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LuLu

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Everything posted by LuLu

  1. LuLu

    Equips Bug

    like they said.. try increasing the alicedoll effect to see if its really working or not
  2. LuLu

    Equips Bug

    whats wrong with this?
  3. LuLu

    Auto start?

    OnMinute00: //means every start of the clock at 00 ex. 10:00AM, 11:00AM OnMinute01: //means every start of the clock at 01 ex. 10:01AM, 11:01AM OnMinute02: //means every start of the clock at 02 ex. 10:02AM, 11:02AM
  4. LuLu

    Equips Bug

    No. Agi gives more +ASPD in renewal than increase attackspeed %.
  5. LuLu

    Auto start?

    /* OnClock0000: OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2000: OnClock2200: */ change that to this OnMinute00:
  6. yes.but if you replace that sprite, i think the default novice sprite will be on a mount but mount is not in effect because its just a sprite.
  7. thats possible. maybe they replace their sprite with a mounted one and triggers a script when a new char is made, it will mount it automatically.
  8. yan na talaga yan.disable mo renewal bka mgbago pero gnyan na ung official.
  9. prontera,154,186,6 script Waiting room 81,{ end; OnInit: waitingroom "Waiting Room",2,"Waiting room::OnStart",1; end; OnStart: if(getmapusers("force_4-1")==0) { warpwaitingpc "force_4-1",99,12,1; attachrid $@warpwaitingpc; announce "The player "+strcharinfo(0)+" was teleported to the event room!",bc_blue|bc_all; } end; } no player will be warped if the room has 1 player.
  10. yes i think this vending system is not updated to latest revisions.
  11. this will warp the player if you click the waitingroom above the npc.not the npc itself prontera,154,186,6 script Waiting room 81,{ end; OnInit: waitingroom "Waiting Room",2,"Waiting room::OnStart",1; end; OnStart: warpwaitingpc "force_4-1",99,12,1; //try to attachrid here. to be able to use strcharinfo //anounce here end; } i think you can attach a rid using warpwaitingpc using attachrid $@warpwaitingpc; so output will be. try this. this may work.not sure though.not tested prontera,154,186,6 script Waiting room 81,{ end; OnInit: waitingroom "Waiting Room",2,"Waiting room::OnStart",1; end; OnStart: warpwaitingpc "force_4-1",99,12,1; attachrid $@warpwaitingpc; announce "The player "+strcharinfo(0)+" was teleported to the event room!",bc_blue|bc_all; end; }
  12. No. use my script. also the attachrid is a different issue. you need to think how it will be attached. prontera,154,186,6 script Waiting room 81,{ end; OnInit: waitingroom "Waiting Room",2,"Waiting room::OnStart",1; end; OnStart: warpwaitingpc "force_4-1",99,12,1; end; }
  13. prontera,154,186,6 script Waiting room 81,{ end; OnInit: waitingroom "Waiting Room",2,"Waiting room::OnStart",1; end; OnStart: warpwaitingpc "force_4-1",99,12,1; end; } try this. to annouce the strcharinfo(0) you must attach the player to the npc. *attachrid(<account ID>) *detachrid; These commands allow the manipulation of the script's currently attached player. While attachrid allows attaching of a different player by using its account id for the parameter rid, detachrid makes the following commands run as if the script was never invoked by a player. In case, that the player cannot be attached, such as, when the player went offline in the mean time, attachrid returns 0, otherwise 1.
  14. try it, alam ko gnun. tataas ata ung first attack based sa str.d ko sure formula e
  15. *warpwaitingpc "<map name>",<x>,<y>{,<number of people>}; This command will warp the amount of characters equal to the trigger number of the waiting room chat attached to the NPC object running this command to the specified map and coordinates, kicking them out of the chat. Those waiting the longest will get warped first. It can also do a random warp on the same map ("Random" instead of map name) and warp to the save point ("SavePoint"). try to apply this.
  16. i dont know if you can understand this but items will appear as Unknown if no "// 0: New" is added. The number of item in the "// 0: New" must be more than or equal to the number of item in the other sections.
  17. check you mysql username and password. most mysql username is "root" and password is you own. this is not about inter_athena and char_athena but its about mysql username and password
  18. maybe? its possible. if i have extra time why not. this is very time consuming and boring xD
  19. yes.hahaha its no big deal.i also need that since most skin translation are fail.font, font size used are not matching each other. i decided to make one and release it here for free.
  20. you must add it inside the grf with the right path.try my skin at my signature to make one.just pack it inside a grf
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