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Everything posted by bluememi
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trunk/conf/battle/client.conf // Valid range of dyes and styles on the client. min_hair_style: 0 max_hair_style: 27 <<<Change max here min_hair_color: 0 max_hair_color: 8 <<<Change max here min_cloth_color: 0 max_cloth_color: 4 <<<Change max here
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Script for disabling berry in Automated Event
bluememi replied to c e d i e's question in Script Requests
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Where I should put that script?? and how is it work ? ^^
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Devil Square, that will automaticaly warp a dead player
bluememi posted a question in Scripting Support
hello.. everyone.. When player killed automaticly warp back to save point or any map.. I've tried this one but it was not working.. OnPCDieEvent: getmapxy(.@map$,.@x,.@y,0); if(.@map$=="input event map here") { warp "map where the player will be warped",x position,y position; // to check the map,x,y just type in game /where end; } end; or this one OnPCDieEvent: getmapxy .@mapnvz$,.@xnvz,.@ynvz,0; if ( .@mapnvz$ == "g_room1-3") { sleep2 1; warp "brasilis",200,149; } and where I should put that script? thank you so much ^^ -
anyway... is it posible to use GM commands npc:devil on to start the event?? OnWhisperGlobal: if ( getgmlevel() < 20 ) end;
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Eden / Cavern d'Bastion - FULL Release (Maps, Sprites, Scripts, Data)
bluememi replied to jTynne's topic in Database Releases
So nice of you to share it... thank you so much -
[GUIDE] Spriting 101: Creating A Sprite and Act File
bluememi replied to sizenine's topic in Spriting & Palette Showcase
thank you for the guide -
Can u make a script with start and stop event by the GM like this npc:start and npc:stop thanx ^__^
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got kick from the map server when click the NPC
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thanx for share