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kasumy

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Everything posted by kasumy

  1. FANTASTIC !!! HOW MANY TIME FOR DO IT?? DO ANIMATIONS !!! HOW MANY TIME !! UHUUU!!! KAKAKAKAWAII :v
  2. Relax boy kkkk i know about maps and Custom npcs only and recolor sprites xD
  3. sim é possivel mas vc está em um topico errado xD Eu falo portugues xD
  4. Simplesmente fantástico .-. Você merece uma surra aeuhauehhaue 20/20
  5. bom xD but why do you not use the lava water texture?? in F7??
  6. I tried World is mine stage but, i could not because i could not extract the models of the map xD beautiful map Olrox xD 10/10
  7. Maybe your client are reading the prontera of the " data.grf " you need put your nw prontera in in other the grf and put the grf in " DATA.INI " maybe fix the problem xD
  8. kasumy

    Textures

    Hello Guys xD I downloaded some textures but the textures comes with the size: 1280 x 1024 512 x 512 have a problem use this textures in game?? if i redimension the texture will have a problem ?? with the quality of img?? a ex: i lost all my resources of browedit including the browedit i dont have more PC xD Sorry for all xD
  9. como você faz a água com os níveis? que o tamanho deste mapa? é tão bom xD I was do a skymap but you was do it T_T i will do another map kkkk good work 10/10
  10. Haha well there are quite a few I am working on sadly. This one wasn't the one I was talking about previously, this is just one I had to make up on the spot. =] My pc is broken T_T i lost my ressource of browedit T_T i will start of scratch again T_T
  11. you gave me a idea xD this map is so good xD 10\10 xD try make a big version xD
  12. I was waiting for a while for your new map xD
  13. simplesmente fantástico ^^ como você fez o efeito nuvem escura??? ahh se eu soubesse converter objetos 3D T_T qual o tamanho do mapa? tem uma foto do mapa inteiro não ?? uma visão completa do mapa xD
  14. Considering how much I lurk this forum and admire your own work, this is really high praise for me! Thanks, Olrox! Go for it! Some advice though, since there was a problem with that map I only realized after making it! If you are going to have a group of objects making up something bigger, as I did with the trees in Carnivale (multiple leafy objects, and a separate one for the trunk, all duplicated over and over), make sure you're careful about how many objects you've got! I had a bunch of leaf clusters inside the middle of the trees, where they were really unnecessary, because players simply can't see them. There were so many objects on that map that my old computer straight-up couldn't render shadows for it! Consider that a little pro-tip: When you map, try to look at your work from a player's perspective, and try to focus most of your time and effort on the parts of the map they can actually see and go to! What an honor! I did have to think for a really, really long time over whether or not I would release my works for free. I eventually decided that I would because RO has been a large part of my life for many years now, and seeing as I've gotten fairly good at mapping, I thought this would be a nice way I can do my part to make the private server community just a little bit better. I don't have as much time as I'd like to play RO proper nowadays, but I'd really love seeing my maps just completely fill up with players on different servers. That is correct! <3 Update time! I am working on new field maps for the region surrounding Dorado Harbor. Here is an (Warning, big image!) overview image of what I've managed to put together over the weekend and monday. The two western-most maps are complete and available in the 1.0 package posted above (dorado and dor_fild01, respectively!) and everything east of those is a work-in-progress. Here are a few work in progress screencaps in closer detail, a few of which are more recently taken than the preview image. Unless something comes up in my schedule this week, I would like to release version 1.1 of my map package this weekend, which will just add mini-maps and data files for the exits of maps and other convenient things, so you all don't need to take guesses as to what interiors are meant for what buildings and things like that. (I think that could get particularly confusing as time goes on!) The preview images shared above will be included in version 1.2, of which I don't have a solid estimate for a release date right now. This is largely because I don't like to release my work before I've playtested it and made sure it looks/functions as well in-game as it does in the editor. Dorado is a large region- All in all, I expect it to be comparable in size to the Sograt desert before Gravity made it stupid and cut out like half the maps. Maybe a bit bigger. There will be another town accessible by land to the east of it, and you can expect a few varying landscapes, namely arid biomes like dunes, canyons, salt flats, and a volcano, all of which I think are awesome and under-represented in RO. What will definitely be in 1.2: Field maps East of Dorado, including a mountainous area, a sandy plain of dunes, and the southern beach! Several new Dorado interiors! Mini-maps and warp data files for the above! A small expansion to Aquitaine's fields! A dungeon! There are several I could whip up for this reason so we'll see what I come up with. Question: Would people be interested if I included, in a separate package, a collection of recommended BGM tracks for the various maps? On my test server I mostly just use songs I enjoyed from videogames and TV shows that seem fitting. When i see something very beautiful, i almost cry T_T your maps is so beautiful T_T how many time for do this nexet work??
  15. Carnival map is so pretty *-* !! GOMENASAI BUT I WILL STEAL SOME IDEAS OF THIS MAP UHUUU!!!!
  16. kasumy

    3D Models

    i added you '-' but somehow you not appears online ''--''
  17. kasumy

    3D Models

    Can someone give me some models already converted to RO? I'm having enough trouble converting and whenever I convert, give mistakes .... well if anyone has models that do not use could give me? would be grateful xD any model serves. I'm working hard trying to understand the 3d objects and editions ^ ^. i am too advantage the max the models of the RO .... anyway ariagatou gozaimasu
  18. this poring models is very kawaii *-* have a very lot of work for put this npcs kkkk 10/10 have another work coming soon??
  19. I love your custom textures xD your models is so kawaii *-*
  20. kasumy

    3D models

    I saw the tutorial the problem is when i will export the texture, dont have the option in my 3ds max but in 3ds max of syouiji have T_T http://www.brimg.com/uploads/_new3ds.jpg
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