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Posts posted by Gidz Cross
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Yeah it works. Once again thank you.
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Thank you so much. I will look into that.
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Ugh. No one replies to this so lemme tell you the solution i found.
Very simple: Use Nemo Patcher 2.0 by neo. -
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Thanks guys!
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http://www.emistry.net/board/index.php?threads/server-specific-item-count.45/
How can i use it? It saysHow to use :
[npc:Sample]<itemid>I dont understand it. I already put it to my npc folder. And add the txt file in the scripts_custom.conf. Now what will i do?
BTW credits goes to emistry for this.
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Hi to everyone.
It's been 1 month and 8 days since we started making our own server and i should say that we've achieved a lot. Me and my friends decided to host it up. But we don't have any idea on how it will work online.
I know some several website like:
https://www.trinitynetworks.net/rohostingus.php
and
https://www.phytonhost.biz/cart.php?gid=4
What will happen if we decided to rent their services. How can the players will be able to register on our server? (In offline we have the main.sql and the logs.sql) how can i put it online?
So basically everything is now ready. All we have to do is make it online. Is there a guide to to make it online?I know that we must buy a domain and another domain for forums.
Honestly we really dont have the idea. I dont know about control panel i dont know database. Geez. I really wish that we can put our server online. We tend to invest on this so the hamachi and no-ip is not an option.
Please reply thanks.
Sorry for my bad english. -
It works and thank you for that. But what i need is something different. I'll explain how the srcript we got works. I have these custom items +7 ~ 10 Weapon Refine Deed. So the players need at least +6 Weapon to use my NPC.
For example they want to make their +6 to +7 in 100% success rate. They need to have +7 Weapon Refine Deed. And the NPC will take that and refine his/her Weapon to +7. And they decided to make it +8. So they need to have +8 Weapon Refine Deed.
Something like that. So instead of one item required, they need to have +7, +8, +9 and +10 Weapon Refine Deed.
Donation Item purposes.++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thanks! I already fixed it.
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Can use DB's now. Anyways i cant seem to locate this. Hmmmmmm.
you can disable mobs and npcs from novice.txt
pre-renewal ------ trunk\npc\pre-re\jobs\novice\novice.txt
renewal ----------- trunk\npc\re\jobs\novice\novice.txt
Woah! I'll look into these!
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It worked thanks!
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Hi. We got a NPC that uses Refine Deeds. And i edited it to make it clean. But something is not right so i decided to post it here.
Here's my Weapon Refiner.
//===== eAthena Script ======================================================= //= Donation Refine ( TXT & SQL ) //===== By: ================================================================== //= Credit goes to whoever made this xD //===== Current Version: ===================================================== //= 1.10a //===== Compatible With: ===================================================== //= Any eAthena Version //===== Description: ========================================================= //= Donation Refine Script //============================================================================ prontera,177,134,5 script Weapon Refine Deed 605,{ mes "[Sure Refiner]"; mes "Good day "+strcharinfo(0); mes "Do you want to refine your Weapon?"; next; mes " I need the following:"; mes " ^3355FF +7 Weapon Refine Deed^000000"; mes " ^3355FF +8 Weapon Refine Deed^000000"; mes " ^3355FF +9 Weapon Refine Deed^000000"; mes " ^3355FF +10 Weapon Refine Deed^000000"; mes "For me to refine your item"; next; mes "[Sure Refiner]"; mes "Now, what do you want to refine?"; function Refine; set @itemquantity, 1; // item quantity menu "Refine equipment",REFIN,"Nothing at all",QUIT; REFIN: set @handr$, getequipname(4); menu "[Right Hand] "+@handr$,HANDR, "Cancel",QUIT; HANDR: set @slot, 4; Refine; QUIT: next; mes "[Sure Refiner]"; mes "Okay, see you."; close; LATER: next; mes "[Sure Refiner]"; mes "Thanks, have a nice day."; close; CANCEL: next; mes "[Sure Refiner]"; mes "Okay, come back another time."; close; MAX: next; mes "[Sure Refiner]"; mes "Sorry, but I can't refine this anymore."; close; NOWAY: next; mes "[Sure Refiner]"; mes "Oh my, I can't refine this item!!!"; close; // ---------------Refine Equipment Refine: if (countitem(31992) > 0 && getequiprefinerycnt(@slot) < 7 && getequiprefinerycnt(@slot) > 5 ){ menu "Do it!",-,"Cancel",CANCEL; delitem 31992, @itemquantity; successrefitem(@slot); goto LATER; close; } if (countitem(31993) > 0 && getequiprefinerycnt(@slot) < 8 && getequiprefinerycnt(@slot) > 6 ){ menu "Do it!",-,"Cancel",CANCEL; delitem 31993, @itemquantity; successrefitem(@slot); goto LATER; close; } if (countitem(31994) > 0 && getequiprefinerycnt(@slot) < 9 && getequiprefinerycnt(@slot) > 7 ){ menu "Do it!",-,"Cancel",CANCEL; delitem 31994, @itemquantity; successrefitem(@slot); goto LATER; close; } if (countitem(31995) > 0 && getequiprefinerycnt(@slot) < 10 && getequiprefinerycnt(@slot) > 8 ){ menu "Do it!",-,"Cancel",CANCEL; delitem 31995, @itemquantity; successrefitem(@slot); goto LATER; close; } else{ mes "SORRY~~"; next; mes "You don't have the right requirements for my service"; next; mes "log on to HELLRO website to know more about me"; next; mes "TNX~~"; mes "BYE BYE!!"; close; } }
It works alright. But i think its dirty. There are unused codes like
MAX: next; mes "[Sure Refiner]"; mes "Sorry, but I can't refine this anymore."; close;
It should popup when you have +10 already.
Can you enhance our script? Thanks! -
Thanks! Problem solved!
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Hello. I was able to create @go mall command to warp into turbo_room by following http://rathena.org/wiki/@go
Now, my problem is there are NPC's on that area. How can i clean that map? The purpose of this is to make custom NPC that sells custom items to normal players. Thanks!- 1
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I will try it again. Thanks as always!
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It worked thanks! Now my only problem is to change that map into no mobs + can summon Dead Branch.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
To disable the mobs in that map, look for them in your NPC folder as it is the official training grounds, I think.
Can use DB's now. Anyways i cant seem to locate this. Hmmmmmm.
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I need a script something like this.
prontera,160,183,4 script Dead Branch Room Warper 859,{ mes "[Dead Branch Room Warper]"; mes "Which dead branch room would you like to be warped to?"; next; menu "Room 1",pvp1,"Room 2",pvp2,"Room 3",pvp3,"Room 4",pvp4,"Room 5",pvp5; pvp1: warp "new_1-3",0,0; end; pvp2: warp "new_2-3",0,0; end; pvp3: warp "new_3-3",0,0; end; pvp4: warp "new_4-3",0,0; end; pvp5: warp "new_5-3",0,0; end; }
A simple dead branch room that can use "Dead Branch and Bloody Branch"
The problem on this script was the map was official? It has mobs. And i cant use dead branch and bloody branch. And im requesting for optional fee when entering the room. Thanks!
***Edit
And also I want to see how many people are inside of each room.
Something like
Room 1 [5] = Means 5 people insideRoom 2 [0]
Room 3 [2]
And so on.
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Alright. I'll have a look.
On 4/27/2014 at 8:28 PM, sandbox said:You should get the code of bow, for example in double strafe
Got it working!
Quote2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM
The BOW CODE
to
Quote2418,0,0,80:90:100:110:120,0,0,0,13,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM
To become a violin!
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Thanks sir!!!
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Oh I forgot they were changed since the third jobs, well based on the structure, he can just use 7 as upper for it to be equippable.. Not sure what's his problem.
Yup! This works alright. Using PRE RENEWAL. You have to use 63 if RENEWAL.
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Woooo! im going to look right now!
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Okay it works!!
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One more thing. About the Severe Rainstorm of Minstrel. Itstead of requiring bow. I want to change that to violin.
2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORMthe 0 there is the RequiredWeapons. I dont think thats not it. Anyways help again.
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Yup! I will the the script now. Thanks!
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Working! Thanks!
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Im going to try it again. so 63 is the correct number. One moment.
Well this is my DHELM
5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0xFFFFFFFF,64,2,256,,0,1,364,{},{},{}
My rebellion still cannot wear it. I wonder whats wrong.
But i have a custom wing and i am able to wear it.
32002,Fusion_Wings,Fusion Wings,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1200,{}{}{}
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Wooops edit. I can wear it now by putting 63 instead of 64.
So the only mistake here is the upper code. Hmmmmm. Strange.Can you guys give me a link about upper codes. I have using iDB to know what are the values. And the maximum values are 15 only.
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Hi. Its about mechanic skills that requires a specific accessories. I want to edit those requirements and use my personal/standard accessories that im using for my server.
The standard accessories were
Diabolus Rings, Meigingjard, Brisingamen, Occult Insence, Sacred Incense and Nile Rose.
So instead of requiring the Camouflage Generator for example. It will ask for my standard accesories.
The purpose of this is to make Mechanic more easy to use on the server that im building.
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Check the upper part XD if you want it equippable by all class, make it like the job and upper > 0xFFFFFFFF,32
Oh! So 32 is the corrent number. Im using 15 and 18. I'll try it right now.
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Tried already. Still my rebellion cannot wear the D.Helm.
How to edit monster drops such as...
in General Support
Posted
Hello. How to edit monster drops such as Valkyrie Rangris and Satan Morroc? My purpose is to remove some Diabolus Part and some valkyrie parts. Hmmmmmmmm. Which folder should i go into server side?