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Posts posted by Reborn
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can anyone make me a custom item script for a heal skill?
for example:
if I heal a player it will heal the other players that was within a 3x3 area.
can anyone know how to do this?
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thanks for the link I was able now to get the item that i want to buy to my cash shop.. thanks alot. after 4 months. you are the only one gave me an answer. thanks thanks so much
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its not working.
[Error]: npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in file 'npc/sample.txt', line '1'. Skipping line...* w1=prontera,150,150,5* w2=cashshop* w3=836,536:20* w4=i tried this one, there's a tab but still error.prontera,150,150,5 cashshop 836,536:20;i tried to put npc name but there's a warning[Warning]: Player 150000 sent incorrect cash shop buy packet (len 14:10)!is there something that needs to be done in the src? its been a month since I tried to a cash shop but I cant create one because of the same error..
Please help me out with this.
***B U M P***
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can anyone help me with the cashshop that i was trying to make?
script:
prontera,150,150,5 cashshop npc 836,536:20
when i am making a cashshop npc, i cant buy the item instead i am receiving this kind of warning to the server
[Warning]: Player 150000 sent incorrect cash shop buy packet (len 14:10)!
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bump ***
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bump ***
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Can anyone fix this script for me? I tried to create my own SQL script but its really hard. Here what I want to this script to happen to my RO.Once the GM click the NPC it will ask to enter the 'char_id' that's under the 'quest' SQL system, then after entering the 'char_id' that was in the 'quest' SQL system it will gonna give them the information of the player. And if the GM entered a wrong 'char_id' under the 'quest' SQL system, NPC will give the error message.
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Could be done better with menus instead...
prontera,100,100,1 script test_npc 100,{ donpcevent("test_npc::OnBuildList"); .@len = getarraysize(.gm_list$); mes "[ test_npc ]"; if( !.@len ) { mes "Sorry no gms are online right now."; close; } mes "Input the gms charid to view information."; for(.@a = 0; .@a < .@len; .@a++ ) mes ""+.gm_list$[.@a]; next; input(.@input); mes "[ test_npc ]"; for(.@a = 0; .@a < .@len; .@a++ ) if( .gm_list[.@a] == .@input ) mes .gm_info$; if( .@a == .@len ) mes "I couldn't find that ID Sorry..."; close; OnBuildList: deletearray .gm_list$; deletearray .gm_list; deletearray .gm_info$ addrid(0); if( getgmlevel() >= 60 ) { .gm_list$[getarraysize(.gm_list$)] = strcharinfo(0)+" - "+getcharid(0); .gm_list[getarraysize(.gm_list)] = getcharid(0); .gm_info$[getarraysize(.gm_info$)] = "Class: "+ Class +", Base Level: "+ BaseLevel +", Job Level: "+ JobLevel +"."; } end; }
the script that you provided to me is quite near with what I want for the script. Like what my post is. all the GM on the message should appear automatically under the menu window.
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Can anyone has an idea for making a script for this?
for the correct char_id entered in the *input:
NPC ==> Message that contains all the GM ==> next ==> input (char_id) ==> message box that contains the information for the selected GM's char_id ==> close...
for the incorrect char_id entered in the *input:
NPC ==> Message that contains all the GM ==> next ==> input (char_id) ==> message box saying that this ID is invalid ==> close...
Is there anyone that can create this NPC for. even the sample NPC is simple as long as all the details above included to that NPC I can modify it.. I am hoping that someone understand the detail above..
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thanks for the help Luciar but this is not the one that I am looking for. This Online players should appear in the menu options. cause after the NEXT button a menu will appear automatically and it should contain all the online players.
I am doing this for almost a week but I really cant make it. Please help me with this.
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Hi guys,
Can anyone create or help me with this script?
I want a script that on the message box, I want to create a menu options that will automatically appear on it.
a menu that will automatically read the names on the message box. the one that dont need some modification.
i hope someone got the idea that i have and apply this into a script. I hope someone could help me with this...
thanks for future help guys.
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no i did not make any changes. actually i tried to re install the database and the RO files and when i tried to create the cashpoint npc the problem/error is still there. please help me out with this. im dealing with this problem for almost 3 months try to solve this with my own and get some help with others but still no progress...
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when i am creating a custom mob it always shows a poring sprite. i followed the instruction in the article of guidelines in creating a monb in RO but it shows poring sprite always. can anyone help me with out with this?
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rathena is my emulator
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i already did that and i can summon the monster but the problem is in every time i summoned my custom mob it always appear as poring. the name and other info is in my custom only the sprite.
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still not working sir.. theres a warning at my console says
Player 150000 sent incorrect cash shop buy packet (len 14:10)!
this is the error/warning ive got when i make a cashshop. please help me with this...
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when i tried to make a custom mob instead of appearing my custom mob ingame it always appear as a poring. i followed the guide on how to make a custom mob but it always ended up like this. always poring is the sprite appearing ingame. can anyone help me with this please...
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If im using a cashshop script the player cant buy the item...
please help me with this thanks
heres my script:
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I dont know where to put this.. How can i make my RO
client in English version. All the skill and explanations to
my server is in a Korea Version I guess. But how to make it
into an English Version. All the explanations, Skills Name,
and even the chat tab. Please help me with this....
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I dont know where to put this.. How can i make my RO client in English version. All the skill and explanations to my server is in a Korea Version I guess. But how to make it into an English Version. All the explanations, Skills Name, and even the chat tab. Please help me with this....
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i already found the answer about multiple shops in one npc. however i have another problem here when got multiple shop in one npc i cant buy the item instead i got a gravity error..
heres my script. hope someone can help me
-cashshop premium01 -1,501:1000,502:1000,503:1000; -cashshop premium02 -1,504:1000,505:1000,506:1000; prontera,150,150,6 script Premium 123,{ mes "[Premium Point Redemption]"; mes "Please select a category"; next; menu "Items",L_01,"Cards",L_02; next; L_01: callshop "premium01",0; npcshopattach "premium01"; end; L_02: callshop "premium02",0; npcshopattach "premium02"; end; }
im sorry if i just post my script her. i cant download the file using my phone. i hope someone can help me ..hello?
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hello Najara, i tried thevsteps ib the link that you provided me but still i always receive a gravity error.
what do i need to do. pls help me
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do i need to compile the lua file to lub or no?
reward NPC
in Script Requests
Posted
can anyone help me with this one?
here are the details.
- a party will be warped to a certain map and theres an MVP that they need to kill.
- once the MVP was killed a party leader will get a special item (only a party leader will get this).
- once the MVP was killed the Reward NPC will appear at the middle part of the map that contain an items that the party members and leader can get.
- before they get the item here what will happen first.
= the party leader will have 2 options once he/she clicked the Reward NPC
1st option: Put item to Loot ( in which all the party member can get this certain item depends on the higher percentage. only the higher percentage can get the item.)
2nd option: Give this Loot (in which the party leader can either have a choice to give this specific item to a certain party member or to the leader itself so that he/she can have it automatically.)
- they only have 2 minutes to distribute the items or get it because whether the leader is done distributing the items or not only those finished distributed item will be distributed to a player that has a higher percentage.
- after 2 minutes they will be warped back to the main town.
please help me with this script.