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rqueen

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Everything posted by rqueen

  1. Doesn't work. Encountering a lot of errors, most of which seem due to the emulator difference.
  2. Hello, Cydh! Thank you for this diff and sorry for the late reply. I noticed it says 'rA' at the end, I'm still currently on eAthena, would this work if I applied the diff contents manually? (As in, copy-pasting manually since it's originally for rA emulator)
  3. Thank you, Cydh! I think I kind of get the gist of what you suggested, but unfortunately I have really low knowledge of scripting and programming. :/ Do you think you can help me out with this one?
  4. Oh, I forgot to mention our server is on eAthena, so I'm thinking I'll need some hard coding for it.
  5. Any way to add like 1 to 1.5 seconds delay before a Champion/Monk can use consumable items after he casts Asura Strike? Preferably only when the skill hits, but if it can't be done I'm good with it applying all the time.
  6. Thanks, Capuche! I'll be switching to Euphy's eA release of his WoE controller now.
  7. Hello, first of all I'd like to apologize if this is against the rules, but I really want this to work, and since nobody could revise the script I found for it in the Support section, I figured it'd be easier to just ask for a new script entirely. This the my support topic: http://rathena.org/board/topic/94812-woe-points-counter/ I need a script that will add points for every castle a guild keeps at the end of WoE, including WoE v2 castles. The script should only add points to the guild for the castles they kept during that specific WoE time, and not accumulate for inactive castles. Please also include a physical NPC where it will show the Top 5 or Top 10 guilds with the most points. As well as a reset points option for GMs. We are using eAthena as well Toasty's WoE Controller, if it matters. If this is against any forum rules, please take my sincerest apology and close this topic.
  8. Anyone? The console doesn't show any errors for Capuche's script so I really don't know what's wrong.
  9. Thank you for replying, Capuche! You always seem to be the person to help me every time I post here! XD I tested out the script you gave, when I select the "Rank" option, nothing happens. When I select "Reset", nothing happens and my GM char gets stuck, unable to move. I have to relog or @warp somewhere to regain motion. I also noticed points don't get added to the woe_points column when the OnClock line is suppose to run. I'm not sure if it matters, but I'm using Toasty's WoE Controller. Also, can you please make it so even normal players can view the WoE point ranks? Thank you so much!
  10. Hi all, I'm using this script by AnnieRuru from here: http://rathena.org/board/topic/78057-woe-point-system/?p=176770 1) I can't get it to run correctly or at all in eAthena, I'm guessing some new scripting features are unavailable? If so, please help me revise it. 2) If it's nuch to ask, please include an option to view the top 5 or top 10 guilds with the highest points 3) A reset points to 0 option for GMs. 4) I'd like it to only add points after WoE, for whichever guilds get to keep the castles. In other words, please disable point accumulation on emperium breaks. Thank you in advance! Please help me in your earliest convenience. Anyone?
  11. ^ Nevertheless, that fixed it. Thank you so much!
  12. Thanks. The errors are gone, but it still counts the MVP kills. If it helps, here's the whole revised script:
  13. Hi! Thanks for you help. I'm getting this error:
  14. Hi, how can I script this ranker npc I'm using so it won't record MVP kills in certains maps? (MVP rooms; i.e pvp_n_1-2) Here's the part in the script: OnNPCKillEvent: if($@CPc && (getgmlevel() < $@CPgm0)) { set .@a,killedrid; if(.@a && (.@a <= (.db - 1000))) { if(getmonsterinfo(.@a,21) & 0x0020) { if(getmonsterinfo(.@a,22)) callfunc "CPRankChar",$@CPc - 1,1,0; // MVP. else callfunc "CPRankChar",$@CPc - 1,0,1; // Boss. } } } end;
  15. Like instead of adding the grf, I plan to extract the contents and distribute it via thor patcher.
  16. Oops, missed that. Thanks!
  17. Try something like: OnPCLoadMapEvent: getmapxy .Maroll$,@x,@y,0; if ( .@mapname$ == "bat_room" ) { if (query_sql("SELECT login.account_id FROM login LEFT JOIN `char` ON login.account_id=`char`.account_id WHERE login.last_ip=(SELECT last_ip FROM login WHERE account_id="+getcharid(3)+") AND `char`.online=1", .@account_id) > 5) { warp "new_pront",156,177; dispbottom "You exceeded the maximum accounts allowed in this area."; end; } }
  18. Replace the spaces in the header with tabs. -<TAB>script<TAB>hourlypoints<TAB>-1,{ EDIT: Oh wow... I'm late at posting. x.x
  19. I don't know, sorry. :/ Box of Gloom pretty much does the same thing though.
  20. Yes, I used to play in a server where Lord of Vermillion had a different animation. I extracted their grf and found that they changed all lord_*_*.bmp files, there were like 15 of them.
  21. Probably cause SC_CONCENTRATE doesn't have: In skill.c; AC_CONCENTRATION: map_foreachinrange( status_change_timer_sub, src, skill_get_splash(skillid, skilllv), BL_CHAR, src,NULL,type,tick,skillid,skilllv);
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