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budek

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Posts posted by budek

  1. Hello Everyone.

    I'm not sure if this is the right place to seek help for my concern or it should be in client side support. Anyway, the below are my concern

    1. After using ANY Elemental Scrolls include including Cursed Water, the message prompt is "Weapon is temporarily enchanted with Holy property" and the icons on the right side are all the same "Enchant weapon with element".

    Item ID# 12115 (Elemental_Water) Item ID# 12116 (Elemental_Earth) Item ID# 12117 (Elemental_Wind) Item ID# 12114 (Elemental_Fire)

    2. Where can i change or correct this? Sample if i used Elemental Fire scroll, it should be sayaing "Weapon is temporary enchanted with Fire Property"

    3. How can I correct the status icon? there's no indication in the status what element is active or was used.

    image.thumb.png.04a862baeed8fb01446029d0c8cb0314.png

     

    For more info, here are the scripts in item_db_usualble.yml for Elemental Scrolls.
     

      - Id: 12114
        AegisName: Elemental_Fire
        Name: Elemental Converter
        Type: Delayconsume
        Buy: 2
        Weight: 10
        Flags:
          BuyingStore: true
        Script: |
          itemskill "ITEM_ENCHANTARMS",4;
      - Id: 12115
        AegisName: Elemental_Water
        Name: Elemental Converter
        Type: Delayconsume
        Buy: 2
        Weight: 10
        Flags:
          BuyingStore: true
        Script: |
          itemskill "ITEM_ENCHANTARMS",2;
      - Id: 12116
        AegisName: Elemental_Earth
        Name: Elemental Converter
        Type: Delayconsume
        Buy: 2
        Weight: 10
        Flags:
          BuyingStore: true
        Script: |
          itemskill "ITEM_ENCHANTARMS",3;
      - Id: 12117
        AegisName: Elemental_Wind
        Name: Elemental Converter
        Type: Delayconsume
        Buy: 2
        Weight: 10
        Flags:
          BuyingStore: true
        Script: |
          itemskill "ITEM_ENCHANTARMS",5;

     

     

     

  2. 12 hours ago, cook1e said:
    
      - Id: 368
        Name: PA_SACRIFICE
        Description: Martyr's Reckoning
        MaxLevel: 5
        Type: Weapon
        TargetType: Self
        DamageFlags:
          NoDamage: true
          IgnoreAtkCard: true
          IgnoreDefense: true
          IgnoreFlee: true
        Flags:
          IgnoreAutoGuard: true
          IgnoreCicada: true
        Hit: Single
        HitCount: 1
        CastCancel: true
        CopyFlags:
          Skill:
            Plagiarism: true
            Reproduce: true
        Requires:
          SpCost: 100

    this?

    Thanks Mate. I'll try this and give update.

    UPDATE: 
    This resolved my concern.

  3. Hello Guys,

    It's been a week trying to search on how I will be able to allow Stalker to copy the Sacrifice skill of the Paladin but can't find any article that may help me to do it.

    I've found several topics regarding on this but all is pointing me to change the config from the ff.. But these options are not available in my server. 

     

    skill.conf

    // Can Rogues plagiarize advanced job skills           
    // 0 = no restriction
    // 1 = only stalker may plagiarize advanced skills       
    // 2 = advanced skills cannot be plagiarized by anyone  
    // Official servers setting: 2
    copyskill_restrict: 2

     

    db/skill_copyable_db.txt

     

  4. 29 minutes ago, Zack- said:

    i think you are not using latest rathena version ok lets open your mysql/phpmyadmin and go to item_db's table and click the structure and drop the name_japanese

    image.thumb.png.247ba9e8f7b908d0a541c630faad1400.png

    Hi @Zack-,

    I checked my itemdb's i don't have column for name_japanese. 

  5. On 7/8/2021 at 2:55 PM, chadness said:

    hello every one i have a question every time i login the the local host fluxcp it has no error but everytime i click "my account this image appears , i already import item_db_re but still the error appears

    "Message: SQLSTATE[42S02]: Base table or view not found: 1146 Table 'roasia.item_db_re' doesn't exis"  can somebody help me thanks in advance

    itemdbre.PNG

     

    Hi Brader!,

    Were you able to fix this error? I'm having this error on my pre-renewal server.

  6. Just sharing my max guild capacity by 20

     

    /src/common/mmo.h :

     

    From 

    #define MAX_GUILD 16+10*6 

     

    to

    #define MAX_GUILD 10+10*1 // increased max guild members +6 per 1 extension levels [Lupus]

     

    and

    /src/char/int_guild.c :

     

    From

     g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6;

    to

     g->max_member = 10 + guild_checkskill(g, GD_EXTENSION) * 1;

     

    image.png.6f56b5c0ad00bb3962cc298881ad6087.png

  7. 5 minutes ago, JackTheGorrion said:

    I'm going to give you a folder with old school sprites, check if it has custom weapons

    Oh men! Thank you so much! 

    I was just asking for a piece of bread but I'm going to receive a cake LOL.

  8.  

    On 6/14/2021 at 8:30 PM, JackTheGorrion said:

    Hi @JackTheGorrion,

     

    Yes! that one. Do you have a sprite and textures for this wing?

     

    On 6/14/2021 at 8:49 PM, JackTheGorrion said:

    yes sir. try to make a new image of collection and items sir

    PD: Your need orther sprite old i have manys hahaha

    Red Dragon Wings.rar 53.31 kB · 0 downloads

    Thank you so much!

     

    Actually I'm looking also for custom weapon sprites. Do you have a list? ?

  9. On 5/3/2012 at 10:36 PM, Ai4rei said:

    RO Patcher Lite

    rsu-cover.png

    About
    Replacement for Gravity's RO patcher. Works faster and doesn't consume your entire memory for just seeing it crashing, aside from this, it works almost exactly as the official patcher does, so that it shouldn't break, unless Gravity changes something vital to their patcher. It works on every 32-bit and 64-bit Microsoft* Windows* platform and is free of any cost.

    Known Issues
    None.

    Download & Website
    http://ai4rei.net/p/rsu

    License

    88x31by-nc-nd.png

    This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 International License.

    @Ai4rei,

     

    Can you help me here? I'm having this error when i'm  trying to patch using the rsu-kro-rag-lite.exe

    image.png.41462aa3801e0f48f6f2d1a116221922.png

    EDIT:

    Error resolved by moving the data (patcher) to a  different directory.

  10. Help, how to disable @warp @go delay when being hit by monster
    @warp @go delay is working when being hit by player and monster
    i just want to remove the delay when being hit by the monster.
    Please see my src.



    atcommand.c

    /*==========================================
    * @go [city_number or city_name] - Updated by Harbin
    *------------------------------------------*/
    if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) {
    clif_displaymessage(fd,"System Admin: @go cannot be issued since you were into battle recently");
    return -1;
    }
    /*==========================================
    * @rura, @warp, @mapmove
    *------------------------------------------*/
    
    if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) {
    clif_displaymessage(fd,"System Admin: @warp cannot be issued since you were into battle recently");
    return -1;
    }

    pc.c

    /*==========================================
    * Invoked when a player has received damage
    *------------------------------------------*/
    
    void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int hp, unsigned int sp)
    {
    if (sp) clif_updatestatus(sd,SP_SP);
    if (hp) clif_updatestatus(sd,SP_HP);
    else return;
    
    if( !src || src == &sd->bl )
    return;
    
    if( pc_issit(sd) ) {
    pc_setstand(sd);
    skill_sit(sd,0);
    }
    
    if( sd->progressbar.npc_id )
    clif_progressbar_abort(sd);
    
    if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support )
    pet_target_check(sd,src,1);
    
    if( sd->status.ele_id > 0 )
    elemental_set_target(sd,src);
    
    //sd->canlog_tick = gettick();
    
    if( src->type == BL_PC ) {
    ((TBL_PC*)src)->canlog_tick = gettick();
    sd->canlog_tick = gettick();
    }
    
    
    }

    source: https://rathena.org/board/topic/61836-warp-go-damage-delay/

  11. here is my atcommand.c

     

    /*==========================================

     * @rura, @warp, @mapmove

     *------------------------------------------*/

    ACMD_FUNC(mapmove)

    {

    char map_name[MAP_NAME_LENGTH_EXT];

    unsigned short mapindex;

    short x = 0, y = 0;

    int16 m = -1;

     

    nullpo_retr(-1, sd);

     

     

     

    memset(map_name, '\0', sizeof(map_name));

     

    if (!message || !*message ||

    (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 &&

    sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) {

    clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).

    return -1;

    }

     

    mapindex = mapindex_name2id(map_name);

    if (mapindex)

    m = map_mapindex2mapid(mapindex);

     

    if (!mapindex) { // m < 0 means on different server! [Kevin]

    clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.

     

    if (battle_config.warp_suggestions_enabled)

    warp_get_suggestions(sd, map_name);

     

    return -1;

    }

     

    if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))

    { //This is to prevent the pc_setpos call from printing an error.

    clif_displaymessage(fd, msg_txt(sd,2));

    if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))

    x = y = 0; //Invalid cell, use random spot.

    }

    if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {

    clif_displaymessage(fd, msg_txt(sd,247));

    return -1;

    }

    if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {

    clif_displaymessage(fd, msg_txt(sd,248));

    return -1;

    }

    if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) {

    clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.

    return -1;

    }

     

    clif_displaymessage(fd, msg_txt(sd,0)); // Warped.

    return 0;

    }

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