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Talaysen

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Everything posted by Talaysen

  1. don't check enable 64k hairstyle Thank you!! Couple more issues: #1: Getting 'Disconnected from client' error on: /alchemist, /blacksmith and /taekwon "[Warning]: clif_parse: Received unsupported packet (packet 0x097c, 4 bytes received), disconnecting session #9." #2: EDIT: Merchant Vending crashes client if box 'No msg' is checked. If box is not selected, vending works exactly as intended. Client: 2013-07-17 Anyone know anything about those two issues? I've also been having a bug with storage, items placed in storage 'disappear'. They're still included in the 'item count' for the storage window, but they're not visible.
  2. Should I re-post this in a particular location, then? Or just mention here that I'm open to offers if anyone is willing to take this on.
  3. You just put my implementation of this to shame. That 'Who is Online' setup is fantastic.
  4. KeyWorld, I can't express how much I appreciate all of your work. (I'm also really excited about your ro-Browser project). Thanks for all of the fast responses and all of your help.
  5. I have it disabled for now, and anything comparable would certainly be fine. Would it be possible to print the item name in the message?
  6. For the life of me, I still can't get this to work. >_> I turned on the error reporting, still getting a blank white page, nothing else happens. I downloaded GRF Editor, created a new GRF saved as 0x200, containing a data folder with '/palette', '/sprite', and '/luafiles514' My grf is named correctly in the data.ini (all lowercase), name matches what I named my grf. I've also disabled the cache, disabled AutoExtract, etc. Any suggestions would be appreciated. Edit: When I go to /signature/Talaysen or /avatar/Talaysen, I get: Image cannot be displayed because it contains errors Edit: Alright, I was 'missing' the Cache file, when I uploaded everything, somehow I managed to miss that one. It loads the images accordingly (IE: /avatar/Talaysen) shows my characters avatar. However, the Index page is still blank/white for me. Also, I placed the contents of the GRF directly in the client folder (the data folder with all it's parts), any reason I shouldn't do that, or does it not matter? On this particular server, I also don't have access to anything outside of the web root (this is one of my shared hosting servers), is there anything (security/issues) that I should worry about leaving the client folder in the web root?
  7. I'd like a script that grants players Cash Points (15) for time played (at 30 minute intervals). Inactive/vending/etc players shouldn't receive these points. I would like this script to message players once per hour requesting them to respond with a 5 digit code randomly generated by the NPC. They should only get 5 minutes to respond, and 3 attempts to enter the code correctly. If they do not enter the code correctly or within the allotted time, they will not receive points until they log out and log back in. I would also like the player to receive a message in chat each time their points are granted. It would be nice if the player could toggle receipt of these message, but not absolutely necessary (though, they should always continue to receive the NPC whisper to ensure they are active). If I need to elaborate more on any of the specifics, please ask! I'm also open to suggestions/interpretations on this. (I played on a server years ago that had something very similar to this concept, but all of my searching has been fruitless, and I'd love to have a fair way to reward players for time played).
  8. I'm experiencing this with the 2013-07-17 client as well, latest revision of rAthena.
  9. Not sure what I'm doing wrong, I can't get the index (or any other subsequent page) to load. I've edited the data.ini for my GRF, uploaded the grf, and edited index.php with my database details. All I get is a blank white page. :|
  10. don't check enable 64k hairstyle Thank you!! Couple more issues: #1: Getting 'Disconnected from client' error on: /alchemist, /blacksmith and /taekwon "[Warning]: clif_parse: Received unsupported packet (packet 0x097c, 4 bytes received), disconnecting session #9." #2: EDIT: Merchant Vending crashes client if box 'No msg' is checked. If box is not selected, vending works exactly as intended. Client: 2013-07-17
  11. I'm using the 2013-07-17 client. I was able to connect earlier on my GM account, walked around, tested a few things. About an hour later, I try again, I can't log in on those characters. I created a new character on my GM account and was able to log in (still can). However, my main char on my GM account, I can't log into, it loads to 100% then the client crashes. I can log in on a non-gm account, too. Was working fine though, originally.. baffling. Edit: I think it has something to do with a custom palette, going to remove it from my GRF. Interacting with the stylist causes a crash when changing cloth colors. Edit 2: Disabling the aura diff got rid of the above outlined problem. However, Female Gender characters cannot log in. On selection of a female gender character (at character selection screen), client crashes.
  12. Still no resolution for this? I don't want the message to broadcast, I only want it to be sent to the player (say, in the regular chat) who got the item. I'd like to add an enhancement to this, as well. Once it's working properly, I'd like to create an atcommand (IE: @globaldrops or @sharedropmsg, or something similar), that when enabled, would also forward these messages to a channel named '#drops'. This way, users who feel like sharing their drop announcements with everyone would have the opportunity to do so.
  13. For cloth color, would it be possible to charge a certain number of dyes (any color) depending on the character's job? Say, pre-trans = 1 dye, trans = 2 dyes, 3rd job = 3 dyes?
  14. That worked perfectly. Does exactly what it says on the tin. Thanks so much!
  15. Anyone know how to make this work (the way I'm trying to make it work)? I don't want the message going to all players on the server, only the player who received the item.
  16. - script autojoin -,{ OnPCLoginEvent: atcommand "@join #main"; atcommand "@join #support"; atcommand "@join #trade"; end; } I'm currently using the above code. How can I make it to where either: Could anyone point me in the direction of either: -If the user leaves the channel, they will not automatically rejoin again, they have to manually rejoin each time. or -an @command that will disable autojoining channels for that user.
  17. Alright, I added that bit of code at the line specified (it compiled successfully), however, it is still broadcasting to everyone on the server. I used the @setbattleflag rare_drop_announce to set it to 9000, killed a few mobs, everyone online received the broadcasts.
  18. I had copied it directly, but it's possible there was an extra character left from the previous code or something of the such. I'll give it a try again later tonight. Thanks guys.
  19. Since I updated my linux packages, it has been completely stable for over a week.
  20. Anyone know how to make that bit of code work?
  21. Getting an error on compile: CC pc.c pc.c: In function âpc_steal_itemâ: pc.c:4712: error: incompatible type for argument 1 of âclif_broadcastâ clif.h:584: note: expected âstruct block_list *â but argument is of type âstruct block_listâ make[1]: *** [obj_sql/pc.o] Error 1 make[1]: Leaving directory `/trunk/src/map' make: *** [map_sql] Error 2
  22. We had some intermittent downtime issues over the past few weeks and I wanted to reward all of the players with a little bonus, likely some exp manuals/bubblegums. I was hoping to just grant the items with an SQL query, instead of implementing any new scripts, albeit, if that's what needs to be done, I suppose that'd be fine.
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