cumbe11

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cumbe11 last won the day on July 18 2014

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About cumbe11

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  1. O problema é que as pessoas estão usando o ticket estão ganhando outro, eles deveriam ganhar outro apenas se eles não estivesse equipado o item.
  2. Muito obrigado.. como ficaria para outras partes? tipo essa é para arma, eu tenho ticket para 20022,Ticket_Refine_Cabeça,Ticket Refine Cabeça,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(1)){successrefitem 1; dispbottom "[Refine] Equipamento refinado.";}else getitem 20022,1; },{},{} 20023,Ticket_Refine_Armadura,Ticket Refine Armadura,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(2)){successrefitem 2; dispbottom "[Refine] Equipamento refinado.";}else getitem 20023,1; },{},{} 20024,Ticket_Refine_Arma,Ticket Refine Arma,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(4)){successrefitem 4; dispbottom "[Refine] Equipamento refinado.";}else getitem 20024,1; },{},{} 20025,Ticket_Refine_Escudo,Ticket Refine Escudo,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(3)){successrefitem 3; dispbottom "[Refine] Equipamento refinado.";}else getitem 20025,1; },{},{} 20026,Ticket_Refine_Manto,Ticket Refine Manto,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(5)){successrefitem 5; dispbottom "[Refine] Equipamento refinado.";}else getitem 20026,1; },{},{} 20027,Ticket_Refine_Sapatos,Ticket Refine Sapatos,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(6)){successrefitem 6; dispbottom "[Refine] Equipamento refinado.";}else getitem 20027,1; },{},{} Lembrando que se o jogador não estiver equipado com o item na hora do refino ele ganhara outro ticket
  3. Olá eu tenho esse ticket de refine que ao clicar ele refina o equipamento, queria colocar um bloqueio para quando a arma já estiver +10 ele não refinar. 20024,Ticket_Refine_Arma,Ticket Refine Arma,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{if(getequipisequiped(4)){successrefitem 4; dispbottom "[Refine] Equipamento refinado.";}else getitem 20024,1; },{},{}
  4. Obrigado, acabei descobrindo que os emuladores eamod tem essa configuração na pasta battle/Eamod.conf e vi que o dano estava bastante nerfado... no mais obrigado fiquei feliz por ter descobrido isso.
  5. gostaria de saber se existe a possibilidade de aumentar o dano magico geral, sem ficar mexendo em cada skill...
  6. Hello, good morning, this Quagmire skill is affecting people in the group itself and the user himself, I wanted to make it not affect people in the group
  7. as well? I did not understand
  8. I would like to know how do I not lose the effect of food when dying
  9. Hello, I want my endless tower to award every 25 floors, in case I tried to summon 3 baus but I am not sure if it is correct. [email protected],270,51,0 script 24FGate102tower 45,2,2,{ end; OnInstanceInit: disablenpc instance_npcname("24FGate102tower", instance_id()); end; OnEnable: enablenpc instance_npcname("24FGate102tower", instance_id()); areamonster "[email protected]",352,9,362,45,"Gato de Nove Caudas",1307,15,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead"; areamonster "[email protected]",352,9,362,45,"Flor do Luar",1150,1,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead"; areamonster "[email protected]",352,9,362,45,"Nove Caudas",1180,15,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead"; end; OnTouch_: warp "[email protected]",395,12; end; OnMyMobDead: set [email protected]_dead_num,mobcount("[email protected]",instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead"); if ([email protected]_dead_num < 1) { instance_announce 0, "Todos os monstros no 25° andar foram derrotados.",bc_map,"0xffff00"; donpcevent instance_npcname("25FGate102tower", instance_id())+"::OnEnable"; areamonster "[email protected]",352,9,362,45,"Baú do Tesouro",1356,1,instance_npcname("24FGate102tower", instance_id())+"::Onboxdead1"; areamonster "[email protected]",352,9,362,45,"Baú do Tesouro",1356,1,instance_npcname("24FGate102tower", instance_id())+"::Onboxdead1"; areamonster "[email protected]",352,9,362,45,"Baú do Tesouro",1356,1,instance_npcname("24FGate102tower", instance_id())+"::Onboxdead1"; //SetItemPartyInMap in_102floor 25 } else instance_announce 0, "Monstros vivos no 25° andar: " + [email protected]_dead_num,bc_map,"0x00ff99"; end; Onboxdead1: Announce "[Torre Infinita. And.25] " + strcharinfo(0) +" abriu um dos Baús do Tesouro.",8; end; }
  10. Thank you, I don't even know how to thank
  11. Thanks so much, I don't have much experience in scripting, could you give me an example of how I would apply this to my npc? this script that I made to give free vip was correct? - script VIP GRATIS -1,{ OnTouch: if(!gepard_int_get("newbie_reward")){ end; } gepard_int_set("newbie_reward",true); query_sql "UPDATE `login` SET `diasvip` = `diasvip`+'1', `level` = '1' WHERE `account_id` = '"+getcharid(3)+"'"; dispbottom "Você acaba de ganhar vip grátis."; } end; }
  12. is there a way to make fakeplayer appear in / w? Congratulations for the work. existe a possibilidade de fazer com que o fakeplayer apareça no / w? parabéns pelo trabalho.