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Kido

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Everything posted by Kido

  1. maybe a misconfig? what do you have in this line? /home/fairytai/public_html/addons/vote_for_credits/modules/vote/index.php on line 7
  2. i can't on my sever folder, but on my original ro (the clean RO folder when i first downloaded) i can so, i ended updating first in my clean rod folder then make a copy and put mys erver there, try too o:
  3. Thank youuuuu it worked now everything is inside and also adjustable :3333!!!!!! thanks again Najara o:!
  4. huh nothing happened o: this theme is about to kill me x_x huh i guess i will uninstall it a reinstall everything, i think i have a mess there x_x
  5. that's on the css ? i don't see it o:
  6. nope he just said "selfcode it", it was halfcoded and had a lot of broken links but as i said i managed to make it work a bit hmm i don't know css but, if i remember correctly, somewhere was an option to display how many items per page right? for the item view i was thinking to install the support ticket addon but i think it will get out of the screen.. ): anyways, i will continue in a few hours more, i haven't sleep good in this pasts days z_z thanks you 3 for the help (Doch, Brynner & Akkaring)
  7. Hello o:! may i ask for a script that announces you via disbottom when you kill someoe during woe hours? i already got this one that says who killed you http://rathena.org/board/topic/54142-see-who-kills-you-in-woe/ - script woeded -1,{ OnPCKillEvent: if( getmapflag( strcharinfo(3),mf_gvg_castle ) ){ if(AttachRID(killedrid)) DispBottom("You were killed by " + RID2Name(killerrid) + "."); } end; } also i want one that will tell you via disbottom who you killed o: i know it has something to do with rids but i just don't get them ): to not open a second post and if may i ask, a woe ladder with how many players you killed and how many times you got kill during woe only , i just found ladders for mvp tester rooms but i want it for live woe thank you so much in advance !
  8. oh that explains a lot o:!!! hmmm now that i remember i had to change the bg image for one i wanted hmmm coming to think, that's why it will never expand D:! hmm wondering how to manage that now, i guess from css (?) thanks again for the support :DD! maybe just a larger background
  9. there, jsut change the ids as you wish, it should work, account based novice,52,46,5 script Tairyu WP 123,{ mes "Hola, bienvenida o bienvenido a Tairyu Ro."; mes "Yo te dare un pack de bienvenida segun el Stat que gustes, selecciona el mas indicado para el Job que seras."; mes "Disfruta del servidor, vota por nosotros cada 12 horas e invita amigos diviertete mucho!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Selecciona un Job:"; next; switch(select("VIT:INT:DEX:LUK:STR:AGI:Super Novice:Taekwon:Ninja:Gunslinger")) { case 1: getitem 13945,1; //VIT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 2: getitem 13946,1; //INT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 3: getitem 13948,1; //DEX getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 4: getitem 13947,1; //LUK getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 5: getitem 13949,1; //STR getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 6: getitem 13950,1; //AGI getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 7: getitem 27171,1; //SN getitem 27172,1; //SN getitem 27029,1; //SN getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 8: getitem 5122,1; //helm getitem 1564,1; //weapon getitem 1602,1; //weapon getitem 2104,1; //shield getitem 2536,1; //manteau getitem 2406,1; //shoes getitem 13949,1; //STR getitem 20100,1; //Item for Taekwon getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 9: getitem 2285,1; //helm getitem 2353,1; //shield getitem 13011,1; //weapon getitem 13302,1; //weapon getitem 2120,1; //shield getitem 2517,1; //manteau getitem 2418,1; //shoes getitem 2627,1; //acces getitem 13946,1; //INT getitem 20100,1; //Item for Ninja getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 10: getitem 2353,1; //Armor getitem 2406,1; //Shoes getitem 2536,1; //Manteau getitem 2728,1; //Accessory 1 getitem 2783,1; //Accessory 2 getitem 13948,1; //DEX getitem 20100,1; //Item for Gunslinger getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; } set #Freebie, 1; close; } OnInit: waitingroom "Welcome Packs",0; end; } i want yo to learn so you wont depend in others D:! i actually do xD but not for the simpliest tasks o; also remember to change maps D:!
  10. Caterpie for the win!
  11. by a person D: i bought it as a premade, it was all messed up, most of the links were broken, img not found etc but i managed to repair it, it took me the whole night, i didn't sleep until some hours ago lol well thanks i will try to take a deep look to every single files i will start on the css
  12. i wouldn't mind posting the line code, but there are a lot of files, whichs ones might be if i may ask? thanks for the help o:!
  13. huh weird i haven't touch that file o: hmm gonna see anyays o: edit: did not work ):
  14. hmm where could it be? inside main or header ? i also llok for it but i didn't find it it should be expand automaticlly D:!
  15. Hello, i was editing my website, i use fluxcp as website, everythign was going good but early i noticed that some tables of the fluxcp are out of the babkgrounded color, just like this: until now i always thinked that fluxcp auto-expands the bg colors for tables, but somehow is not working now ): thanks again in advance, regards o:!
  16. the script i gave yes, it is bound, the one that patskie said is not o:
  17. someday? !!!!!!!!!! can't wait for it! again, amazing map orlox, as always o:!
  18. cool xD report errors if any ok (:
  19. This is true, but players shouldn't be forced to turn off all pick messages just because one item is spamming their message log. You're very welcome! you are right o:! better not turn that off for security o:!
  20. dunno lo, may i ask, you have already fluxcp working right? if it is working, may i ask what files you have inside themes/yourcurrenttheme/img/ ? a pic would be more easy to see o:!
  21. yup np, you can look at my freebie npc (i didn't made it, credfits to the author lol) so you can take it as base don't copy it because i have custom ids there so, you better just take a look at it (: novice,52,46,5 script Tairyu WP 123,{ query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`= '" + getcharid(3) + "'", .@lip$); mes "Hola, bienvenida o bienvenido a Tairyu Ro."; mes "Yo te dare un pack de bienvenida segun el Stat que gustes, selecciona el mas indicado para el Job que seras."; mes "Disfruta del servidor, vota por nosotros cada 12 horas e invita amigos diviertete mucho!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Selecciona un Job:"; next; switch(select("VIT:INT:DEX:LUK:STR:AGI:Super Novice:Taekwon:Ninja:Gunslinger")) { case 1: getitem 13945,1; //VIT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 2: getitem 13946,1; //INT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 3: getitem 13948,1; //DEX getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 4: getitem 13947,1; //LUK getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 5: getitem 13949,1; //STR getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 6: getitem 13950,1; //AGI getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 7: getitem 27171,1; //SN getitem 27172,1; //SN getitem 27029,1; //SN getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 8: getitem 5122,1; //helm getitem 1564,1; //weapon getitem 1602,1; //weapon getitem 2104,1; //shield getitem 2536,1; //manteau getitem 2406,1; //shoes getitem 13949,1; //STR getitem 20100,1; //Item for Taekwon getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 9: getitem 2285,1; //helm getitem 2353,1; //shield getitem 13011,1; //weapon getitem 13302,1; //weapon getitem 2120,1; //shield getitem 2517,1; //manteau getitem 2418,1; //shoes getitem 2627,1; //acces getitem 13946,1; //INT getitem 20100,1; //Item for Ninja getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 10: getitem 2353,1; //Armor getitem 2406,1; //Shoes getitem 2536,1; //Manteau getitem 2728,1; //Accessory 1 getitem 2783,1; //Accessory 2 getitem 13948,1; //DEX getitem 20100,1; //Item for Gunslinger getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; } set #Freebie, 1; setd "$" + .@lip$ + "_ASD", getd("$" + .@lip$ + "_ASD") + 1; close; } OnInit: waitingroom "Pack de Bienvenida",0; end; } it's in spanish lol so don't mind
  22. oh then you have to code that o:! it's the deffault flux? for what i know, all fluxcp even the deffault one has a background D:
  23. why don't you try a vote panel? o:i think that's more easy if you want to code your ceres to voting links and so on will be hard for unexperimented D:! http://rathena.org/board/topic/67180-vote-4-point-for-ceres-cp/
  24. inside your themes>img look for the bg.png or maybe it's a .jpg or .bmp o:! just removed and add your desired bg image, it will replace the past one
  25. cooooooooooooooooool o:!!!!!! thanks so much alot !
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