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Showing content with the highest reputation on 02/14/23 in Posts

  1. View File SMS Authentication for FluxCP This Addon will allow server owners to require SMS Authentication when players register their account. Players who are not logged in will be able to see a new link in the primary navigation for SMS Authentication. When they enter their account name and the code sent to them via SMS, the account will become unbanned and the player can login. There is a reasonable-sized readme file with instructions of what to do and where to register your account to access the API used in this Addon. Other APIs can be used but will not be supported. The code provided with the included function can be used in other areas of FluxCP with a little bit of rewriting. You're only limited by your imagination! After purchasing, send me a Discord DM with your rA Order ID and PingedOut email address and I'll get some free Credits added to your account for testing, or just to start you off. Submitter Akkarin Submitted 02/14/2023 Category FluxCP Addons Video Content Author Akkarin  
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  2. here https://github.com/llchrisll/ROenglishRE/blob/master/Renewal/data/sclientinfo.xml#L12
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  3. @Bodystyle for all Class, change in src/map/atcommand.cpp Search: if ( (sd->class_ & JOBL_FOURTH) || !(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) { clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles. return -1; } Replace: /*if ( (sd->class_ & JOBL_FOURTH) || !(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) { clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles. return -1; }*/ Pallete color for bodystyle 1 copy in Data/palette/¸ö/costume_1: Example Paladin: copy pallete Royal Guard and change name for sprite Paladin. Male: Basic + Mount Lion ÆÈ¶óµò_³²_0_1.pal ÆÈ¶óµò_³²_1_1.pal ÆÈ¶óµò_³²_2_1.pal ÆÈ¶óµò_³²_3_1.pal Female: Basic + Mount Lion ÆÈ¶óµò_¿©_0_1.pal ÆÈ¶óµò_¿©_1_1.pal ÆÈ¶óµò_¿©_2_1.pal ÆÈ¶óµò_¿©_3_1.pal Male: Peco Mount ÆäÄÚÆÈ¶óµò_³²_0_1.pal ÆäÄÚÆÈ¶óµò_³²_1_1.pal ÆäÄÚÆÈ¶óµò_³²_2_1.pal ÆäÄÚÆÈ¶óµò_³²_3_1.pal Female: Peco Mount ÆäÄÚÆÈ¶óµò_¿©_0_1.pal ÆäÄÚÆÈ¶óµò_¿©_1_1.pal ÆäÄÚÆÈ¶óµò_¿©_2_1.pal ÆäÄÚÆÈ¶óµò_¿©_3_1.pal Name Sprite Bible
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  4. Bump to my post i fixed it already here is the fixed code working in the latest git // By pass FCP when using single strip skills by 15%(requires Glistening Coat). if ( sd && tsc && sd->sc.getSCE(SC_SPIRIT) && sd->sc.getSCE(SC_SPIRIT)->val2 == SL_ROGUE && rand()%100 < 10 && ( skill_id == RG_STRIPWEAPON && tsc->getSCE(SC_CP_WEAPON) || skill_id == RG_STRIPSHIELD && tsc->getSCE(SC_CP_SHIELD) || skill_id == RG_STRIPARMOR && tsc->getSCE(SC_CP_ARMOR) || skill_id == RG_STRIPHELM && tsc->getSCE(SC_CP_HELM) ) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->inventory.u.items_inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start(src,bl,SC_STRIPWEAPON,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start(src,bl,SC_STRIPSHIELD,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start(src,bl,SC_STRIPARMOR,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start(src,bl,SC_STRIPHELM,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } Thanks
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  5. This mod enables the usage of Parrying skill with 1 hand sword and Knight Link condition. 1hswordSL_KNIGHTParrymod.diff
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