Jump to content

Gidz Cross

Members
  • Posts

    646
  • Joined

  • Last visited

  • Days Won

    9

Posts posted by Gidz Cross

  1. Im having a hard time understanding those long item info's specially those armors which required item combos. Anyway here's the script i made (with the help of my other colleagues which all newbies too.)

     

    I made Zeta RO's custom Diabolus Set. Please look. (Description and Script)


    This is for the D Helm

    A helmet worn by exceptionally strong people of Morroc.
    Only one who can surmount the fear of facing Satan Morroc can acquire this helm.
    Reduce Damage from Demi Human by 10%
    Inflict Damage from Demi Human by 10%
    Dex + 5, Agi + 5
    Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set

     

    Script:

     

    { bonus bUnbreakableArmor,0; bonus2 bAddRace,RC_DemiHuman,10;bonus2 bSubRace,RC_DemiHuman,10; bonus bStr,5; bonus bAgi,5; },{},{}

     

    D Armor

     

    The armor which is produced with the metal which is not the possibility of seeing from the human world.
    It reveals and bet it hides the mysterious one force which is difficult.
    All Stats + 2
    Increase maximum HP by 1% per refine rate.
    Indestructible (except in upgrade attempts).
    Adds 100% Resistance from ^000088Freeze ^000000Status
    Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set
    Increase damage inflicted on all Properties by 12%.
    Gives 20% Resistance from All Properties
    Enable to use Level 7 Warm Wind
    All Stats + 5

     

    Script:

     

    { bonus bUnbreakableArmor,0; bonus bAllStats,2; bonus2 bResEff,Eff_Freeze,10000; bonus bMaxHPrate,1+(getrefine()); if(isequipped (2374,2433,5808)){ bonus2 bAddRace,RC_NonBoss,10;bonus2 bAddRace,RC_Boss,10; bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Spirit,20; bonus2 bSubEle,Ele_Undead,20; bonus bAllStats,5; skill "TK_SEVENWIND",7; } },{},{skill "TK_SEVENWIND",-7;}},{},{}

     

    D Robe

     

    Form of endless gloom day [leng] mantle. It puts only the person who overcomes the bud will be able to use.
    Allstats +2
    Indestructible (except in upgrade attempts).
    Mage, Archer, Thief, Gunslinger, Taekwon Class
    Perfect Dodge + 6
    Additional Perfect Dodge can be earned by Refining, and is equal to the Refine Rate * 4.
    Swordman, Merchant, Acolyte, Ninja Class
    Reflect 6% of all Physical Melee Damage back to the enemy which inflicted it.
    Additional Reflect Damage can be earned by Refining, and is equal to the Refine Rate * 4.
    Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set

     

    Script:

     

    { bonus bUnbreakableArmor,0; bonus bAllStats,2; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Thief||BaseClass==Job_Gunslinger||BaseClass==Job_Taekwondo) bonus bFlee2,6+(getrefine()*4); if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Acolyte||BaseClass==Job_Ninja) bonus bShortWeaponDamageReturn,6+(getrefine()*4); },{},{}

     

    D Manteau (Shield)

     

    Allstats + 2
    Reflect + 5% of all Physical Melee Damage back to the enemy which inflicted it.
    Indestructible (except in upgrade attempts).
    Adds 100% Resistance against Stone Curse

     

    Script:

     

    { bonus bUnbreakableArmor,0; bonus bAllStats,2; bonus bShortWeaponDamageReturn,5; bonus2 bResEff,Eff_Stone,10000; },{},{}

     

    D Boots

     

    In the wearing voluntary foot rightly the mysterious one boots which controls a oneself size. It appears to be living as.
    Flee + 15, Allstats + 2
    Increase Movement Speed by 100%
    Indestructible (except in upgrade attempts).
    Gain immunity to the ^880000Sleep^000000 status.
    Maximum HP + 10%
    Maximum SP + 10%
    Diabolus Armor, Dark Bacilium, Diabolus Boots & Diabolus Robe Equip Set

     

    Script:

     

    { bonus bUnbreakableArmor,0; bonus bFlee,15; bonus bSpeedRate,100; bonus bAllStats,2; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bResEff,Eff_Sleep,10000; },{},{}

    Well that's it. Please correct some things for me when you see wrong script. Thanks!

  2. I know that this has been ask serveral times i think. Ive google before but i cant found it again. So can you guys tell me what is the best ID NUMBER for custom item? What number should i start?


    Thank you so much!

  3. For full throttle,

     

    Find the 6 lines containing this.

    if(sc->data[SC_FULL_THROTTLE])

    Below that you will see the formula

    str += str * 20 / 100;

    Change the 20 to 10. Do the same with the other stats.

     

    And what folder that might be sir? Okay lemme search.

     

     

    =============================

     

    Can't find it sorry. Tried src > map.h, pc.c, skill.c, skill.h

  4. Hi its me again. Hehe. Anyways how can i edit skill? Okay here's the situation.

     

    Lets say im a SURA. And the opponent wears GR, DEVI. So my sura will become weak right? I want to edit the GATES OF HELL Attributes. Making it strong to GR / DEVI users. (Balancing Purposes)

     

    So how can i do that?

    And one more thing. I want to edit the FULL THROTTLE to make it +10 to all stats instead of 20. Something like that. Hope you guys can help me. Thanks and more power.

  5. Hi. Is this normal? After casting Full Throttle i will have Decrese Agi and it wont come off after the given period of time. Instead it will go to negative number. Please do so look at my screenshot.

     

     

    And one thing. I dont have this problem before.

     

     

    And yeah i got my rathena on https://github.com/rathena/rathena.git

     

    I didnt bother to download the SVN thingy because i know that is outdated compared to git thingy. Please also correct me if im wrong. Should i really need to follow this guide? http://rathena.org/wiki/Transition_from_SVN_to_GIT


    I tried to follow that but i having problems such as Full Throttle skill is not usable using pre-re thingy.

     

    What im trying to build is to have 3rd job (renewal with complete skills using pre renewal formula such as

    (Dex 150 for insta cast, stat destribution, max refine to 10 and etc)

     

     

    Haaaaay. its already the 18th day since i began to build my server. Please help thanks!

     

    =====================================================================================================

     

    Update!
     

     

    Hi. Its me again. I discovered that maybe the reason why is this happening is because the Full Throttle itself is buggy. Because when i use it instead of giving me +20 to all stats it gives me like +50 to all stats.

    And it doesn't consume any of my HP.

     

    Tried going to scr/map/skill.c (a wild guess) and replaced the skill.c itself from the SVN 177(the newest version) thingy i doesnt work. I do have a problem when re compiling it.

    Someone please help me.

     

    The second screenshot have Full Throttle. While the second screenshot doesn't.


    =================================================================================================================

     

    Its been hour since a post this. Is my query really that hard?

    post-25150-0-48533100-1397773615_thumb.jpg

    post-25150-0-28077000-1397778871_thumb.jpg

    post-25150-0-01466200-1397778874_thumb.jpg

  6. First of all. Thank you for reading my post. And i hope that i would be in the correct section. Anyways. Im not really good in scripting for items. And i am making a private server as well.

     

    Anyways here's the items. I need those scripts for me to put in my item_db.txt

     

    #For the Armor

    ^FF0000God Item.^000000
    An angelic armor used by the Angelic Valkyries during the Valkyrian War.
    Flee + 10, All Stats + 2
    Increase maximum HP by 1% per refine rate.
    Indestructible (except in upgrade attempts).
    Adds 100% Resistance from ^000088Freeze ^000000Status
    [^000088Angelic Valkyrie Armor, Angelic Valkyrie Helm, Angelic Valkyrie Boots & Angelic Valkyrie Manteau Equip Set^000000]
    Increase damage inflicted on all Properties by 20%.
    Gives 20% Resistance from All Properties
    Enable to use Level 7 Warm Wind
    All Stats + 5
    Class :^777777 Armor^000000
    Defense :^777777 ?^000000
    Weight :^777777 60^000000
    Applicable Job :^777777 Every Job^000000

     

    #For the Boots/Shoes

    ^FF0000God Item.^000000
    A boots used by the Angelic Valkyries.
    Allstats + 2
    Increase Movement Speed by 100%
    Indestructible (except in upgrade attempts).
    Gain immunity to the ^880000Sleep^000000 status.
    Maximum HP + 10%
    Maximum SP + 10%
    [^333399Refine Rate 4~10^000000]
    Flee + 20
    [^333399Refine Rate 6~10^000000]
    Agi + 10
    Class :^777777 Footgear^000000
    Defense :^777777 ?^000000
    Weight :^777777 25^000000
    Applicable Job :^777777 Every Job^000000

     

    #For Manteau

    ^FF0000God Item.^000000
    A robe worn by the Angelic Valkyries.
    Flee + 5, Allstats +2
    Indestructible (except in upgrade attempts).
    [^008800Mage, Archer, Thief, Gunslinger, Taekwon Class^000000]
    Perfect Dodge + 6
    Additional Perfect Dodge can be earned by Refining, and is equal to the Refine Rate * 4.
    [^008800Swordman, Merchant, Acolyte, Ninja Class^000000]
    Reflect 6% of all Physical Melee Damage back to the enemy which inflicted it.
    Additional Reflect Damage can be earned by Refining, and is equal to the Refine Rate * 4.
    Class :^777777 Garment^000000
    Defense :^777777 6^000000
    Weight :^777777 30^000000
    Applicable Job :^777777 Every Job^000000

     

    #For Shield

    ^FF0000God Item.^000000
    A shield used by the Angelic Valkyries during the Valkyrian War.
    Flee + 5, Allstats + 2
    Reflect + 3% of all Physical Melee Damage back to the enemy which inflicted it.
    Increase reflect by 1% per refine rate.
    Indestructible (except in upgrade attempts).
    Adds 100% Resistance against ^996600Stone Curse^000000
    Class :^777777 Shield^000000
    Defense :^777777 ?^000000
    Weight :^777777 25^000000
    Applicable Job :^777777 Every Job^000000

     

    #For Helm

    ^FF0000God Item.^000000
    Angelic Helm worn by the Angelic Valkyries.
    Reduce Damage from Demi Human by 10%
    Inflict Damage from Demi Human by 10%
    Str + 5, Vit + 5, Flee + 5
    [^000088 Angelic Valkyrie Scarf Combo.^000000]
    Class :^777777 Headgear^000000
    Defense :^777777 5^000000
    Equipped on :^777777 Upper, Mid, Lower^000000
    Weight :^777777 25^000000
    Applicable Job :^777777 Rebirth 2nd Class or above^000000
     

    #For Scarf

    ^FF0000God Item.^000000
    A scarf used by the Angelic Valkyries during the Valkyrian War.
    Flee + 5, Allstat + 5
    5% chance to inflict Curse, Inflict Damage from Demi Human by 10%
    [^000088+ Angelic Valkyrie Helm^000000]
    Add a chance of auto casting ^880000Coma^000000 effect on DemiHuman monster.
    Dex + 3, Int + 3, Agi + 3
    Slotted Lower Headgear.
    Class :^777777 Headgear^000000
    Defense :^777777 1^000000
    Equipped on :^777777 Lower^000000
    Weight :^777777 10^000000
    Applicable Job :^777777 Every Job^000000

     

    Anyway i got these info from the old server that i played before it's called ZETA RO. So Credits goes to them. Thanks! More power!

  7.  

    Hey check this out!

    // Rate at which exp. is given. (Note 2)
    base_exp_rate: 1500000
    
    // Rate at which job exp. is given. (Note 2)
    job_exp_rate: 1500000
    // The rate the common items are dropped (Items that are in the ETC tab, besides card)
    item_rate_common: 1000000
    item_rate_common_boss: 100
    item_drop_common_min: 1
    item_drop_common_max: 10000
    
    // The rate healing items are dropped (items that restore HP or SP)
    item_rate_heal: 100
    item_rate_heal_boss: 100
    item_drop_heal_min: 1
    item_drop_heal_max: 10000
    
    // The rate at which usable items (in the item tab) other then healing items are dropped.
    item_rate_use: 100
    item_rate_use_boss: 100
    item_drop_use_min: 1
    item_drop_use_max: 10000
    
    // The rate at which equipment is dropped.
    item_rate_equip: 200000
    item_rate_equip_boss: 200000
    item_drop_equip_min: 1
    item_drop_equip_max: 10000
    
    // The rate at which cards are dropped
    item_rate_card: 200000
    item_rate_card_boss: 50000
    item_drop_card_min: 1
    item_drop_card_max: 10000
    
    // The rate adjustment for the MVP items that the MVP gets directly in their inventory
    item_rate_mvp: 100
    item_drop_mvp_min: 1
    item_drop_mvp_max: 10000
    
    // The rate adjustment for card-granted item drops.
    item_rate_adddrop: 100
    item_drop_add_min: 1
    item_drop_add_max: 10000
    
    // Rate adjustment for Treasure Box drops (these override all other modifiers)
    item_rate_treasure: 100
    item_drop_treasure_min: 1
    item_drop_treasure_max: 10000

    Thank you for this. It's exactly what I'm looking for. Im not really  good at numbers. Thanks for understanding.

  8. Hi. First of all im using this https://github.com/rathena/rathena

    So my problem is i set my server to 255 stat max points. When i tried it. Lets say i'll be putting 255 to STR and AGI. Only one will have 255.

    STR:255
    AGI:254

    I dont know. i have 7,613 stat points so i can make 2 stats to 255 then 100 more stat points left to go. What went wrong?


    sorry weird english.


    The original code

     

    // Maximum params/stats for each class. (str, agi, vit, int, dex, and luk)
    // 'max_parameter' for novice, non-trans, non-baby, and non-3rd classes
    // 'max_trans_parameter' for trans classes (non-3rd trans classes)
    // 'max_third_parameter' for 3rd classes (regular/non-trans) except baby 3rd clasess
    // 'max_third_trans_parameter' for 3rd trans classes
    // 'max_baby_parameter' for baby classes except baby 3rd classes
    // 'max_baby_third_parameter' for baby 3rd classes only
    // 'max_extended_parameter' for extended 2nd class (Kagerou/Oboro and Rebellion)
    // For mor specific/advanced option, see 'db/[pre-]re/job_params_db.txt'
    max_parameter: 255
    max_trans_parameter: 255
    max_third_parameter: 255
    max_third_trans_parameter: 255
    max_baby_parameter: 255
    max_baby_third_parameter: 255
    max_extended_parameter: 255

     

    post-25150-0-12056100-1396896995_thumb.jpg

  9. Hi guys. I want to base it to:

    Base Exp: 15000x
    Job Exp: 15000x
    Item Droprate: 100%
    Equip Drop: 20%
    Card Drop: 20%
    MVP Card Drop: 5%
    MVP Equip Drop: 20%

     

     

    Something like that. What value should i set?

     

    default exp.conf

    // Rate at which exp. is given. (Note 2)base_exp_rate: 100// Rate at which job exp. is given. (Note 2)job_exp_rate: 100


    Default drops.conf

    // The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 100item_rate_common_boss: 100item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 100item_rate_heal_boss: 100item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 100item_rate_use_boss: 100item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 100item_rate_equip_boss: 100item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 100item_rate_card_boss: 100item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventoryitem_rate_mvp: 100item_drop_mvp_min: 1item_drop_mvp_max: 10000// The rate adjustment for card-granted item drops.item_rate_adddrop: 100item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000

     

    Help please. Im not good at numbers.

     

×
×
  • Create New...