Unit HatEffects
Unit HatEffects is an extension of classic HatEffects.
It allows you to free your imagination by allowing you to adding hateffects to Pets, Mercenaries, Homunculus, NPCs and even Monsters.
Do you want to summon a Tao Gunka with Floating Hearts?
It's possible!
Features
Configurable effects. You can enable and disable effects.
Support all unit types.
Working on latest rAthena.
Script Commands
Video
Known Limitations
Works only on clients above 2015-05-07.
Note: This map was made during my Browedit tutorial.
* If you are interested to learn how to develop your own custom RO Map, please check the link below.
ro_room v0.1
Very simple room map with custom texture.
ro_room v0.2
Very simple room map with custom texture & 3D models.
ro_room v0.3
Very simple room map with custom texture, 3D models, lightmap & minimap.
Thanks for Downloading.
ro_room-by_speedrun_v0.3.rar
ro_room-by_speedrun_v0.2.rar
ro_room-by_Speedrun_v0.1.rar
< Stolao's Script Collection>
Please Comment, Good or Bad i want to know your guys thoughts on what i should do next.
Update History
At Afk
At Commands
Auto Event
Custom Functions
Daily Login Reward
Ex Job Master
Floating Rates
Fly-Wings
Group Buffs
Mvp Speed Run
Non-Abuse Healer
Poring Power
Pvp Ladder
Mining -Unsupported, Bug Fixes Only-
Weapon Mastery -Unsupported, Bug Fixes Only-
Coming soon to a server near you
View File
[Script Command] getskillname
getskillname
Useful script command to return a skill name (Skill Description).
Usage
Example
mes "Skill Name: "+getskillname("SM_SWORD");
print ("Skill Name: Sword Mastery")
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Feel free to Donate If you want to support me.
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Submitter
Easycore
Submitted
09/04/2021
Category
Source Modifications
Video
Content Author
Easycore
setarray .@grace_item_list, 450086, 450087, 45088;
if (inarray(.@grace_item_list, getequipid(.@part)) == -1) {
emotion ET_OTL;
mes "[Refine Master]";
mes "Oh, I'm sorry.";
mes "This item is impossible to refine.";
close;
}
total kill count per session?
when you warp into the room, reset the initial count
@total_emperium_count = 0;
when they killed the Emperium,
@total_emperium_count++;
if (@total_emperium_count > #count) {
#count = @total_emperium_count;
query_sql("INSERT INTO `breaker_ladder` SET `char_id` = "+getcharid(0)+", `count` = 1 ON DUPLICATE KEY UPDATE `count` = "+#count);
}