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eleriaqueen

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Everything posted by eleriaqueen

  1. Hey I Love your work! I wandered in Nightmare Glast Heim Churchyard and got an error somewhat reproducible (walk around in that map) with your latest bundled EXE. It's an Exception Type: 0xc0000005
  2. A free tool I've used several times to upscale various game textures and stuff (mainly out of curiosity) is Chainner. It works well with NVIDIA GPU slightly less so with AMD/ATI GPU. It's not particularly easy nor particularly hard to use either but it's different to say the least ! I wouldn't recommend converting to JPEG before upscaling, you want to have the least amount of artifacts before doing AI uspcaling. (JPEG compression creates artifacts and image noise) PNG always preferred as it has losless compression.
  3. Are maybe you talking about the player "shadow" blob ? If so, yes you can, I made a "HD" (rounder / smoother) shadow a few months back.
  4. @Sapito Sucio I think patch "BodyPalMF" can cause issues. I had the game crash when switching to job High Thief and it would subsequently crash everytime I would get to character select screen. I then made my own patched 2022-04-06 exe to confirm and tried with "BodyPalMF" -> it crashed. Then I disabled that patch -> it didn't crash any more.
  5. Are you gonna ask for this on every topic on these forums ? Haven't you made your own topic asking for it already ?
  6. Woah this is cool, I love the concept and the website is super responsive. Also it's pretty cool that you were able to get the domain "ragnadb" !
  7. I love this. And yeah this should be the default behavior of the reset npc! Could someone with good rA scripting knowledge check the script, could there be issues with 4th jobs ?
  8. Oh nice! I'm glad you were able to resolve it.
  9. Hi, I didn't have to do anything to enable 4th jobs on my local server using (hexed) 20220406 ragexe on 2022 client data. Maybe you're missing the 4th jobs sprites while the server side works fine ?
  10. Hi, the new minimap option/feature is awesome, thank you for improving GRF Editor still.
  11. Hi again, can you add minimaps like ayothaya and amatsu dungeon ? There's a quick way to make minimaps with latest GRF Editor.
  12. I would advise against shipping DgVoodoo with FroggoClient simply because it's not widely used so some people may struggle to configure it decently and people would ask you a lot of troubleshooting questions about DgVoodoo and not your client.
  13. Sorry I should have worded what I meant to say better. Everytime I close Froggo RO the client's DirectX setting goes back to DX9. So when I go to Setup, it's on DX9 again.
  14. @Sapito Sucio If I'm not mistaken Froggo RO seems to have been hexed for 150 inventory limit but as far as I understand this requires editing the server config ? Perhaps you should leave this at 90 or whatever's the standard KRO limit or add mention of this quirk on the first post ? Also, not sure you can do something about it even if I set DirectX7 in Setup it always reverts to DirectX9 for some reason
  15. I successfully disabled the packet viewer by renaming it. Thanks for the tip.
  16. Built-in archive support in windows is a joke, it has never been good. Use 7-zip (free) or equivalent software to extract !
  17. Hi, excellent work. I'm gonna use this but will probably not need the packet viewer
  18. I've been using this syntax highlighting plugin for a short while. It's awesome.
  19. I have do admit I was quite a bit skeptical when I saw your fixes consisted of such a small amount of code, but they make a huge difference ! Thank you !
  20. Woah this looks cool! Please consider releasing it for free, possibly with source code.
  21. Hi, I very recently looked into "other colour gradients". Problem is the game adds colour to the damage font sprites in some cases (yellow for Double Damage skill for example) so a Red gradient would probably turn Orange, etc ... On another note I've found some more open source fonts with interesting designs which could look nice in game. "Sniglet" by Haley Fiege looks nice doesn't it ?
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