Jump to content

Orc Lord

Members
  • Posts

    56
  • Joined

  • Last visited

Everything posted by Orc Lord

  1. I guess the point of why they don't put the direct link here is because they want us to go to the YouTube website and we watch the video there to add the number of views? If they get lots of view and they become a partner in YouTube they get money and we can get more good tutorials.
  2. i hope there will be more tutorial like this, i'm planning to learn how to make some epic npcs for my events ideas
  3. oh that's cool i wish i could add one also on my server
  4. you're asking is from eAmod shop, you need some source edit for it. For now you can only use Dynamic Shop Dynamic Shop NPC http://www.eathena.w...howtopic=216870
  5. try this: [wiki]Edit_Max_Level[/wiki]
  6. More info about the npc: http://www.eathena.w...howtopic=264793 The script is working fine but the problem is your character will get 2 skills is when you get the skill you copy using Plagiarism is when you get the skill you copy using the NPC Other Bug: When you're item broke the skill disappears What i want is you will only get 1 skill, from the npc the old copied skill using Plagiarism will be removed after getting the new one. The Script: http://pastebin.com/myhNdrkj
  7. if ppl like emistry will release more scripts on this board this forum will be crowded in no time. plus the support on this board is way better on the other one! thank you!
  8. I'm using Emistry's Stalker NPC but the problem is after getting the skill i'm stuck with this conversation and it's giving me an error on my map server: [Error]: script:getarg: index (idx=3) out of range (nargs=3) and no default value found [Debug]: Source (NPC): Stalker at prontera (155,171) The Script: http://pastebin.com/jcrFZ83M
  9. Login Window Restore Hex http://www.eathena.ws/board/index.php?showtopic=253559
  10. Game Mechanics Stop Dancing = Sit Start Dancing = Stand Registration NPC will appear in town every 13:00 server time. Players will talk to the npc to register and then disguised as an Ifrit then warps to the event map. The Game It will announce "Stop" then players need to sit to make their disguise character stop dancing, the last player to sit will be undisguised and will be warped to town. If the announce says "Step", "Stap" or other words that is not "Stop" and the player stop dancing or he sits he will be out of the game. If announce "Stop" and 2-5 players is not sitting after 15 seconds they will be out of the game The last player will be the winner. Sample Video
  11. When i refine +8 armor and fail i want the armor to remove 1 refine example: +8 coat refining to +9 if fail, my +8 coat will be +7 coat +9 coat refining to +10 if fail, my +9 coat will be +8 coat
  12. When refining a weapon it's okay but this is not working on armor: if refining +5 +6 +7 failed, not delete the armor if refining +8 +9 +10 failed, refine -1 the armor
  13. the only problem with the script is it's not deleting the item when broken, anyone knows how to delete it? thank you. // [Z3R0] - Added Item Check and Equipment Malfunctions // Armor Check & Safeguard from Deletion, -1 From Refine Count (Retain All Cards) if (.@part <= 2 && .@part >= 5) { // Armor Body Parts (Non Weapons) if (getequiprefinerycnt(.@part) >= 7) { // Current Refine is 7 or Higher //FailedRefItem .@part; // Do Not know if there is an attribute function to get attribute set .@card[0] = getequipcardid(.@part, 0); set .@card[1] = getequipcardid(.@part, 1); set .@card[2] = getequipcardid(.@part, 2); set .@card[3] = getequipcardid(.@part, 3); getitem2 getequipid(.@part),1,1,getequiprefinerycnt(.@part) - 1,0,.@card[0],.@card[1],.@card[2],.@card[3]; } } // Weapon Check & Safeguard from Deletion, -1 From Deletion, -1 From Refine Count (Retain All Cards) if (.@part <= 4 && .@part >= 3) { // Weapons (Right and Left Hand) if (getequiprefinerycnt(.@part) >= 8) { // Current Refine is 8 or Higher //FailedRefItem .@part; // Do Not know if there is an attribute function to get attribute set .@card[0] = getequipcardid(.@part, 0); set .@card[1] = getequipcardid(.@part, 1); set .@card[2] = getequipcardid(.@part, 2); set .@card[3] = getequipcardid(.@part, 3); getitem2 getequipid(.@part),1,1,getequiprefinerycnt(.@part) - 1,0,.@card[0],.@card[1],.@card[2],.@card[3]; } }
  14. no i don't have a bank, thank you so much for the code.
  15. i'm a total noob it's so embarassing to admit but i don't know how to script can you add the delitem or delitem2 please?
  16. thank you Emistry. I tried the script and the item didn't broke and the NPC gives me +7 weapon, is it possible to just -1 the item?
  17. thanks, i tried it but it's giving me this error:
  18. Complete Script: http://pastebin.com/p7AH258F Armor: if refining +5 +6 +7 failed, not delete the armor if refining +8 +9 +10 failed, refine -1 the armor Weapon: if refining +5 +6 +7 +8 failed, not delete the weapon if refining +9 +10 failed, refine -1 the weapon
×
×
  • Create New...