look at data\sprite\·Îºê there are 3 folders and inside each folder are the garment sprites for all the jobs.
to do it. make your own folder here data\sprite\·Îºê as you notice on õ»ç³¯°³ folder inside there are 2 folders ³² and ¿©. follow its format (ex. you name your folder custom folder) in there put your sprites on ³² folder for all male jobs this is the file format (ex. Ninja_³² for Male) ¿© folder for female jobs (ex. Ninja_¿© for Female). i dont know if korean or gibberish text is needed.
if you have all the garment sprite on your folder modify your folder's name on this:
spriterobename.lub:
RobeNameTable = {
[sPRITE_ROBE_IDs.ROBE_WINGS] = "õ»ç³¯°³",
[sPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = "¸ðÇè°¡¹è³¶",
[sPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = "Ÿ¶ôõ»çÀdz¯°³",
[sPRITE_ROBE_IDs.ROBE_CUSTOM_GARMENT] = "custom folder"
}
RobeNameTable_Eng = {
[sPRITE_ROBE_IDs.ROBE_WINGS] = "ANGEL_WINGS",
[sPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = "BAG_OF_ADVENTURER",
[sPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = "WINGS_OF_FALLEN_ANGEL",
[sPRITE_ROBE_IDs.ROBE_CUSTOM_GARMENT] = "CUSTOM_GARMENT"
}
spriterobeid.lub
SPRITE_ROBE_IDs = {
ROBE_WINGS = 1,
ROBE_BAG_OF_ADVENTURER = 2,
ROBE_WINGS_OF_FALLEN_ANGEL = 3,
ROBE_CUSTOM_GARMENT = 4
}
change your view id.
item_db.txt
20000,Custom_Garment,Custom Garment,5,0,,200,,18,,1,0xFFFFFFFF,7,2,1,,0,1,4,{ },{},{}
if your using 2012-04-10 client make sure you update your idnum2itemdesctable,idnum2itemdisplaynametable,idnum2itemresnametable
this is all what i understand on the garment folder imma try this today and use the archangel wing garment sprite and add new view id if it will work. HAHAHA!
this is working just need a lot of work to have new garment sprite. this is what i tested the unknown item is the custom garment view ID is 4 at item_db.txt i forgot to update my idnum2itemdesctable,idnum2itemdisplaynametable,idnum2itemresnametable
i used the õ»ç³¯°³ folder and name it to custom folder.
the archangel wing view id is 1.