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Posts posted by Peopleperson49
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I havn't read all this, so sorry, but any chance it autodetects textures, models, and sprites in the specified grf and generates the selection list instead of needing to update romodel and such...
Peopleperson49
I can't speak for anybody else but if we start a fund here I will donate 10 dollars for borg to be received once the finished version is released. If people donate also it might help him with time. I'm sure he has a life and family to provide for which involves working. This takes from that!
Peopleperson49
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2013-08-07 was the 2013 client I was using with the problem until I upgraded to 2014 hoping to fix it. I have verified everything was default (no mods) and that all sql tables were upto date. Tried borh cashshop and using @commands.
Peopleperson49
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I updated to to latest version 3 days ago and it still does it. Im using a 2014 client but it also did it with my old 2013 client.
Peopleperson49
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In using rAthena emulator. Using the command @version says 'Cannot determine SVN/Git version' so I can't get you the exact version, but I updated it about a week ago. Hopefully that helps. Thanks.
Peopleperson49
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When you make a purchase in the cashshop it does the check to ensure you have sufficient points and then makes sale. However, it never actually reduces the points so you can do that over and over again. Same with adding cash points. You can use @cash to add points but they don't update until you relog. Once you logout and back in they are magically there. Also if you make a purchase and relog the points will then be deducted. Thanks.
Peopleperson49
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Did that solver your problem?
Peopleperson49
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The towninfo.lub is easy to modify and I can edit the icons in the information folder. How do I add more custom icons to the navigation minimap? Thanks.
Peopleperson49
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I already solved this. Your error is because in some way your modified your mob_branch, etc... They modified the format of the data in it.
Peopleperson49
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Followup for the skilleffectinfo_f issues i extacted the one from the data.ini and put in my grf. Error fixed with no problems. All other errors were fixed by adding the rdata.grf to my server, even know I am running a pre-re setup, go figure.
Peopleperson49
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I'm having what I think is a similar problem with mine. The setup is trying to update the optioninfo.lub which it cannot update. The older ones used the optioninfo.lua which could be updated. So when the setup tries to change settings the lub folder or even changes the lua version it effectively does nothing. I'm trying to figure out a way for the setup to update the optioninfo.lua instead.
Peopleperson49
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There are several topics here for problems with 2013 clients. I'm using 2013-08-07. I have a couple issues I can't seem to track down. I'm getting the error in the picture below and I added the lua and lub version of the skilleffectinfo_f posted from another topic. Also about every other time I change maps I have to click off the screen and back on it to move. It's probably a bunch of lua issues, so hopefully somebody can help. Also I cannot change my screen size or any of the option items using the setup. Thanks.
Peopleperson49
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What causes a server to get the error:
[Error] mob_read_randommonster_sub: Invalid random monster group '0' at line '0.
Peopleperson49
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For those of you who know my work here on rA this might be an opportunity. I have been working a lot lately so I haven't had time to work much on scripting or other projects, however, I'm looking to slowly get back into it and I would like to help out a server with scripting and other mods I have made. Specifically I'm looking for an American server that is that has an active population of >100 (less change you won't just shutdown one day) and would welcomes changes such as custom scripts etc... I want to be a active member and not just give all my stuff to a server and say good luck. After my Ragnarok Underground server went with Ashura hosting vanishing I don't have the heart to make another one just yet. If anybody is interested message me. Thanks.
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Honestly im not sure what rAsql is. I can guess from the name though...
Peopleperson49
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I need to make a test server offline, but I need it to use an SQL db instead of text.
Peopleperson49
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I'm not sure if I'm posting in the correct location, so please move if not. Anyways, how do I make an offline server using sql files? I want the functionality of sql.
Peopleperson49
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Glad we all could help. I completely missed the sleep2, lol.
Peopleperson49
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Yeap, you said that so much more simply than I did Pneuma, lol.
Peopleperson49
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What error? You didn't post anything. Thanks.
Peopleperson49
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I suggest you use something like bindcommand to do that. You can have it do the check just like a script would and then allow that command to be used if they meet the conditions. Requires no src mods.
Peopleperson49
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I didn't try your script out, but try changing the format of your progress bar to something like this: progressbar "RRGGBB",3;
Peopleperson49
I believe yoru color format is wrong.
*progressbar "<color>",<seconds>; This command works almost like sleep2, but displays a progress bar above the head of the currently attached character (like cast bar). Once the given amount of seconds passes, the script resumes. If the character moves while the progress bar progresses, it is aborted and the script ends. The color format is in RGB (0xRRGGBB). The color is currently ignored by the client and appears always green.
Also message strcharinfo(0),"Text"; should be more like below. But it is also easier for me to just use mes "strcharinfo(0)+" TEXT."; command.
*message "<character name>","<message>"; That command will send a message to the chat window of the character specified by name. The text will also appear above the head of that character. It will not be seen by anyone else.
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I added a version 1.2 now. The warning is a simple message, but atleast people will have a clue. As long as they actually read it...
Peopleperson49
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It's not really a bug, but I will script in a warning of this condition. A valid point though. Thanks.
Peopleperson49
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Nowhere in the script has it delete from the players storage.
Peopleperson49
query_sql("DELETE FROM `atcommandlog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `BalanceRank` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `bonus_script` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `branchlog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `buyingstore_items` WHERE `buyingstore_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `buyingstores` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `cashlog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `cp_charprefs` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `cp_choko_rename_log` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `elemental` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `emprank` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `friends` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `guild` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `guild_member` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `homunculus` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `hotkey` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `memo` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `mercenary` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `mercenary_owner` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `mvplog` WHERE `kill_char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `mvprank` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `npclog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `party` WHERE `leader_char`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `pet` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `picklog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `pvprank` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `quest` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `sc_data` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `skill` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `skillcooldown` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `vendings` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `zenylog` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `inventory` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `cart_inventory` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `global_reg_value` WHERE `char_id`='"+escape_sql(.@char_id)+"'"); query_sql("DELETE FROM `char` WHERE `char_id`='"+escape_sql(.@char_id)+"'");
2014-10-22 Cash Shop not updating with purchase
in Client-side Support
Posted · Edited by Peopleperson49
I have the same issue with it using 20140205. So I need another client? Also when I PM a player they get the message, but it doesn't show up in my text box.
Peopleperson49