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budek

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Everything posted by budek

  1. Hello Everyone. I'm not sure if this is the right place to seek help for my concern or it should be in client side support. Anyway, the below are my concern 1. After using ANY Elemental Scrolls include including Cursed Water, the message prompt is "Weapon is temporarily enchanted with Holy property" and the icons on the right side are all the same "Enchant weapon with element". Item ID# 12115 (Elemental_Water) Item ID# 12116 (Elemental_Earth) Item ID# 12117 (Elemental_Wind) Item ID# 12114 (Elemental_Fire) 2. Where can i change or correct this? Sample if i used Elemental Fire scroll, it should be sayaing "Weapon is temporary enchanted with Fire Property" 3. How can I correct the status icon? there's no indication in the status what element is active or was used. For more info, here are the scripts in item_db_usualble.yml for Elemental Scrolls. - Id: 12114 AegisName: Elemental_Fire Name: Elemental Converter Type: Delayconsume Buy: 2 Weight: 10 Flags: BuyingStore: true Script: | itemskill "ITEM_ENCHANTARMS",4; - Id: 12115 AegisName: Elemental_Water Name: Elemental Converter Type: Delayconsume Buy: 2 Weight: 10 Flags: BuyingStore: true Script: | itemskill "ITEM_ENCHANTARMS",2; - Id: 12116 AegisName: Elemental_Earth Name: Elemental Converter Type: Delayconsume Buy: 2 Weight: 10 Flags: BuyingStore: true Script: | itemskill "ITEM_ENCHANTARMS",3; - Id: 12117 AegisName: Elemental_Wind Name: Elemental Converter Type: Delayconsume Buy: 2 Weight: 10 Flags: BuyingStore: true Script: | itemskill "ITEM_ENCHANTARMS",5;
  2. Thanks Mate. I'll try this and give update. UPDATE: This resolved my concern.
  3. Hello Guys, It's been a week trying to search on how I will be able to allow Stalker to copy the Sacrifice skill of the Paladin but can't find any article that may help me to do it. I've found several topics regarding on this but all is pointing me to change the config from the ff.. But these options are not available in my server. skill.conf // Can Rogues plagiarize advanced job skills // 0 = no restriction// 1 = only stalker may plagiarize advanced skills // 2 = advanced skills cannot be plagiarized by anyone // Official servers setting: 2copyskill_restrict: 2 db/skill_copyable_db.txt
  4. Hi @chadness, How's the script? Is it complete with no bug?
  5. Hi @Zack-, i checked itemdb's on the given link. each itemdb's don't have "name_japanese" column. see sample screenshot.
  6. Hi @Zack-, I checked my itemdb's i don't have column for name_japanese.
  7. i'm using apache and mariadb on centos 7
  8. Hi @Zack-, I'm now getting this error.
  9. Hi Brader!, Were you able to fix this error? I'm having this error on my pre-renewal server.
  10. Just sharing my max guild capacity by 20 /src/common/mmo.h : From #define MAX_GUILD 16+10*6 to #define MAX_GUILD 10+10*1 // increased max guild members +6 per 1 extension levels [Lupus] and /src/char/int_guild.c : From g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; to g->max_member = 10 + guild_checkskill(g, GD_EXTENSION) * 1;
  11. Received and downloaded! Big thanks! ?
  12. Oh men! Thank you so much! I was just asking for a piece of bread but I'm going to receive a cake LOL.
  13. Hi @JackTheGorrion, Yes! that one. Do you have a sprite and textures for this wing? Thank you so much! Actually I'm looking also for custom weapon sprites. Do you have a list? ?
  14. Hello Guys, I've been searching for most vivid color of this wing but no luck. Appreciated if you can provide one.
  15. @Ai4rei, Can you help me here? I'm having this error when i'm trying to patch using the rsu-kro-rag-lite.exe EDIT: Error resolved by moving the data (patcher) to a different directory.
  16. Help, how to disable @warp @go delay when being hit by monster @warp @go delay is working when being hit by player and monster i just want to remove the delay when being hit by the monster. Please see my src. atcommand.c /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) { clif_displaymessage(fd,"System Admin: @go cannot be issued since you were into battle recently"); return -1; } /*========================================== * @rura, @warp, @mapmove *------------------------------------------*/ if( !pc_get_group_level(sd) && DIFF_TICK(gettick(),sd->canlog_tick) < 5000 ) { clif_displaymessage(fd,"System Admin: @warp cannot be issued since you were into battle recently"); return -1; } pc.c /*========================================== * Invoked when a player has received damage *------------------------------------------*/ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int hp, unsigned int sp) { if (sp) clif_updatestatus(sd,SP_SP); if (hp) clif_updatestatus(sd,SP_HP); else return; if( !src || src == &sd->bl ) return; if( pc_issit(sd) ) { pc_setstand(sd); skill_sit(sd,0); } if( sd->progressbar.npc_id ) clif_progressbar_abort(sd); if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support ) pet_target_check(sd,src,1); if( sd->status.ele_id > 0 ) elemental_set_target(sd,src); //sd->canlog_tick = gettick(); if( src->type == BL_PC ) { ((TBL_PC*)src)->canlog_tick = gettick(); sd->canlog_tick = gettick(); } } source: https://rathena.org/board/topic/61836-warp-go-damage-delay/
  17. here is my atcommand.c /*========================================== * @rura, @warp, @mapmove *------------------------------------------*/ ACMD_FUNC(mapmove) { char map_name[MAP_NAME_LENGTH_EXT]; unsigned short mapindex; short x = 0, y = 0; int16 m = -1; nullpo_retr(-1, sd); memset(map_name, '\0', sizeof(map_name)); if (!message || !*message || (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 && sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) { clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>). return -1; } mapindex = mapindex_name2id(map_name); if (mapindex) m = map_mapindex2mapid(mapindex); if (!mapindex) { // m < 0 means on different server! [Kevin] clif_displaymessage(fd, msg_txt(sd,1)); // Map not found. if (battle_config.warp_suggestions_enabled) warp_get_suggestions(sd, map_name); return -1; } if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc_setpos call from printing an error. clif_displaymessage(fd, msg_txt(sd,2)); if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(sd,247)); return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif_displaymessage(fd, msg_txt(sd,248)); return -1; } if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif_displaymessage(fd, msg_txt(sd,1)); // Map not found. return -1; } clif_displaymessage(fd, msg_txt(sd,0)); // Warped. return 0; }
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