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Showing content with the highest reputation on 12/30/18 in Posts

  1. Good Day Rathena people! Here is a guild hall from ROM! the textures are original from ROM Textures. Enjoy~
    5 points
  2. So here's the story why i created something like this. well all of us surely want some custom items so we took some from other servers grf. and yes, A LOT OF THEM. but come on..... If you took hundreds of them, you will surely take time to edit the following 1. Item Names 2. accessoryid.lub 3. accname.lub 4. iteminfo.lua .. (well i haven't created this one yet since im still thinking of a way to make one faster) So what i created will help you to do the things i mentioned above. For now it's still on the make, and i want to ask if there are things you still want to make easy. Just reply!. This is still on beta, so currently NO BROWSE BUTTON but will surely put it there. and also "save file to" for generating lub.
    2 points
  3. The dependencies seemed to be just copied from the wiki. Debian Stretch (9) does already include gcc/g++ 6 in the standard package manager, so there is no need to install anything unstable. Also I am really not a fan of using PHPMyAdmin in production. It‘s said to be optional but still i think making the database accessible from the internet is never a good idea.
    1 point
  4. Try using this... 2018-06-20eRagexeRE.zip
    1 point
  5. If you are allowed to enter the instance, it will say you don't need to reset it. For Sarah Memories "Sarah Memories","15002","501","10","1000000" 15002 is the sarah memory cooldown For Faceworm "Faceworm Nest","12325","502","20","2000000" 12325 is the Faceworm Nest Cooldown You can check quest id from their Instance Script
    1 point
  6. The thing is, we don't quite understand what are you guys need. can you please be more specific. EDIT: Okay so i re-read it, and somehow i know what you guys want. let me take a few minutes. EDIT 2: Here's what you guys need P.S Dont forget to upvote if i helped prontera,154,177,5 script Yumi Haruka 811,{ mes .name$; mes "Hello, i can reset an instance."; mes "What instance do you want to reset?"; next; for(.@i=0;.@i<getarraysize(.instances$);.@i+=5) set .@menu$,.@menu$+.instances$[.@i]+":"; set .@ans,select(.@menu$)-1; set .@instance$,.instances$[.@ans*5]; set .@qid,atoi(.instances$[(.@ans*5)+1]); set .@item,atoi(.instances$[(.@ans*5)+2]); set .@amt,atoi(.instances$[(.@ans*5)+3]); set .@zeny,atoi(.instances$[(.@ans*5)+4]); next; if(checkquest(.@qid,PLAYTIME)==2 || checkquest(.@qid,PLAYTIME) < 0){ mes .name$; mes "Eh? You don't need to reset this instance. You are already allowed to enter it."; end; } mes .name$; mes "So you want to reset ^FF0000"+.@instance$+"^000000?"; mes "It will cost you: "; if(.@item) mes ""+.@amt+"x ^0000FF"+getitemname(.@item)+"^000000"; if(.@zeny) mes "and ^0000FF"+.@zeny+"^000000 Zeny!"; mes "Would you like to reset now?"; next; if(select("Yes, Please Reset:No sorry")==2){ mes .name$; mes "Okay, Please come at me again once you decided"; end; } close2; if(.@item && countitem(.@item)<.@amt) goto L_NotEnough; if(.@zeny && Zeny<.@zeny) goto L_NotEnough; if(.@item) delitem .@item,.@amt; Zeny-=.@zeny; erasequest .@qid; message strcharinfo(0),"Instance has been Reset!"; end; L_NotEnough: mes .name$; mes "Sorry! But unfortunately, You don't have the requirements to reset the instance"; end; OnInit: // Instance Name, Quest ID, Item ID for Reset,Item Amount, Zeny Amount set .name$,"[ Yumi ]"; setarray .instances$[0], "Endless Tower","60200","501","10","100000", "Nidhogg Nest","3135","502","30","0", "Sealed Shrine","3045","0","0","999999"; end; }
    1 point
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