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Erba

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Everything posted by Erba

  1. try blueghost setup, for the ite, check your item_db2 if your item is in there
  2. Thanks for the suggestion. Added to the credits! can you make the treasure chest to spawn 10 box every hour?
  3. bump for the issue for not gaining cashpoints after voting? there was no error occurred it is just that players wont gain anything after voting
  4. Hi! i added the extended vending and changeset for 16971 [@cleanmap/@cleanarea] manually and then after recompilation i got this warnings, please help me to fix this warnings thank yoU! Warning 1 warning C4305: 'function' : truncation from 'int' to 'char' D:\Gaming\revision17049\src\map\itemdb.c 1287 1 map-server_sql (Visual Studio 2010) Warning 2 warning C4047: 'function' : 'int' differs in levels of indirection from 'block_list *' D:\Gaming\revision17049\src\map\script.c 16961 1 map-server_sql (Visual Studio 2010) Warning 3 warning C4024: 'map_clearflooritem_timer' : different types for formal and actual parameter 3 D:\Gaming\revision17049\src\map\script.c 16961 1 map-server_sql (Visual Studio 2010) and oh i forgot.. im not using revision17049... i am using revision16797 , it just happen that i copy paste all the content of r16797 to r17049, thats why the revision shows 17049 bump please help.. i need it asap T_T bump..
  5. Registered Nurse is the profession, but practicing Ragnarok Developing! XD

  6. Sir how about Priest Skill.. How can i make Redemptio Skill acts like the Reflect Shield of the paladin?
  7. I use this src modification for Single strip: if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 10 && ( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] || skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] || skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] || skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] ) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->status.inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start(NULL, bl, SC_STRIPWEAPON, 100, skill_lv, d ); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start(NULL, bl, SC_STRIPSHIELD, 100, skill_lv, d ); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start(NULL, bl, SC_STRIPARMOR, 100, skill_lv, d ); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start(NULL, bl, SC_STRIPHELM, 100, skill_lv, d ); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } and then after i recompilation this error pop out.. ..\src\map\skill.c(6120): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6121): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6122): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6123): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6129): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6132): warning C4002: too many actual parameters for macro 'sc_start' ..\src\map\skill.c(6132): error C2440: 'function' : cannot convert from 'block_list *' to 'sc_type' ..\src\map\skill.c(6132): warning C4024: 'status_change_start' : different types for formal and actual parameter 2 ..\src\map\skill.c(6132): error C2065: 'skill_lv' : undeclared identifier ..\src\map\skill.c(6136): warning C4002: too many actual parameters for macro 'sc_start' ..\src\map\skill.c(6136): error C2440: 'function' : cannot convert from 'block_list *' to 'sc_type' ..\src\map\skill.c(6136): warning C4024: 'status_change_start' : different types for formal and actual parameter 2 ..\src\map\skill.c(6136): error C2065: 'skill_lv' : undeclared identifier ..\src\map\skill.c(6140): warning C4002: too many actual parameters for macro 'sc_start' ..\src\map\skill.c(6140): error C2440: 'function' : cannot convert from 'block_list *' to 'sc_type' ..\src\map\skill.c(6140): warning C4024: 'status_change_start' : different types for formal and actual parameter 2 ..\src\map\skill.c(6140): error C2065: 'skill_lv' : undeclared identifier ..\src\map\skill.c(6144): warning C4002: too many actual parameters for macro 'sc_start' ..\src\map\skill.c(6144): error C2440: 'function' : cannot convert from 'block_list *' to 'sc_type' ..\src\map\skill.c(6144): warning C4024: 'status_change_start' : different types for formal and actual parameter 2 ..\src\map\skill.c(6144): error C2065: 'skill_lv' : undeclared identifier ..\src\map\skill.c(6147): error C2065: 'skill_id' : undeclared identifier ..\src\map\skill.c(6147): error C2065: 'skill_lv' : undeclared identifier can someone help me to fix this? thank you PROBLEM SOLVE.. KINDLY CLOSE THIS TOPIC THANK YOU!!
  8. Erba

    help x.x

    have you tried going into the maps ingame?
  9. Hello, i am using pre-re i just want to ask is that when i use an item with skill autocast for example the rings from ifrit, when a skill is autocasted it presents a skill delay, isnt it that when an autocasted skills are not affected with skill delay? hmm just want to ask ^^ thanks
  10. set your packet_db: 30
  11. does your problem with Greed skill is done?
  12. Erba

    help x.x

    try checking the map in the official RO grf
  13. Erba

    Greed skill

    bump for this request ^^
  14. yea Nyoo was right XD but what is your problem? if possible try reading the rathena wiki it could help you alot
  15. Please Lend me some help... can someone help me to make some changes to the effect of soul link for different jobs.. Rogue: uses 50TCG = Bypass FCP using Fullstrip by 70% chance if uses 1glistening coat 70% chance to bypass FCP using Single Strip Only Knight: can use parrying level 10 with one handed sword and one hand quicken Blacksmith: Can use parrying level 10 with axe or one handed sword Sage/Wizard: Increase max HP by 30% Hunter: Increases Double Strafe Dmage by 200% Paladin: Increase Movement Speed 100% and Increases Magic Def by +300 but when received 7 magic damage Magic Def will go back to normal Priest: Increases resistance to Neutral Property by 100% Star Gladiator: Union Skill Movement speed and Attack never miss, ignores DEF, increases damage to DemiHuman by 30% and Holy Property by 100% , and doesnt loose their HP upon attacking pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase help.. or if you cant make one.. can you please teach me how to deal with SRC mods T_T bump
  16. what part of the script? please share ty!
  17. how did you fixed it? want to share? thanks!
  18. Good Day sir! im impress with your skill in this topic.. can i request a link modification for blacksmith? that whenever a blacksmith is under link effect he can also use Parrying Using Axe including its same link effect? ty
  19. it shows 1 damage because you are a GM.. ^^
  20. Erba

    FluxCP Installation

    is that how you connect or enter your phpmyadmin? or sql database? on the server.php try using your phpmyadmin or mysql database user and pass.. then upon installation, use your phpmyadmin/mysql user then your fluxcp password
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