4. He's looking for a script that gives MVP card and God Item in short NPC
  5. try this coordinates @warp itemmall 22 65
  6. The only way that you can learn about the basic scripting is to make a talking NPC 1st. then read some tips in ea wiki. (really helpful) just follow step by step . and you will figure it out.
  7. Dream

    This or That?

    Dare. Desktop or Laptop ?
  8. Dream

    This or That?

    White Diamonds (White Diamond typically will be more expensive than a black diamond.) Ragnarok or Ragnarok 2?
  9. easy . mag set ka ng auto restart sa server mo for example bago mag start ang WoE .
  10. you can modify it by manual script. just go to npc/mobs/fields and add the monster you want to put in any fields. for example Payon Fields //===== eAthena Script ======================================= //= Payon Fields Monster Spawn Script //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Some 11.1 spawn changes [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] //============================================================ //================================================== // pay_fild01 - Payon Forest //================================================== pay_fild01,0,0,0,0 monster Willow 1010,10,0,0,0 pay_fild01,0,0,0,0 monster Poporing 1031,10,0,0,0 pay_fild01,0,0,0,0 monster Poring 1002,10,0,0,0 pay_fild01,0,0,0,0 monster Spore 1014,100,0,0,0 pay_fild01,340,89,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,336,116,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,231,258,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,215,323,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,340,89,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,225,310,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,129,288,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,75,269,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,80,226,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,89,177,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,95,85,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,57,85,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,64,113,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,64,190,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,70,246,0,0 monster Black Mushroom 1084,1,180000,90000,1 pay_fild01,0,0,0,0 monster Green Plant 1080,5,180000,90000,1 //================================================== // pay_fild02 - Payon Forest //================================================== pay_fild02,0,0,0,0 monster Boa 1025,30,0,0,0 pay_fild02,0,0,0,0 monster Wolf 1013,70,0,0,0 pay_fild02,0,0,0,0 monster Spore 1014,10,0,0,0 pay_fild02,0,0,0,0 monster Poporing 1031,20,0,0,0 pay_fild02,105,256,10,10 monster Green Plant 1080,4,360000,180000,1 pay_fild02,105,256,10,10 monster Red Mushroom 1085,4,360000,180000,1 //================================================== // pay_fild03 - Payon Forest //================================================== pay_fild03,0,0,0,0 monster Poring 1002,30,0,0,0 pay_fild03,0,0,0,0 monster Willow 1010,30,0,0,0 pay_fild03,0,0,0,0 monster Pupa 1008,50,0,0,0 pay_fild03,0,0,0,0 monster Lunatic 1063,50,0,0,0 pay_fild03,153,216,10,10 monster Red Mushroom 1085,6,900000,450000,1 pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000,1 //================================================== // pay_fild04 - Sograt Desert //================================================== pay_fild04,0,0,0,0 monster Poring 1002,40,0,0,0 pay_fild04,0,0,0,0 monster Drops 1113,40,0,0,0 pay_fild04,0,0,0,0 monster Poporing 1031,40,0,0,0 pay_fild04,0,0,0,0 monster Marin 1242,10,0,0,0 pay_fild04,0,0,0,0 monster Ghostring 1120,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Mastering 1090,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Angeling 1096,1,3600000,1800000,1 pay_fild04,0,0,0,0 monster Deviling 1582,1,7200000,3600000,1 pay_fild04,346,335,5,5 monster Shining Plant 1083,1,1800000,900000,1 pay_fild04,254,193,10,10 monster Green Plant 1080,5,360000,180000,1 //================================================== // pay_fild05 - Payon Forest //================================================== pay_fild05,0,0,0,0 monster Dragon Tail 1321,5,0,0,0 pay_fild05,0,0,0,0 monster Poporing 1031,20,0,0,0 pay_fild05,0,0,0,0 monster Poison Spore 1077,65,0,0,0 pay_fild05,95,147,5,5 monster Green Plant 1080,4,900000,450000,1 pay_fild05,86,90,5,5 monster Green Plant 1080,4,900000,450000,1 //================================================== // pay_fild06 - Payon Forest //================================================== pay_fild06,0,0,0,0 monster Wormtail 1024,90,0,0,0 pay_fild06,0,0,0,0 monster Spore 1014,20,0,0,0 pay_fild06,0,0,0,0 monster Poporing 1031,20,0,0,0 pay_fild06,0,0,0,0 monster Thief Bug Female 1053,40,0,0,0 pay_fild06,211,191,2,10 monster Red Mushroom 1085,8,180000,90000,1 pay_fild06,268,155,20,20 monster Green Plant 1080,10,360000,180000,1 pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild07 - Payon Forest //================================================== pay_fild07,0,0,0,0 monster Elder Willow 1033,70,0,0,0 pay_fild07,0,0,0,0 monster Eggyra 1116,40,0,0,0 pay_fild07,0,0,0,0 monster Poporing 1031,20,0,0,0 pay_fild07,0,0,0,0 monster Willow 1010,20,0,0,0 pay_fild07,0,0,0,0 monster Bigfoot 1060,30,0,0,0 pay_fild07,171,331,20,20 monster Green Plant 1080,8,900000,450000,1 //================================================== // pay_fild08 - Payon Forest //================================================== pay_fild08,0,0,0,0 monster Poring 1002,30,0,0,0 pay_fild08,0,0,0,0 monster Willow 1010,50,0,0,0 pay_fild08,0,0,0,0 monster Pupa 1008,20,0,0,0 pay_fild08,0,0,0,0 monster Spore 1014,70,0,0,0 pay_fild08,0,0,0,0 monster Green Plant 1080,10,60000,30000,1 pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000,1 //================================================== // pay_fild09 - Payon Forest //================================================== pay_fild09,0,0,0,0 monster Poporing 1031,20,0,0,0 pay_fild09,0,0,0,0 monster Smokie 1056,80,0,0,0 pay_fild09,0,0,0,0 monster Bigfoot 1060,70,0,0,0 pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000,0 pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000,1 //================================================== // pay_fild10 - Payon Forest //================================================== pay_fild10,0,0,0,0 monster Greatest General 1277,65,0,0,0 pay_fild10,0,0,0,0 monster Dokebi 1110,70,0,0,0 pay_fild10,0,0,0,0 monster Poison Spore 1077,20,0,0,0 pay_fild10,0,0,0,0 monster Nine Tail 1180,2,0,0,0 pay_fild10,0,0,0,0 monster Nine Tail 1180,1,1800000,900000,1 pay_fild10,0,0,0,0 monster Nine Tail 1180,1,900000,450000,1 pay_fild10,213,157,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,281,307,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,66,332,10,10 monster Green Plant 1080,5,360000,180000,1 pay_fild10,213,157,10,10 monster Blue Plant 1079,1,360000,180000,1 pay_fild10,281,307,10,10 monster Blue Plant 1079,1,360000,180000,1 pay_fild10,66,332,10,10 monster Blue Plant 1079,1,360000,180000,1 //================================================== // pay_fild11 - Payon Forest //================================================== pay_fild11,0,0,0,0 monster Greatest General 1277,30,0,0,0 pay_fild11,0,0,0,0 monster Nine Tail 1180,60,180000,0,0 pay_fild11,0,0,0,0 monster Dragon Tail 1321,50,180000,0,0 pay_fild11,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1 pay_fild11,241,162,5,5 monster Red Mushroom 1085,3,360000,180000,1 pay_fild11,66,293,5,5 monster Red Mushroom 1085,3,360000,180000,1
  11. change to this do the same thing if you want to add more commands to your normal players
  12. you can set the prize on disguise event npc prontera,164,154,4 script Disguise Event 868,{ //--- Basic Script Configuration Options ---// set .@npcname$,"[^0000FFDisguise NPC^000000]"; //<- NPC Name. set $@GMLevel,60; //<- GM Level needed to be considered a GM. //--- The Script ---// if (getgmlevel()>=$@GMLevel){goto GM_Player;} if ($@EventON){end;} mes .@npcname$; mes "Welcome, how may i be of assistance."; menu "Information",iInfo,"Nothing, just passing through.",iNothing; iInfo: next; mes .@npcname$; mes "This event is actually quite simple"; mes "At the start of the event, I will disguise myself"; mes "into a monster randomly. You will then merely have to shout that monsters name outloud."; next; mes "If you get it correct, you get a prize. If not, then keep trying."; mes "Thatis all there is to know about this event."; close; iNothing: close; GM_Player: mes .@npcname$; mes "Please select an Option to modify."; menu "Turn ON/OFF Event",iEvent,"Event Settings",iSettings; iEvent: next; mes .@npcname$; if ($@EventON){mes "The Event is currently: [^0000FFON^000000]"; mes "Would you like to turn it OFF?";} if (!$@EventON){mes "The Event is currently: [^FF0000OFF^000000]"; mes "Would you like to turn it ON?";} menu "Yes",iYes,"No",iNothing; iYes: if ($@EventON) {set $@EventON,0; set $@Timer,0; setnpctimer 0; stopnpctimer; announce "A GM has decided to turn the Disguise Event off. As a result no further prizes will be given.",bc_map | bc_blue; deletepset 1; setnpcdisplay "Disguise Event",795; close;} set $@EventON,1; set $@Timer,1; setnpctimer 0; initnpctimer; set $@ResetCounter,$@ResetCounter+1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; close; iSettings: next; mes .@npcname$; mes "Please select a setting to modify."; menu "Monster Display",iMonster,"Number of Rounds",iRounds,"Prize Settings",iPrize; iMonster: callfunc "Monster_Display"; iRounds: callfunc "Rounds"; iPrize: callfunc "Prize"; OnInit: defpattern 1,"([^:]+):.s*OMFGBBQLEETSAUCEGMOCEANRULESHAI!!.*", "iCorrect"; activatepset 1; set $@EventON,0; set $@Wait,0; set $@Winner,0; set $Points,$Points; set $@ResetCounter,0; set $Rounds,$Rounds; set $Prize,$Prize; set $PrizeAmt,$PrizeAmt; set $Rule,$Rule; setarray $@MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373, 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688, 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131, 2156,2165; setarray $@BlackList[0], 1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218, 1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001, 2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036, 2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054, 2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079, 2080,2081,2083,2084,2085,2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098, 2099,2100,2101,2012,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116, 2117,2118; setarray $@BlackList2[0],2119,2120,2121,2123,2124,2125,1496; end; OnClock0000: OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2000: OnClock2200: set $@ResetCounter,$@ResetCounter+1; set $@EventON,1; set $@Timer,1; set $@Wait,1; announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; setnpctimer 0; initnpctimer; end; OnTimer10000: if ($@Timer){end;} if ($@Change){end;} set $@Wait,0; goto iDisguise; //donpcevent "DisguiseEvent::OnDisguise"; end; OnTimer30000: if ($@Timer){end;} set $@Change,0; setnpcdisplay "Disguise Event",795; npctalk "You took too long to guess what i was. Please wait 10 seconds while i disguise again."; specialeffect 725; set $MonsterName$,"OMFGBBQLEETSAUCEGMOCEANRULESHAI!!"; deletepset 1; stopnpctimer; setnpctimer 0; initnpctimer; end; OnTimer60000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event will begin in 2 minutes.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end;} OnTimer120000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event will begin 1 minute.",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; end;} OnTimer180000: if ($@Timer!=1){end;} if ($@Timer==1) {announce "The Disguise Event has begun!",bc_all | bc_blue; announce "The Event is being held in Prontera.",bc_all | bc_blue; set $@Timer,0; stopnpctimer; setnpctimer 0; initnpctimer; goto iDisguise; //donpcevent "DisguiseEvent::OnDisguise"; end;} announce "Something went wrong with the Disguise Event.",bc_all | bc_blue; announce "Please notify a GM ASAP. Thank you.",bc_all | bc_blue; end; iDisguise: if ($Rule==1) {set $@Winner,0; set $@Monster,1000+rand(1,995); for(set .@BL,0; .@BL<getarraysize($@BlackList); set .@BL,.@BL+1) {if ($@Monster==$@BlackList[.@BL] || $@Monster==$@BlackList2[.@BL]) {goto iDisguise;}} if ($@Monster==$@LastMonster){goto iDisguise;} set $@LastMonster,$@Monster; set $MonsterName$,getmonsterinfo($@Monster,0);} if ($Rule==2) {set $@Winner,0; set $@Monster,rand(49); set $MonsterName$,getmonsterinfo($@MVP[$@Monster],0);} deletepset 1; defpattern 1,"([^:]+):.*"+$MonsterName$+".*", "iCorrect"; activatepset 1; if ($Rule==1){setnpcdisplay "Disguise Event",$@Monster;} if ($Rule==2){setnpcdisplay "Disguise Event",$@MVP[$@Monster];} set $@Change,1; setnpctimer 0; //Hint end; iCorrect: if ($@Winner){dispbottom "Someone has already won this round."; end;} set $@Winner,1; set $@RoundCount,$@RoundCount+1; deletepset 1; defpattern 1,"([^:]+):.*sOMFGBBQLEETSAUCEGMOCEANRULESHAI!!.*", "iFailCheater"; activatepset 1; getitem $Prize,$PrizeAmt; announce ""+strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue; if ($@RoundCount>=$Rounds) {setnpcdisplay "Disguise Event",795; set $@RoundCount,0; set $@Change,0; set $@EventON,0; setnpctimer 0; stopnpctimer; npctalk "Thank you all for playing. That was the last round of the Disguise Event. Come play again later."; end;} setnpcdisplay "Disguise Event",795; set $@Change,0; setnpctimer 0; end; iFailCheater: end; } //--- The Functions ---// function script Rounds { next; mes "Please Input the number of rounds you want the event to last."; mes "Current Number of Rounds: [^0000FF"+$Rounds+"^000000]"; input .@Rounds; set $Rounds,.@Rounds; next; mes "The number of rounds has been changed successfully."; mes "Number of Rounds: [^0000FF"+$Rounds+"^000000]"; mes "Come again."; close; } function script Prize { next; mes "Please Input the ItemID of the prize that will be given each round."; mes "Current Items is: [^0000FF"+getitemname($Prize)+"^000000] ItemID - ^0000FF"+$Prize+"^000000"; input .@Prize; if (getitemname(.@Prize)=="" || getitemname(.@Prize)=="null") {next; mes "That item does not exist. Please try again."; close;} set $Prize,.@Prize; next; mes "Please Input the Ammount that is to be given."; input .@Ammount; if (.@Ammount<=0 || .@Ammount>=10000) {next; mes "That ammount is invalid. Using default ammount of 1.";} set $PrizeAmt,.@Ammount; next; mes "The Prize has been changed successfully."; mes "Prize: [^0000FF"+getitemname($Prize)+"^000000]x(^0000FF"+$PrizeAmt+"^000000)"; close; } function script Monster_Display { setarray .@Rule[0],0,1,2; setarray .@Desc$[0],"","Transform as all monsters.","Transform as MvP's only."; next; mes "Please select a Disguise Rule."; mes "Rule 1 - Transform as all monsters."; mes "Rule 2 - Transform as MvP's only."; menu "Rule 1:Rule 2",iRule; iRule: set $Rule,.@Rule[@menu]; next; mes "The Disguise Rule, has been changed successfully."; mes "Current Rule: ^0000FF"+$Rule+"^000000 - ^0000FF"+.@Desc$[@menu]+"^000000"; close; }
  13. this one ! PS: Google is your friend //===== eAthena Script ======================================= //= Super Warper NPC //===== By: ================================================== //= Tekno-Kanix //===== Updated By: ========================================== //= Arcenciel //= Viktus //===== Description: ========================================= //= This is a warper. I am sure that is self explanatory. //= Originally made by Tekno-Kanix updated by Arcenciel and Viktus. //============================================================ prontera.gat,161,217,5 script Warp NPC::Warper 421,{ mes "[Warp NPC]"; mes "Hi!, I can warp you to any Town, Field, or Dungeon you would like to go to."; next; mes "[Warp NPC]"; mes "Where would you like to be warped to?"; next; menu "Towns",town,"Fields",field,"Dungeons",dungeon,"Guild Dungeons",gdungeon; town: menu "Prontera",wprontera, "Alberta",walberta, "Aldebaran",waldebaran, "Amatsu",wamatsu, "Ayothaya",wayot, "Brasilis", wbrasilis, "Comodo",wcomodo, "Einbech (Mining Village)",weinbech, "Einbroch",weinbroch, "Geffen",wgeffen, "Gonryun",wgonryun, "Hugel",whugel, "Izlude",wizlude, "Jawaii",wjawaii, "Lighthalzen",wlighthalzen, "Louyang",wlouyang, "Lutie",wxmas, "Manuk",wmanuk, "Midgarts Expedition Camp",wmidcamp, "Morroc",wmorroc, "Nameless Island",wnameless, "Niflheim",wniflheim, "Payon",wpayon, "Prontera",wprontera, "Rachel",wafeltz, "Splendide",wsplendide, "Thor Camp",wthorcamp, "Umbala",wumbala, "Veins",wveins, "Yuno",wyuno; field: menu "Amatsu Fields",wamafild, "Ayothaya Fields",wayofild, "Brasilis Fields",wbra, "Comodo Fields",wcmdfild, "Einbroch Fields",weinfild, "Geffen Fields",wgeffild, "Gonryun Fields",wgonfild, "Hugel Fields",whufild, "Lighthalzen Fields",wlhzfild, "Louyang Field",wloufild, "Lutie Field",wxmasfild, "Manuk Fields",wman, "Mjolnir Fields",wmjolnir, "Niflheim Fields",wniffild, "Odin Temple",wodint, "Payon Forests",wpayfor, "Prontera Fields",wprtfild, "Rachel Fields",warunfild, "Sograt Deserts",wmocfild, "Splendide Fields",wsplen, "Umbala Fields",wumfild, "Veins Fields",wveinsfild, "Yuno Fields",wyunofild; dungeon: menu "Abbey, Cursed Monastery",wabbey, "Abyss Lakes",wabyss, "Amatsu Dungeon",ama, "Anthell",ant, "Ayothaya Dungeons",wayodun, "Beach Dungeon",beach, "Brasilis's Dungeon",wbradun, "Byalan Dungeon",byalan, "Clock Tower",clock, "Coal Mines",coal, "Culverts",culvert, "Einbroch Dungeons",weindun, "Endless Tower",endless, "Gefenia",gefenia, "Geffen Dungeon",geffen, "Glast Heim",glast, "Gonryun Dungeon",gon, "Hidden Dungeon",hidden, "Ice Dungeon",iced, "Juperos Dungeons",wjuper, "Kiel Dungeons",wkieldun, "Lighthalzen",wlhzdun, "Louyang Dungeons",wloudun, "Magma Dungeon",magma, "Nydhogg's Dungeon",dnyd, "Orc Dungeon",orc, "Payon Dungeon",payon, "Pyramids",pyramids, "Rachel Sanctuary",rachels, "Sealed Shrine",sealed, "Sphinx",sphinx, "Sunken Ship",sunken, "Thanatos Tower",wthat, "Thor Volcano",wthor, "Toy Factory",toy, "Turtle Dungeon",turtle, "Umbala Dungeons",wumdun; gdungeon: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Baldur Guild Dungeon (Guild Dungeon 1)",dgldun1, "Luina Guild Dungeon (Guild Dungeon 2)",dgldun2, "Valkyrie Guild Dungeon (Guild Dungeon 3)",dgldun3, "Britoniah Guild Dungeon (Guild Dungeon 4)",dgldun4, "Arunafeltz Guild Dungeon",darudun01, "Schwartzvald Guild Dungeon",dschdun01; //------------------------------- // Fields //------------------------------- warunfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Rachel Field 1",drunfild1, "Rachel Field 2",drunfild2, "Rachel Field 3",drunfild3, "Rachel Field 4",drunfild4, "Rachel Field 5",drunfild5, "Rachel Field 6",drunfild6, "Rachel Field 7",drunfild7, "Rachel Field 8",drunfild8, "Rachel Field 9",drunfild9, "Rachel Field 10",drunfild10, "Rachel Field 11",drunfild11, "Rachel Field 12",drunfild12, "Rachel Field 13",drunfild13; wgeffild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Geffen Field 0",dgeffild00, "Geffen Field 1",dgeffild01, "Geffen Field 2",dgeffild02, "Geffen Field 3",dgeffild03, "Geffen Field 4",dgeffild04, "Geffen Field 5",dgeffild05, "Geffen Field 6",dgeffild06, "Geffen Field 7",dgeffild07, "Geffen Field 8",dgeffild08, "Geffen Field 9",dgeffild09, "Geffen Field 10",dgeffild10, "Geffen Field 11",dgeffild11, "Geffen Field 12",dgeffild12, "Geffen Field 13",dgeffild13, "Geffen Field 14",dgeffild14; wmjolnir: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Mjolnir Field 1",dmjolnir1, "Mjolnir Field 2",dmjolnir2, "Mjolnir Field 3",dmjolnir3, "Mjolnir Field 4",dmjolnir4, "Mjolnir Field 5",dmjolnir5, "Mjolnir Field 6",dmjolnir6, "Mjolnir Field 7",dmjolnir7, "Mjolnir Field 8",dmjolnir8, "Mjolnir Field 9",dmjolnir9, "Mjolnir Field 10",dmjolnir10, "Mjolnir Field 11",dmjolnir11, "Mjolnir Field 12",dmjolnir12; wmocfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Sograt Desert 1",dmocfild1, "Sograt Desert 2",dmocfild2, "Sograt Desert 3",dmocfild3, "Sograt Desert 4",dmocfild4, "Sograt Desert 5",dmocfild5, "Sograt Desert 6",dmocfild6, "Sograt Desert 7",dmocfild7, "Sograt Desert 8",dmocfild8, "Sograt Desert 9",dmocfild9, "Sograt Desert 10",dmocfild10, "Sograt Desert 11",dmocfild11, "Sograt Desert 12",dmocfild12, "Sograt Desert 13",dmocfild13, "Sograt Desert 14",dmocfild14, "Sograt Desert 15",dmocfild15, "Sograt Desert 16",dmocfild16, "Sograt Desert 17",dmocfild17, "Sograt Desert 18",dmocfild18, "Sograt Desert 19",dmocfild19; wpayfor: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Payon Forest 1",dpayfild1, "Payon Forest 2",dpayfild2, "Payon Forest 3",dpayfild3, "Payon Forest 4",dpayfild4, "Payon Forest 5",dpayfild5, "Payon Forest 6",dpayfild6, "Payon Forest 7",dpayfild7, "Payon Forest 8",dpayfild8, "Payon Forest 9",dpayfild9, "Payon Forest 10",dpayfild10, "Payon Forest 11",dpayfild11; wprtfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Prontera Field 1",dprtfild1, "Prontera Field 2",dprtfild2, "Prontera Field 3",dprtfild3, "Prontera Field 4",dprtfild4, "Prontera Field 5",dprtfild5, "Prontera Field 6",dprtfild6, "Prontera Field 7",dprtfild7, "Prontera Field 8",dprtfild8, "Prontera Field 9",dprtfild9, "Prontera Field 10",dprtfild10, "Prontera Field 11",dprtfild11; wxmasfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Lutie Field 1",dxmasfild1; wcmdfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Comodo Field 1",dcmdfild1, "Comodo Field 2",dcmdfild2, "Comodo Field 3",dcmdfild3, "Comodo Field 4",dcmdfild4, "Comodo Field 5",dcmdfild5, "Comodo Field 6",dcmdfild6, "Comodo Field 7",dcmdfild7, "Comodo Field 8",dcmdfild8, "Comodo Field 9",dcmdfild9; wyunofild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Yuno Field 1",dyunofild1, "Yuno Field 2",dyunofild2, "Yuno Field 3",dyunofild3, "Yuno Field 4",dyunofild4, "Yuno Field 5",dyunofild5, "Yuno Field 6",dyunofild6, "Yuno Field 7",dyunofild7, "Yuno Field 8",dyunofild8, "Yuno Field 9",dyunofild9, "Yuno Field 10",dyunofild10, "Yuno Field 11",dyunofild11, "Yuno Field 12",dyunofild12; wamafild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Amatsu Field 1",damafild1; wgonfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Gonryun Field 1",dgonfild1; wumfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Umbala Field 1",dumfild1, "Umbala Field 2",dumfild2, "Umbala Field 3",dumfild3, "Umbala Field 4",dumfild4; wniffild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Niflheim Field 1",dniffild1, "Niflheim Field 2",dniffild2; wodint: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Odin Temple 1",wodtemp1, "Odin Temple 2",wodtemp2, "Odin Temple 3",wodtemp3; wloufild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Louyang Field 1",dloufild1; wayofild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Ayothaya Field 1",dayofild1, "Ayothaya Field 2",dayofild2; weinfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Einbroch Field 1",deinfild1, "Einbroch Field 2",deinfild2, "Einbroch Field 3",deinfild3, "Einbroch Field 4",deinfild4, "Einbroch Field 5",deinfild5, "Einbroch Field 6",deinfild6, "Einbroch Field 7",deinfild7, "Einbroch Field 8",deinfild8, "Einbroch Field 9",deinfild9, "Einbroch Field 10",deinfild10; wlhzfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Lighthalzen Field 1",dlhzfild1, "Lighthalzen Field 2",dlhzfild2, "Lighthalzen Field 3",dlhzfild3; whufild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Hugel Field 1",dhufild1, "Hugel Field 2",dhufild2, "Hugel Field 3",dhufild3, "Hugel Field 4",dhufild4, "Hugel Field 5",dhufild5, "Hugel Field 6",dhufild6, "Hugel Field 7",dhufild7; wveinsfild: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Veins Field 1",dvfild1, "Veins Field 2",dvfild2, "Veins Field 3",dvfild3, "Veins Field 4",dvfild4, "Veins Field 5",dvfild5, "Veins Field 6",dvfild6, "Veins Field 7",dvfild7; wsplen: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Splendide Field 1",dsplenfild1, "Splendide Field 2",dsplenfild2, "Splendide Field 3",dsplenfild3; wman: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Manuk Field 1",dmanfild1, "Manuk Field 2",dmanfild2, "Manuk Field 3",dmanfild3; wbra: mes "[Warp NPC]"; mes "Please select a Field. You will be warped to the center of that map."; next; menu "Brasilis Field 1",dbrafild1; //------------------------------- // Dungeons //------------------------------- wjuper: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",djuperos1, "Level 2",djuperos3, "Core",djuperos2; wumdun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Carpenter's Shop in the Tree",dumdun1, "Passage to a Foreign World",dumdun2, "Hvergermil's Fountain",dyggdrasil1; wloudun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "The Royal Tomb",dloudun1, "Inside the Royal Tomb",dloudun2, "Suei Long Gon",dloudun3; wayodun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Ancient Shrine Maze",dayodun1, "Inside Ancient Shrine",dayodun2; wbradun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "At the Dusk - 01",dbradun1, "At the Dusk - 02",dbradun2; weindun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",deindun1, "Level 2",deindun2; wlhzdun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dlhzdun1, "Level 2",dlhzdun2, "Level 3",dlhzdun3, "Level 4",dlhzdun4; wabyss: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dabyss1, "Level 2",dabyss2, "Level 3",dabyss3; wthat: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dthat1, "Level 2",dthat2, "Level 3",dthat3, "Level 4",dthat4, "Level 5",dthat5, "Level 6",dthat6, "Level 7",dthat7, "Level 8",dthat8, "Level 9",dthat9, "Level 10",dthat10, "Level 11",dthat11, "Level 12",dthat12; wkieldun: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dkieldun1, "Level 2",dkieldun2; ant: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",danthell1, "Level 2",danthell2; beach: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dbeach1, "Level 2",dbeach2, "Level 3",dbeach3; byalan: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dbyalan1, "Level 2",dbyalan2, "Level 3",dbyalan3, "Level 4",dbyalan4, "Level 5",dbyalan5; clock: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dclock1, "Level 2",dclock2, "Level 3",dclock3, "Level 4",dclock4, "Basement 1",dalde1, "Basement 2",dalde2, "Basement 3",dalde3, "Basement 4",dalde4; coal: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dcoal1, "Level 2",dcoal2, "Level 3",dcoal3; culvert: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dculvert1, "Level 2",dculvert2, "Level 3",dculvert3, "Level 4",dculvert4; geffen: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dgeffen1, "Level 2",dgeffen2, "Level 3",dgeffen3, "Level 4",dgeffen4; glast: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Entrance",dglastent, "Castle 1",dglastcast1, "Castle 2",dglastcast2, "Chivalry 1",dglastchiv1, "Chivalry 2",dglastchiv2, "Churchyard",dglastyard, "Culvert 1",dglastcul1, "Culvert 2",dglastcul1, "Culvert 3",dglastcul3, "Culvert 4",dglastcul4, "St.Abbey",dglastchur, "Staircase Dungeon",dglaststep, "Underground Cave 1",dglastcave1, "Underground Cave 2",dglastcave2, "Underground Prison 1",dglastpris1, "Underground Prison 2",dglastpris2; hidden: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dhidden1, "Level 2",dhidden2, "Level 3",dhidden3; iced: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",diced1, "Level 2",diced2, "Level 3",diced3, "Level 4",diced4; magma: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dmagma1, "Level 2",dmagma2; orc: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dorc1, "Level 2",dorc2; payon: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dpayon1, "Level 2",dpayon2, "Level 3",dpayon3, "Level 4",dpayon4, "Level 5",dpayon5; pyramids: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dpyramids1, "Level 2",dpyramids2, "Level 3",dpyramids3, "Level 4",dpyramids4, "Basement 1",dpyramidsb1, "Basement 2",dpyramidsb2; sphinx: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dsphinx1, "Level 2",dsphinx2, "Level 3",dsphinx3, "Level 4",dsphinx4, "Level 5",dsphinx5; sunken: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dsunken1, "Level 2",dsunken2; toy: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dtoy1, "Level 2",dtoy2; turtle: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Entrance",dturtleent, "Level 1",dturtle1, "Level 2",dturtle2, "Level 3",dturtle3; ama: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dama1, "Level 2",dama2, "Level 3",dama3; gon: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dgon1, "Level 2",dgon2, "Level 3",dgon3; gefenia: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dgefenia1, "Level 2",dgefenia2, "Level 3",dgefenia3, "Level 4",dgefenia4; wthor: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dthor1, "Level 2",dthor2, "Level 3",dthor3; rachels: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",drachel1, "Level 2",drachel2, "Level 3",drachel3, "Level 4",drachel4, "Level 5",drachel5; wabbey: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Level 1",dabbey1, "Level 2",dabbey2, "Level 3",dabbey3; endless: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Alberta - Captain Janssen",dendless1; sealed: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Saint Capitolina Abbey - Father Patrick",dsealed1; dnyd: mes "[Warp NPC]"; mes "Please select a Level. Beware that you will be warped directly into the dungeon."; next; menu "Nydhogg's Dungeon - nyd_dun01",dnyd1, "Nydhogg's Dungeon - nyd_dun02",dnyd2, "Nydhogg's Nest - 1@nyd",dnyd3, "Nydhogg's Nest - 2@nyd",dnyd4; //------------------------------- // Town Warps //------------------------------- wafeltz: warp "rachel.gat",130,137; close; walberta: warp "alberta.gat",28,234; close; waldebaran: warp "aldebaran.gat",140,131; close; wamatsu: warp "amatsu.gat",198,84; close; wayot: warp "ayothaya.gat",150,163; close; wcomodo: warp "comodo.gat",209,143; close; weinbech: warp "einbech.gat",70,95; close; weinbroch: warp "einbroch.gat",64,200; close; whugel: warp "hugel.gat",96,145; close; wlighthalzen: warp "lighthalzen.gat",158,92; close; wgonryun: warp "gonryun.gat",160,121; close; wgeffen: warp "geffen.gat",119,59; close; wizlude: warp "izlude.gat",128,114; close; wxmas: warp "xmas.gat",147,134; close; wjawaii: warp "jawaii.gat",213,230; close; wmorroc: warp "morocc.gat",156,93; close; wnameless: warp "nameless_n.gat",256,215; close; wniflheim: warp "niflheim.gat",85,154; close; wpayon: warp "payon.gat",152,75; close; wprontera: warp "prontera.gat",155,183; close; wyuno: warp "yuno.gat",157,51; close; wumbala: warp "umbala.gat",145,155; close; wlouyang: warp "louyang.gat",210,108; close; wthorcamp: warp "thor_camp.gat",254,90; close; wveins: warp "veins.gat",216,123; close; wmidcamp: warp "mid_camp.gat",210,288; close; wmanuk: warp "manuk.gat",260,175; close; wsplendide: warp "splendide.gat", 200,153; close; wbrasilis: warp "brasilis.gat", 196,227; close; //------------------------------- // Dungeon Warps //------------------------------- dkieldun1: warp "kh_dun01.gat",28,226; close; dkieldun2: warp "kh_dun02.gat",41,198; close; djuperos1: warp "juperos_01.gat",53,247; close; djuperos3: warp "juperos_02.gat",37,63; close; djuperos2: warp "jupe_core.gat",150,285; close; dumdun1: warp "um_dun01.gat",42,31; close; dumdun2: warp "um_dun01.gat",48,30; close; dloudun1: warp "lou_dun01.gat",218,196; close; dloudun2: warp "lou_dun02.gat",282,20; close; dloudun3: warp "lou_dun03.gat",165,38; close; dayodun1: warp "ayo_dun01.gat",275,19; close; dayodun2: warp "ayo_dun02.gat",24,26; close; dbradun1: warp "bra_dun01.gat",87,47; close; dbradun2: warp "bra_dun02.gat",262,262; close; deindun1: warp "ein_dun01.gat",22,14; close; deindun2: warp "ein_dun02.gat",292,290; close; dlhzdun1: warp "lhz_dun01.gat",150,288; close; dlhzdun2: warp "lhz_dun02.gat",150,18; close; dlhzdun3: warp "lhz_dun03.gat",140,137; close; dlhzdun4: warp "lhz_dun04.gat",140,137; close; dabyss1: warp "abyss_01.gat",192,207; close; dabyss2: warp "abyss_02.gat",275,270; close; dabyss3: warp "abyss_03.gat",116,27; close; dthat1: warp "tha_t01.gat",150,39; close; dthat2: warp "tha_t02.gat",150,136; close; dthat3: warp "tha_t03.gat",220,158; close; dthat4: warp "tha_t04.gat",59,143; close; dthat5: warp "tha_t05.gat",62,11; close; dthat6: warp "tha_t06.gat",89,221; close; dthat7: warp "tha_t07.gat",35,166; close; dthat8: warp "tha_t08.gat",93,148; close; dthat9: warp "tha_t09.gat",29,107; close; dthat10: warp "tha_t10.gat",159,138; close; dthat11: warp "tha_t11.gat",19,20; close; dthat12: warp "tha_t12.gat",130,52; close; danthell1: warp "anthell01.gat",35,262; close; danthell2: warp "anthell02.gat",168,170; close; dbeach1: warp "beach_dun.gat",266,67; close; dbeach2: warp "beach_dun2.gat",255,244; close; dbeach3: warp "beach_dun3.gat",23,260; close; dbyalan1: warp "iz_dun00.gat",168,168; close; dbyalan2: warp "iz_dun01.gat",253,252; close; dbyalan3: warp "iz_dun02.gat",236,204; close; dbyalan4: warp "iz_dun03.gat",32,63; close; dbyalan5: warp "iz_dun04.gat",26,27; close; dalde1: warp "alde_dun01.gat",297,25; close; dalde2: warp "alde_dun02.gat",127,169; close; dalde3: warp "alde_dun03.gat",277,178; close; dalde4: warp "alde_dun04.gat",268,74; close; dclock1: warp "c_tower1.gat",199,159; close; dclock2: warp "c_tower2.gat",148,283; close; dclock3: warp "c_tower3.gat",65,147; close; dclock4: warp "c_tower4.gat",56,155; close; dcoal1: warp "mjo_dun01.gat",52,17; close; dcoal2: warp "mjo_dun02.gat",381,343; close; dcoal3: warp "mjo_dun03.gat",302,262; close; dculvert1: warp "prt_sewb1.gat",131,247; close; dculvert2: warp "prt_sewb2.gat",19,19; close; dculvert3: warp "prt_sewb3.gat",180,169; close; dculvert4: warp "prt_sewb4.gat",100,92; close; dgeffen1: warp "gef_dun00.gat",104,99; close; dgeffen2: warp "gef_dun01.gat",115,236; close; dgeffen3: warp "gef_dun02.gat",106,132; close; dgeffen4: warp "gef_dun03.gat",203,200; close; dglastent: warp "glast_01.gat",375,304; close; dglastcast1: warp "gl_cas01.gat",199,29; close; dglastcast2: warp "gl_cas02.gat",104,25; close; dglastchiv1: warp "gl_knt01.gat",150,15; close; dglastchiv2: warp "gl_knt02.gat",157,287; close; dglastyard: warp "gl_chyard.gat",147,15; close; dglastcul1: warp "gl_sew01.gat",258,255; close; dglastcul2: warp "gl_sew02.gat",108,291; close; dglastcul3: warp "gl_sew03.gat",171,283; close; dglastcul4: warp "gl_sew04.gat",68,277; close; dglastchur: warp "gl_church.gat",156,7; close; dglaststep: warp "gl_step.gat",12,7; close; dglastcave1: warp "gl_dun01.gat",133,271; close; dglastcave2: warp "gl_dun02.gat",224,274; close; dglastpris1: warp "gl_prison.gat",14,70; close; dglastpris2: warp "gl_prison1.gat",150,14; close; dhidden1: warp "prt_maze01.gat",176,7; close; dhidden2: warp "prt_maze02.gat",94,9; close; dhidden3: warp "prt_maze03.gat",23,8; close; diced1: warp "ice_dun01.gat",157,14; close; diced2: warp "ice_dun02.gat",151,155; close; diced3: warp "ice_dun03.gat",149,22; close; diced4: warp "ice_dun04.gat",33,158; close; dmagma1: warp "mag_dun01.gat",126,68; close; dmagma2: warp "mag_dun02.gat",47,30; close; dorc1: warp "orcsdun01.gat",32,170; close; dorc2: warp "orcsdun02.gat",21,185; close; dpayon1: warp "pay_dun00.gat",21,183; close; dpayon2: warp "pay_dun01.gat",19,33; close; dpayon3: warp "pay_dun02.gat",19,63; close; dpayon4: warp "pay_dun03.gat",155,159; close; dpayon5: warp "pay_dun04.gat",201,204; close; dpyramids1: warp "moc_pryd01.gat",192,9; close; dpyramids2: warp "moc_pryd02.gat",10,192; close; dpyramids3: warp "moc_pryd03.gat",100,92; close; dpyramids4: warp "moc_pryd04.gat",181,11; close; dpyramidsb1: warp "moc_pryd05.gat",94,96; close; dpyramidsb2: warp "moc_pryd06.gat",192,8; close; dsphinx1: warp "in_sphinx1.gat",288,9; close; dsphinx2: warp "in_sphinx2.gat",149,81; close; dsphinx3: warp "in_sphinx3.gat",210,54; close; dsphinx4: warp "in_sphinx4.gat",10,222; close; dsphinx5: warp "in_sphinx5.gat",100,99; close; dsunken1: warp "treasure01.gat",69,24; close; dsunken2: warp "treasure02.gat",102,27; close; dtoy1: warp "xmas_dun01.gat",205,15; close; dtoy2: warp "xmas_dun02.gat",129,133; close; dturtleent: warp "tur_dun01.gat",154,49; close; dturtle1: warp "tur_dun02.gat",148,261; close; dturtle2: warp "tur_dun03.gat",132,189; close; dturtle3: warp "tur_dun04.gat",100,192; close; dama1: warp "ama_dun01.gat",228,11; close; dama2: warp "ama_dun02.gat",34,41; close; dama3: warp "ama_dun03.gat",119,14; close; dgon1: warp "gon_dun01.gat",153,53; close; dgon2: warp "gon_dun02.gat",28,113; close; dgon3: warp "gon_dun03.gat",68,16; close; dgefenia1: warp "gefenia01.gat",40,103; close; dgefenia2: warp "gefenia02.gat",203,34; close; dgefenia3: warp "gefenia03.gat",266,168; close; dgefenia4: warp "gefenia04.gat",130,272; close; dgldun1: warp "gld_dun01.gat",119,93; close; dgldun2: warp "gld_dun02.gat",39,161; close; dgldun3: warp "gld_dun03.gat",50,44; close; dgldun4: warp "gld_dun04.gat",116,45; close; casino: warp "cmd_in02.gat",179,129; close; dthor1: warp "thor_v01.gat",21,228; close; dthor2: warp "thor_v02.gat",75,205; close; dthor3: warp "thor_v03.gat",34,272; close; drachel1: warp "ra_san01.gat",140,11; close; drachel2: warp "ra_san02.gat",32,21; close; drachel3: warp "ra_san03.gat",4,149; close; drachel4: warp "ra_san04.gat",204,218; close; drachel5: warp "ra_san05.gat",150,9; close; dabbey1: warp "abbey01.gat",51,14; close; dabbey2: warp "abbey02.gat",150,11; close; dabbey3: warp "abbey03.gat",120,10; close; dsealed1: warp "monk_test.gat",306,143; close; dendless1: warp "alberta.gat",216,75; close; dnyd1: warp "nyd_dun01",61,239; close; dnyd2: warp "nyd_dun02",60,271; close; dnyd3: warp "1@nyd",228,317; close; dnyd4: warp "2@nyd",19,16; close; //------------------------------- // Field Warps //------------------------------- drunfild1: warp "ra_fild01.gat",192,162; close; drunfild2: warp "ra_fild02.gat",235,166; close; drunfild3: warp "ra_fild03.gat",202,206; close; drunfild4: warp "ra_fild04.gat",202,208; close; drunfild5: warp "ra_fild05.gat",225,202; close; drunfild6: warp "ra_fild06.gat",202,214; close; drunfild7: warp "ra_fild07.gat",263,196; close; drunfild8: warp "ra_fild08.gat",217,201; close; drunfild9: warp "ra_fild09.gat",87,121; close; drunfild10: warp "ra_fild10.gat",277,181; close; drunfild11: warp "ra_fild11.gat",221,185; close; drunfild12: warp "ra_fild12.gat",175,200; close; drunfild13: warp "ra_fild13.gat",174,197; close; dgeffild00: warp "gef_fild00.gat",46,199; close; dgeffild01: warp "gef_fild01.gat",213,204; close; dgeffild02: warp "gef_fild02.gat",195,212; close; dgeffild03: warp "gef_fild03.gat",257,192; close; dgeffild04: warp "gef_fild04.gat",188,171; close; dgeffild05: warp "gef_fild05.gat",166,263; close; dgeffild06: warp "gef_fild06.gat",248,158; close; dgeffild07: warp "gef_fild07.gat",195,191; close; dgeffild08: warp "gef_fild08.gat",186,183; close; dgeffild09: warp "gef_fild09.gat",221,117; close; dgeffild10: warp "gef_fild10.gat",178,218; close; dgeffild11: warp "gef_fild11.gat",136,328; close; dgeffild12: warp "gef_fild12.gat",240,181; close; dgeffild13: warp "gef_fild13.gat",235,235; close; dgeffild14: warp "gef_fild14.gat",211,185; close; dmjolnir1: warp "mjolnir_01.gat",204,120; close; dmjolnir2: warp "mjolnir_02.gat",175,193; close; dmjolnir3: warp "mjolnir_03.gat",208,213; close; dmjolnir4: warp "mjolnir_04.gat",179,180; close; dmjolnir5: warp "mjolnir_05.gat",181,240; close; dmjolnir6: warp "mjolnir_06.gat",195,270; close; dmjolnir7: warp "mjolnir_07.gat",235,202; close; dmjolnir8: warp "mjolnir_08.gat",188,215; close; dmjolnir9: warp "mjolnir_09.gat",205,144; close; dmjolnir10: warp "mjolnir_10.gat",245,223; close; dmjolnir11: warp "mjolnir_11.gat",180,206; close; dmjolnir12: warp "mjolnir_12.gat",196,208; close; dmocfild1: warp "moc_fild01.gat",219,205; close; dmocfild2: warp "moc_fild02.gat",177,206; close; dmocfild3: warp "moc_fild03.gat",194,182; close; dmocfild4: warp "moc_fild04.gat",184,217; close; dmocfild5: warp "moc_fild05.gat",203,213; close; dmocfild6: warp "moc_fild06.gat",213,208; close; dmocfild7: warp "moc_fild07.gat",224,170; close; dmocfild8: warp "moc_fild08.gat",229,177; close; dmocfild9: warp "moc_fild09.gat",195,198; close; dmocfild10: warp "moc_fild10.gat",209,168; close; dmocfild11: warp "moc_fild11.gat",198,216; close; dmocfild12: warp "moc_fild12.gat",156,187; close; dmocfild13: warp "moc_fild13.gat",185,263; close; dmocfild14: warp "moc_fild14.gat",209,219; close; dmocfild15: warp "moc_fild15.gat",223,188; close; dmocfild16: warp "moc_fild16.gat",206,228; close; dmocfild17: warp "moc_fild17.gat",208,238; close; dmocfild18: warp "moc_fild18.gat",209,223; close; dmocfild19: warp "moc_fild19.gat",85,97; close; dpayfild1: warp "pay_fild01.gat",158,206; close; dpayfild2: warp "pay_fild02.gat",151,219; close; dpayfild3: warp "pay_fild03.gat",205,148; close; dpayfild4: warp "pay_fild04.gat",186,247; close; dpayfild5: warp "pay_fild05.gat",134,204; close; dpayfild6: warp "pay_fild06.gat",193,235; close; dpayfild7: warp "pay_fild07.gat",200,177; close; dpayfild8: warp "pay_fild08.gat",137,189; close; dpayfild9: warp "pay_fild09.gat",201,224; close; dpayfild10: warp "pay_fild10.gat",160,205; close; dpayfild11: warp "pay_fild11.gat",194,150; close; dprtfild0: warp "prt_fild00.gat",184,235; close; dprtfild1: warp "prt_fild01.gat",190,206; close; dprtfild2: warp "prt_fild02.gat",240,206; close; dprtfild3: warp "prt_fild03.gat",190,143; close; dprtfild4: warp "prt_fild04.gat",307,252; close; dprtfild5: warp "prt_fild05.gat",239,213; close; dprtfild6: warp "prt_fild06.gat",185,188; close; dprtfild7: warp "prt_fild07.gat",193,194; close; dprtfild8: warp "prt_fild08.gat",187,218; close; dprtfild9: warp "prt_fild09.gat",210,183; close; dprtfild10: warp "prt_fild10.gat",195,149; close; dprtfild11: warp "prt_fild11.gat",198,164; close; dxmasfild1: warp "xmas_fild01.gat",115,145; close; dcmdfild1: warp "cmd_fild01.gat",180,178; close; dcmdfild2: warp "cmd_fild02.gat",231,160; close; dcmdfild3: warp "cmd_fild03.gat",191,172; close; dcmdfild4: warp "cmd_fild04.gat",228,194; close; dcmdfild5: warp "cmd_fild05.gat",224,203; close; dcmdfild6: warp "cmd_fild06.gat",190,223; close; dcmdfild7: warp "cmd_fild07.gat",234,177; close; dcmdfild8: warp "cmd_fild08.gat",194,175; close; dcmdfild9: warp "cmd_fild09.gat",172,172; close; dyunofild1: warp "yuno_fild01.gat",189,224; close; dyunofild2: warp "yuno_fild02.gat",192,207; close; dyunofild3: warp "yuno_fild03.gat",221,157; close; dyunofild4: warp "yuno_fild04.gat",226,199; close; dyunofild5: warp "yuno_fild05.gat",223,177; close; dyunofild6: warp "yuno_fild06.gat",187,232; close; dyunofild7: warp "yuno_fild07.gat",231,174; close; dyunofild8: warp "yuno_fild08.gat",196,203; close; dyunofild9: warp "yuno_fild09.gat",183,214; close; dyunofild10: warp "yuno_fild10.gat",200,124; close; dyunofild11: warp "yuno_fild11.gat",195,226; close; dyunofild12: warp "yuno_fild12.gat",210,304; close; damafild1: warp "ama_fild01.gat",190,197; close; dgonfild1: warp "gon_fild01.gat",220,227; close; dumfild1: warp "um_fild01.gat",217,206; close; dumfild2: warp "um_fild02.gat",223,221; close; dumfild3: warp "um_fild03.gat",237,215; close; dumfild4: warp "um_fild04.gat",202,197; close; dniffild1: warp "nif_fild01.gat",215,229; close; dniffild2: warp "nif_fild02.gat",167,234; close; dyggdrasil1: warp "yggdrasil01.gat",204,78; close; dloufild1: warp "lou_fild01.gat",229,187; close; dayofild1: warp "ayo_fild01.gat",173,134; close; dayofild2: warp "ayo_fild02.gat",212,150; close; deinfild1: warp "ein_fild01.gat",142,225; close; deinfild2: warp "ein_fild02.gat",182,141; close; deinfild3: warp "ein_fild03.gat",187,228; close; deinfild4: warp "ein_fild04.gat",185,173; close; deinfild5: warp "ein_fild05.gat",216,173; close; deinfild6: warp "ein_fild06.gat",195,148; close; deinfild7: warp "ein_fild07.gat",272,220; close; deinfild8: warp "ein_fild08.gat",173,214; close; deinfild9: warp "ein_fild09.gat",207,174; close; deinfild10: warp "ein_fild10.gat",196,200; close; dlhzfild1: warp "lhz_fild01.gat",240,179; close; dlhzfild2: warp "lhz_fild02.gat",185,235; close; dlhzfild3: warp "lhz_fild03.gat",240,226; close; dhufild1: warp "hu_fild01.gat",268,101; close; dhufild2: warp "hu_fild02.gat",222,193; close; dhufild3: warp "hu_fild03.gat",232,185; close; dhufild4: warp "hu_fild04.gat",252,189; close; dhufild5: warp "hu_fild05.gat",196,106; close; dhufild6: warp "hu_fild06.gat",216,220; close; dhufild7: warp "hu_fild07.gat",227,197; close; wodtemp1: warp "odin_tem01.gat",298,167; close; wodtemp2: warp "odin_tem02.gat",224,149; close; wodtemp3: warp "odin_tem03.gat",266,280; close; dvfild1: warp "ve_fild01",186,175; close; dvfild2: warp "ve_fild02",196,370; close; dvfild3: warp "ve_fild03",222,45; close; dvfild4: warp "ve_fild04",51,250; close; dvfild5: warp "ve_fild05",202,324; close; dvfild6: warp "ve_fild06",150,223; close; dvfild7: warp "ve_fild07",149,307; close; darudun01: warp "arug_dun01",199,195; close; dschdun01: warp "schg_dun01",200,124; close; dsplenfild1: warp "spl_fild01",289,32; close; dsplenfild2: warp "spl_fild02",12,241; close; dsplenfild3: warp "spl_fild03",306,375; close; dmanfild1: warp "man_fild01",35,236; close; dmanfild2: warp "man_fild02",35,262; close; dmanfild3: warp "man_fild03",84,365; close; dbrafild1: warp "bra_fild01",74,32; close; } rachel.gat,122,148,4 duplicate(Warper) Warp NPC#2-2 721 alberta.gat,31,240,4 duplicate(Warper) Warp NPC#3-1 721 aldebaran.gat,145,118,4 duplicate(Warper) Warp NPC#4-1 721 amatsu.gat,200,79,1 duplicate(Warper) Warp NPC#5-1 721 ayothaya.gat,143,162,4 duplicate(Warper) Warp NPC#6-1 721 comodo.gat,194,158,4 duplicate(Warper) Warp NPC#7-1 721 einbech.gat,142,246,4 duplicate(Warper) Warp NPC#8-1 721 einbroch.gat,69,202,4 duplicate(Warper) Warp NPC#9-1 721 hugel.gat,90,159,4 duplicate(Warper) Warp NPC#10-1 721 lighthalzen.gat,154,99,4 duplicate(Warper) Warp NPC#11-1 721 geffen.gat,115,66,4 duplicate(Warper) Warp NPC#12-1 721 izlude.gat,131,116,4 duplicate(Warper) Warp NPC#13-1 721 xmas.gat,150,136,4 duplicate(Warper) Warp NPC#14-1 721 morocc.gat,165,108,4 duplicate(Warper) Warp NPC#15-1 721 payon.gat,182,110,4 duplicate(Warper) Warp NPC#16-1 721 yuno.gat,137,162,4 duplicate(Warper) Warp NPC#17-1 721 moc_fild04.gat,207,331,4 duplicate(Warper) Warp NPC#18-1 721 izlu2dun.gat,104,82,4 duplicate(Warper) Warp NPC#19-1 721 mjolnir_02.gat,85,363,4 duplicate(Warper) Warp NPC#20-1 721 prt_fild05.gat,273,215,4 duplicate(Warper) Warp NPC#21-1 721 glast_01.gat,370,308,4 duplicate(Warper) Warp NPC#22-1 721 yuno_fild03.gat,37,135,4 duplicate(Warper) Warp NPC#23-1 721 gef_fild10.gat,71,339,4 duplicate(Warper) Warp NPC#24-1 721 pay_arche.gat,39,135,4 duplicate(Warper) Warp NPC#25-1 721 moc_ruins.gat,64,166,4 duplicate(Warper) Warp NPC#26-1 721 moc_fild19.gat,106,97,4 duplicate(Warper) Warp NPC#27-1 721 alb2trea.gat,73,101,4 duplicate(Warper) Warp NPC#28-1 721 tur_dun01.gat,148,239,4 duplicate(Warper) Warp NPC#29-1 721 gonryun.gat,151,130,4 duplicate(Warper) Warp NPC#30-1 721 louyang.gat,159,117,4 duplicate(Warper) Warp NPC#31-1 721 umbala.gat,132,130,4 duplicate(Warper) Warp NPC#32-1 721 brasilis.gat,201,222,4 duplicate(Warper) Warp NPC#33-1 421 manuk.gat,262,177,4 duplicate(Warper) Warp NPC#34-1 421 splendide.gat,206,151,4 duplicate(Warper) Warp NPC#35-1 421 mid_camp.gat,213,287,4 duplicate(Warper) Warp NPC#36-1 421
  14. prt_in,32,115,5 script Sample1 811,{ //change the Sample if you want to rename it mes "Sample1"; mes "Would you like to see the Description of Archangel Wins?."; next; menu "Yes",-,"No",L_No; mes "Sample1"; mes "Archangel Wing has +10 vit on stats"; close; L_No: mes "See yah"; close; } hindi ko alam kung eto ung request since sinabi mo na Description lang
  15. i tried your script. this is good
  16. *waitingroom "<chatroom name>",<limit>{,<event label>,<trigge};
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