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Brynner

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Everything posted by Brynner

  1. Brynner

    forum bug?

    oh i see.
  2. Brynner

    forum bug?

    i'm not sure if this a bug?
  3. 2. map_athena.conf 3. login_athena.conf 4. subnet_athena.conf 5 my clientinfo.xml so whats wrong with my configuration? try this. it will works. Note! your your computer ip should be just like 192.168.x.x 1. char_athena.conf 2. map_athena.conf 3. subnet_athena.conf 4 my clientinfo.xml if you are using your local computer. you must use. in your clientinfo.xml
  4. it easy to convert lua to lub. but slightly hard to convert lub to lua. but it is possible to convert those.
  5. 2010-06-30_lua_files.rar 233.23K 0 downloads Do you also have a lua files for 2010-07-07? Thanks 2010-07-07_lua files.rar 233.27K 0 downloads
  6. on renewal.h disable the renewal cast
  7. Brynner

    @cart

    since there is a @mount for the knight class. how about @cart for merchant class?so we do not need to go to kafra to get a cart.
  8. try to update your kRO and to avoid any error regarding on the new cart sprite. only the updated one can view those missing sprites
  9. i think its a pallete problem.
  10. maybe you have many custom npc on the prontera?
  11. fluxcp doesn't have forums.
  12. ganun parin po "reject to the server" parin, nagdownload na po ako ng bagong WDGSkipPacketHeaderObfuscation.dll ewan ko lng kung un ung latest... hmm pa send naman po nung link kung sana ka nakakuha nungWDGSkipPacketHeaderObfuscation.dll sir thx WDGSkipPacketHeaderObfuscation.rar
  13. nope. use hex editor client to hex your client to change the name of novice.
  14. kung 2012-04-10 wala ka need baguhin yan ung default ng rathena.
  15. hex your client
  16. use this packetdb packets_2011-03-15aRagexeRE.txt its still same problem.. //packet_db_ver: 26 packet_db_ver: default packet_db_ver: 26 what i mean just add the 2011-03-15 packets on your packet_db
  17. use this packetdb packets_2011-03-15aRagexeRE.txt
  18. char_athena // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.254.101 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 75.68.212.113 // Character Server Port char_port: 6121 map_athena // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.254.101 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 75.68.212.113 // Map Server Port map_port: 5121 subnet_athena subnet: 255.0.0.0:192.168.254.101:192.168.254.101 make it sure your port is open. and make it sure that you use static ip not dynamic. if you use dynamic ip you should use no-ip or dyndns updated to make it work. and also check your client if its reading the read data folder first. this will not work for 2011-11-22 client above. just follow what i posted and it will work. I believe my ports are open. I use the static IP for subnet_athena file, or the char/map_athena files? you can check the port if its open here. canyouseeme.org 6900, 5121, 6121 what is your client version you are using? Yeah.. The ports aren't open and I can't access the router. the port is the problem. check some guide here on how to open your ports http://portforward.com/
  19. char_athena // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.254.101 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 75.68.212.113 // Character Server Port char_port: 6121 map_athena // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.254.101 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 75.68.212.113 // Map Server Port map_port: 5121 subnet_athena subnet: 255.0.0.0:192.168.254.101:192.168.254.101 make it sure your port is open. and make it sure that you use static ip not dynamic. if you use dynamic ip you should use no-ip or dyndns updated to make it work. and also check your client if its reading the read data folder first. this will not work for 2011-11-22 client above. just follow what i posted and it will work. I believe my ports are open. I use the static IP for subnet_athena file, or the char/map_athena files? you can check the port if its open here. canyouseeme.org 6900, 5121, 6121 what is your client version you are using?
  20. char_athena // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.254.101 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 75.68.212.113 // Character Server Port char_port: 6121 map_athena // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.254.101 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 75.68.212.113 // Map Server Port map_port: 5121 subnet_athena subnet: 255.0.0.0:192.168.254.101:192.168.254.101 make it sure your port is open. and make it sure that you use static ip not dynamic. if you use dynamic ip you should use no-ip or dyndns updated to make it work. and also check your client if its reading the read data folder first. this will not work for 2011-11-22 client above.
  21. try to use shared head palettes but you need to convert your hairstyle into palettes.
  22. try to diff your client then check Shared Head Palletes
  23. 2010-06-30_lua_files.rar 233.23K 0 downloads
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