Hi guys?
Can anyone kindly help me with this script?
- script Pokemon Room -1,{
OnPC:
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3178,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3179,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3180,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3181,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3182,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3183,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3184,1,"pokemonkill::OnMobKilled";
areamonster "pvp_n_1-5",0,0,0,0,"Pokemon",3185,1,"pokemonkill::OnMobKilled";
}
- script pokemonkill -1,{
OnMobKilled:
dispbottom "Ash Catchem : How dare you kill a Pokemon!!";
warp "invek",146,161;
end;
}
// -- Mapflags
poring_w01 mapflag nowarp
poring_w01 mapflag nowarpto
poring_w01 mapflag noteleport
poring_w01 mapflag nosave
poring_w01 mapflag nomemo
poring_w01 mapflag nobranch
poring_w01 mapflag noloot
poring_w01 mapflag noskill
poring_w01 mapflag nopenalty
I want it to be like, they are only allowed to catch a Pokemon.
If they kill it, they will be sent back to town.
And if possible, was hoping to have like an NPC that would require a Pokeball (30820) for them to be able to enter the Pokemon Room.
Thanks in advanced!