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Emistry

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Files posted by Emistry

  1. Free

    GM Rewarder - Shop-based

    Introduction :
    I made this script roughly early of last year( Jan 2015), quite an old script that left unused in my laptop.
    "GM Rewarder" script become much more popular and widely used across the private service, it was first introduced as "Itemizer" script and made by @Latheesan back in eAthena era.
    Many types of Rewarder npc pop up since then. However, some server still having issue with "corruption" due to untraceable records that was removed by NPC if available, or GM often send rewards to their own characters. Beside, most of the Rewarder NPC that exist in forum required more steps/works to create multiple rewards to send to specific players.
    Right after I made this
    , I decided to play around with Rewarder NPC using same type of features, mainly ease in use.So I am here to share this script to everyone.
    Differences :
    NPC that enable GM to setup rewards and sent to players in ease.
    It allow only GM can send multiple rewards to player, only if GM has that items with them.
    Only players able to claim the rewards.
    All transactions will be recorded, even if GM "deleted" the history, it still exist in database.





    * HHooooorayyy, it's my 8000th posts in rAthena


    Notes :
    There are actually got several unique ways to use/improve this NPC. I dont want to spoonfeed to much, so I will just leave this part to your own imagination/creativity.
    However, if you wish to share your idea to use/improve this NPC with the rest of the community, feel free to leave a comment in this topics.
    Who knows, I might implement your idea into this NPC in case I find it suitable with it.

    897 downloads

    Updated

  2. Free

    Custom Kafra Illust

    Original Topics : TW Gamer Forum
     
    Give credits to original author in the forum / like their topics if you like their artworks.
     
     

    1699 downloads

    Submitted

  3. Free

    Race Of The Day

    This Script will provide players extra EXP , Item or Zeny to Players if they killed designed monsters for the day.
    Player will get extra EXP randomly everyday for each race of monster.
    Player might have chances to get some items from the ROTD when they killed the monsters.

    3388 downloads

    Updated

  4. Free

    Flower Counting Game

    This is a Mini Game that required players / participants to count for the Correct Amount of Monster specific by NPC.
    The NPC will show a group of monsters specified by Scripts and will Select a Monster within it.
    All player have to do is .... calculate the Answer and SHOUT IT OUT !!!
    The Game will auto Restart if any Players killed 1 of these Monsters.
    Configuration :
    // Min. GM Level to access GM Panelset .GMLevel,80;// Game Locationset .Map$,"prontera";// Monster ID Listssetarray .MonsterList[0],1084,1085;// Winners Answer Delay ( Not advised for High Value )set .Delay,10;// Spam Prevention ( Not advised for High Value )set .Spam,3;// How many roundsset .MaxRound,2;// Area Coordination <x1>,<y1>,<x2>,<y2>;setarray .Coordinate,153,146,159,153;
    Reward :

    // Rewards ...setarray .Reward$[0], "#CASHPOINTS","100", "Zeny","100000", "7227","10", // "CustomVariable","100000", // "#CustomVariable","100000", "7539","100";
    Reminder :
    Use those Monster that are NOT AGGRESIVE & CANT MOVE
    Otherwise, you server will flooded by Monsters.

    2155 downloads

    Updated

  5. Free

    DotA Runes

    I believe most of you have heard of this or seen this before in DotA ( Defend of the Ancient )
    Well, this script work alike with the Runes System you seen in the DotA.
    It will give players a Buff / Bonus Randomly .
    Video Preview :

    Configuration :
    OnInit: // Runes Duration in Seconds set .duration,60; // Name of Each Runes. setarray .name$[0], "Double Damage", // 2 x ATK Rate "Invisibility", // Cloaking "Regeneration", // HP / SP Regeneration "Self Clone", // Create 2 Clones "Unlimit Haste"; // Improve Movement Speed // npc sprite switching if any. setarray .npc_sprite, 112, 113, 114, 115, 116; // Random Coordinate where NPC will Shown Again setarray .CoordinateX[0],150,155; setarray .CoordinateY[0],175,175;
    Add in more cases if you add extra Buff / Bonus. ( make sure edit the .names$ Array also )
    switch( .runes ){ case 0: // 2x ATK / MATK sc_start SC_INCATKRATE,( .duration * 1000 ),100; sc_start SC_INCMATKRATE,( .duration * 1000 ),100; break; case 1: // Invisible skill "AS_CLOAKING",10,1; sc_start SC_CLOAKING,( .duration * 1000 ),10; break; case 2: // Restore sc_start4 SC_REGENERATION,( .duration * 1000 ),-10,1,0,0; break; case 3: // Clone getmapxy( .@map$,.@x,.@y,0,strcharinfo(0) ); clone .@map$,.@X,.@y,"",getcharid(0),getcharid(0),"",1,.duration; clone .@map$,.@X,.@y,"",getcharid(0),getcharid(0),"",1,.duration; break; case 4: // Haste sc_start SC_SpeedUp1,( .duration * 1000 ),0; break; default: end; }

    1149 downloads

    Updated

  6. Free

    [SQL] Mission Board

    original topic : http://www.eathena.ws/board/index.php?showtopic=242306
    this is actually a quite old topic , anyway i will just borrow the information written by Annieruru ..
    it's one of my favourite script back in eAthena,
    Credit to AnnieRuru and any other contributors from the pass....

    Installation :
    Just a basic simple instruction ...
    download the NPC script and install into your server
    download the [ SQL Table ] and load into youe mysql or phpmyadmin server.

    Basic Configuration :
    // gm level to access panel .gm_level = 90; // max no. of required monster .max_required_monster = 10; // max no. of required item .max_required_item = 10; // max no. of required mission ( un-implement yet ) .max_required_mission = 10; // max no. of available mission .max_mission_available = 50; // max value of integer input .max_integer_value = 30000; // max amount of mission per page .max_page_size = 30; // max mission per npc take by character .max_mission_per_char = 4;
    NPC Duplication :
    // the number behind the NPC name must be NUMBER with range of ( 1 ~ 500 )// the number should stay the same for eternity, if you change it frequently, it might affect your missions for each NPC.// ( to conclude, once you assigned the number, dont change it for the sake of your mission board ... )prontera,151,171,4 duplicate(mission_board) Mission A#1 837prontera,154,174,4 duplicate(mission_board) Mission B#2 837prontera,156,176,4 duplicate(mission_board) Mission C#3 837prontera,159,179,4 duplicate(mission_board) Mission D#4 837
    take note the number behind the NPC is the index of each NPC ....
    once you assigned an index to a NPC, try not to change it in the future, since missions are assigned based on these index number.
    What's New in this Version :
    each npc probably can have more than 40 missions.
    each NPC can have their own quests....or a quest that can share among any other NPCs.
    1 NPC can have many individual quests.
    All / Certain NPCs share the same quests.
    Only certains classes ( include inherited classes ) may do the quests. However, base classes are alway able to pick the quests.

    All the Quests will not be removed upon server restart / @reloadscript, which mean you dont have to re-setup all the quests everytime server restarted / reloaded.
    ** You may edit the required monsters for each mission, but will end up remove all the killing progress of each players who have taken the missions.
    Future TODO List :
    support party-assist , guild-assist to completing the quests .
    pre-requisite mission or so-called chain missions.
    custom variable as rewards.
    etc

    ( you may tell me if you have any ideas to improve this script )
    Screenshots :
    http://imgur.com/9zPLLab,LeCTXWI,iAMODwY,uM0G9b7,PtfRQU9,CzIDSja,LWeafsQ,WLcDMaW,Dx3y3fw,7UukU0t#0


    just a scratching script and havent spent really much time to debug every single lines ...overall it still work fine ...( still on holiday mood + school started again )
    the structure of the scripts might look messy and hard to read .. >.< ... didnt really plan well on the structure of the scripts. ( Emistry suck on planning )
    There are some bugs i guess ... but i not really so sure is it come from this script or will it really bring big effect to the servers..
    when playing with this script .... i think my char will failed to connect to server everytime I relog , does any of you facing this problem when using this script ??
    AnnieRuru and other member who good at scripts, time for lecturers ...

    2058 downloads

    Updated

  7. Free

    Coin Exchanger

    A NPC that enable players to change Zeny & Coins easily...
    Available Exchange Options :
    Zeny to CoinsCoins to Zeny
    Configurations :
    // server max zeny.max_zeny = 1000000000;// coin list + name + valuesetarray .coin_name$,"Silver","Gold","Mithril";setarray .coin_id,675,671,674;setarray .value,10000,1000000,100000000;
    Credits : @AnnieRuru

    2258 downloads

    Updated

  8. Free

    RentItem2

    A Script command that extent the usage of

    rentitem
    it work just like item2 command..but with rental period.

    *rentitem2 <item id>,<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>; *rentitem2 "<item name>",<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>;
    original post link :
    http://www.eathena.w...1

    395 downloads

    Updated

  9. Free

    Multi Currency Shop

    This is a Shop that Allow Players to buy Items using Different type of Currency.
    The Currency used can be Items , Zeny , Cash , CustomVariable.
    Topic Detail :
    http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__120#entry92489

    4881 downloads

    Updated

  10. Free

    E-Inquiry

    This is a NPC that enable Players to Write a Message and send to GM Team.
    GM Team are allow to reply to the Messages written by Players.
    There will be notification upon login if there is any New Messages.
    Make sure you have loaded this SQL Table before the NPC is used in your Server.

    CREATE TABLE IF NOT EXISTS `E-Inquiry` ( `ID` bigint(20) unsigned NOT NULL auto_increment, `Sender_ID` int(11) unsigned NOT NULL default '0', `Sender_Name` varchar(30) NOT NULL default '', `Title` text, `Message` text, `Status` tinyint(2) NOT NULL default '0', `Inquiry_Time` datetime NOT NULL default '0000-00-00 00:00:00', `Reply` text, `Reply_Time` datetime NOT NULL default '0000-00-00 00:00:00', `Reply_Name` varchar(30) NOT NULL default '', PRIMARY KEY (`ID`) ) ENGINE=MyISAM;
    Topic Detail :
    http://rathena.org/b..._140#entry99947

    1092 downloads

    Updated

  11. Free

    Farm Zone

    This is a script that Allow Player to Farm / Hunt items from monsters in shortest Time.
    All item that gain inside the Farm Zon are limited by Scripts. Normal Monster / MVP inside the Farm Zone will not drop any Items.
    Currently the Monster summon are random based on Bloody Branch / Dead Branch
    Configuration :

    // Maximum Player can join per X Minutes. set .MaxPlayers,5; // Adding X Minutes of Delay before can go in again. set .DelayMin,15; // Maximum Hunt Limit per round inside the Zone. set .MaxItemLimit,200; // Map that will be used in thos Zone. set .Map$,"guild_vs5"; // Clear Map Every X Minutes. set .RoomCleanMin,15;
    Item Drops List :

    // Normal Monster in Zone Drops Lists if( getarg(0) == 0 ) setarray .ItemList[0],13989,14232,13517,7139,12033,12016,14534; // Normal Boss in Zone Drops Lists if( getarg(0) == 1 ) setarray .ItemList[0],14536,12912,12267,12266,14601,13830,13831,13832,13833;
    Monster Spawn List :

    monster .Map$,0,0,"[ Farm Zone ] Resident",-1,80,strnpcinfo(0)+"::OnNormalKill"; monster .Map$,0,0,"[ Farm Zone ] Guardian",-3,5,strnpcinfo(0)+"::OnBossKill";
    Reward Setting :

    RandomizeItem( <Mode>,<Amount> );
    Mode : 0 = Boss / 1 = Normal Monster

    1273 downloads

    Submitted

  12. Free

    Chain Quest

    This Script allow users to setup a Chained Quest in a simplest way.
    The NPC will reward the player 1 item that specified in the script for every part of the Quests he/she finished.
    Limit Of Quest Required Items can add to max of 60+ .
    Configuration :

    Case <Number>: ChainedQuest( <RewardID>,<Amount>, <Zeny>, <RequiredItem>,<Amount>,......,<RequiredItem>,<Amount> );
    Case <X> where X refer to part of the Quest.

    1932 downloads

    Submitted

  13. Free

    Normal + VIP Storage

    Enable Account with GM Level 20 and above ( default ) to have extra slot for Storage.
    the GM Level are configurable in the diff..
    Original Post Link
    http://www.eathena.w...dpost&p=1496268
    made by AnnieRuru at eAthena

    566 downloads

    Updated

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