Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 01/16/18 in all areas

  1. View File Double Blades DOUBLE BLADES CUSTOM ROBE Greetings again, rAthena! I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week. And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now. But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays. Double Blades were once called (by me) Crossed Swords, it is made upon a dropped concept from Gravity of a Robe/Garment, so I took the oportunity and finished the work. I hope you enjoy the final product! If you're interested on my work, Contact me on hyering or through one of the channels below! By downloading this file, you agree with my Terms of Service: • YOU WILL NOT remove my signature from any of the included files. • YOU WILL NOT alter, edit, recolour any of my files unless for your personal use. • YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere. • YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange. • YOU WILL NOT claim my work as yours. Submitter Haziel Submitted 01/14/2018 Category Robe & Garment Sprites Content Author Haziel Graphics, Gravity Corp  
    1 point
  2. All-in-One repack for beginners. It's really hard to build your own client and set up the server for the right client and that is why I want to share my repack here. Included in this package: - kRO client (2017-11-14) - Patched RagExe (2017-10-18) - sclientinfo.xml moved into the data folder for easy way to change the server IP - rAthena server (2017-11-14) - Simple bat scripts to run the servers - Some custom NPC enabled by default - Fully translated game Join to my Discord channel, if you have any question or request https://discord.gg/TpxqWWT How to use: 1. Download the package and extract somewhere 2. Start the database and the servers with the included bat files 3. Check the game settings and start the game Download
    1 point
  3. DISCONTINUED Since I updated some of NEMO's easy-to-update patches, I think the community would benefit from them too. Don't expect much though Download updated patches on my fork of NEMO. (Commit logs) These patches are distributed "as is", without warranty of any kind. In no event shall I be liable for any claims, damages or other liabilities. If you'd like to buy me a symbolic beer, feel free to donate to my PayPal. Symbolic beer hall of fame: (Thank you for the kind donation) @Hurtsky @renniw @Radian @Haziel
    1 point
  4. Thank you my friend! You were able to help me with something I've been trying for months. I bid you and the Rathena team. Thank you!
    1 point
  5. Here is some help, Create an event NPC where you manage your normal monsters (sample below). Attach OnMobDead event on every minion and after minions have been killed activate boss event NPC. prt_are01,0,0,-1 script SummonMinions#1_1 -1,{ end; OnInit: // disable NPC on normal map disablenpc strnpcinfo(0); end; OnDisable: // Disable this NPC disablenpc instance_npcname(strnpcinfo(0)); end; OnEnable: enablenpc instance_npcname(strnpcinfo(0)); .@map$ = instance_mapname("prt_are01"); .@label$ = instance_npcname(strnpcinfo(0))+"::OnMobDead"; // Monsters areamonster .@map$,131,168,144,155,"Marin",1242,5,.@label$; //top-left areamonster .@map$,155,167,168,155,"Metaling",1613,5,.@label$; //top-right areamonster .@map$,144,155,144,131,"Poporing",1031,5,.@label$; //bottom-left areamonster .@map$,155,144,168,131,"Drops",1113,5,.@label$; //bottom-right end; OnMobDead: if (mobcount(instance_mapname("prt_are01"), instance_npcname(strnpcinfo(0))+"::OnMobDead") < 1) { mapannounce instance_mapname("prt_are01"),"Boss incomming!",bc_map,"0xFD3B02"; donpcevent instance_npcname("SummonBoss#1_1")+"::OnEnable"; disablenpc instance_npcname(strnpcinfo(0)); //Disable this NPC. } end; } Create an event NPC for the boss monster (Sample below). prt_are01,150,150,-1 script SummonBoss#1_1 -1,{ end; OnInit: // Disable NPC on normal map disablenpc strnpcinfo(0); end; OnEnable: enablenpc instance_npcname(strnpcinfo(0)); .@map$ = instance_mapname("prt_are01"); .@label$ = instance_npcname(strnpcinfo(0))+"::OnBossDead"; // Monsters monster .@map$,150,150,"The Boss",1090,1,.@label$; end; OnDisable: // Disable this NPC disablenpc instance_npcname(strnpcinfo(0)); end; OnBossDead: //specialeffect2 EF_MVP; //This effect will be triggered on the player who dealt the killing blow. mapannounce instance_mapname("prt_are01"),"Boss is dead!",bc_map,"0xFD3B02"; killmonster instance_mapname("prt_are01"),instance_npcname(strnpcinfo(0))+"::OnBossDead"; //Clean up // Enable portal npc at the center of the room. donpcevent instance_npcname("#PortalOut")+"::OnEnable"; // Disable this NPC //donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable"; disablenpc instance_npcname(strnpcinfo(0)); end; } After boss dies you activate portal event NPC (Sample below). prt_are01,150,150,0 script #PortalOut WARPNPC,2,2,{ end; OnInit: // Disable NPC on normal map disablenpc strnpcinfo(0); end; OnInstanceInit: // Disable NPC on instance init disablenpc instance_npcname(strnpcinfo(0)); end; OnEnable: mapannounce instance_mapname("prt_are01"),"[Portal] The portal to out side will be opening at the center of the room.",bc_map,"0x7799ff"; initnpctimer; // Activate portal after 10 seconds end; OnDisable: stopnpctimer; disablenpc instance_npcname(strnpcinfo(0)); end; OnTimer10000: mapannounce instance_mapname("prt_are01"),"[Portal] The portal to out side is now open.",bc_map,"0x7799ff"; enablenpc instance_npcname(strnpcinfo(0)); stopnpctimer; end; OnTouch: warp "prontera", 156, 167; end; } Repeat this process for each level you wish to create. Good luck!
    1 point
  6. Version 1.1

    534 downloads

    In celebration of rA's movement into a new era of IPS4, I decided to finally make a new release. It's nothing too fancy, I just got tired of manually rotating castle ownership every time I rotated WoE castles. If you've got any suggestions feel free to post 'em! I set the permissions for GM 99 only, you guys are welcome to set separate ones per section. Some people might decide to let normal players see the guild data. Oh and a shout-out to @Euphy, as I used his WoE controller as inspiration, and copied the arrays from it. Mirroring in rA just in case. Plus I wanted to test out this downloads section. :]
    Free
    1 point
  7. tur_dun05 tur_dun06 pvp_2vs2 quiz_00 quiz_01 quiz_02 a few that i like =3
    1 point
×
×
  • Create New...