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Showing content with the highest reputation on 12/14/13 in Posts

  1. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
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  2. En este post voy a ir poniendo los dos archivos que voy traduciendo de los servidores coreanos del ragnarok online que es el mismo que yo uso cuando juego al kRO para facilitarme las cosas. ¡¡¡¡Solo traduzco los artículos de los main servers!!!! Aunque estén en inglés pueden contener errores de traducción porque lo interprete mal o bien algunas descripciones las traduje literal al ingles por falta de ganas o tiempo. Vamos que puede ser que en inglés no estén del todo bien Solo tengo traduccido desde kRO 16-07-2012 Share rev //ziu share data rev.-- @ 14/09/2017 18:53 Private rev //ziu private data rev.5?? @ ??-??-2016 ??:?? idnum2itemdesctable.txt idnum2itemdisplaynametable.txt Mi recomendación es que a medida que iRO/pRO/fRO vayan actualizando sus client side se vaya mejorando la traducción tanto de los nombres como de las descripciones. PD: Mantener los creditos ^^.
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  3. 1. Concept Hello. This is one of those times that I'm proud to show one of my best maps I've done so far, since it comes with plenty of new features. Coliseum, is really an impressive map, full of life thanks by the use of animation in rigged 3d models. This is a commision I had, however its not a private map. Its available to anyone who wills to pay/invest on his server. Anyone interested, contact me as usual. The whole main idea was to create a circular colosseum although the ambience style was intended to be a little different than this. I was inspired by the movie -gladiator- where there is a clandestine colosseum outside of Rome where slaves are forced to fight. I loved those flags that I guess covers the sun/sand in the reference for the spectators. I really had to try that on my map. Thats what I did, and that structure was a must to add animation aswell. 2. Features Colosseum comes with new features in mapping that I've been trying so far: Rigging and animation in Palm Trees and Flags: This animation is based in bones/articulations and its working thanks by the GR2 project of animated mobs in 3D. They are loaded as none-clickeable NPC in game. Please watch the video to get what I mean! The circular core of the colosseum, the stairs, were made and texturized in 3D from scratch. Atm I'm focussing into the way Ragnarok has it textures which for me they tend to have a grainy surface and shadows on some edges. Thats what I did aswell Effects like sand, and a dense fog that you can see if you move the camera at a high zoom, gives the feeling I was looking for. 3. Video *watch in HD 1080p* Please I suggest you to watch the video. This map comes with animation that you can't see on screensshots! 4. Screenshots Some screenshots. There isn't a particular order or purpose on the screens here, just some overview screenshots and maybe some others that has to do with close ups. Comments are always apreciated. Thank you in advance
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  4. you can try editing the msgstringtable.txt inside the data folder. Just search for that string and edit it.
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  5. prontera,155,155,5 script Guild manager 56,{ .@npc$ = "[ "+ strnpcinfo(1) +" ]"; .@count = query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv ); mes .@npc$; mes " "; mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." ); mes "Select a guild for more informations."; next; .@s = select( implode( .@name$, ":" ) ) -1; .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@name_m$ ); for( .@i = 0; .@i < .@size; .@i++ ) if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++; .@size_alli = query_sql( "SELECT `opposition`, `name` FROM `guild_alliance` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@opposition, .@name_alli$ ); for( .@i = 0; .@i < .@size_alli; .@i++ ) { if( .@opposition[.@i] ) .@good$ = .@good$ + ( getstrlen( .@good$ ) ? ", " : "" ) + .@name_alli$[.@i]; else .@evil$ = .@evil$ + ( getstrlen( .@evil$ ) ? ", " : "" ) + .@name_alli$[.@i]; } mes .@npc$; mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000", "Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000", "Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000", "Members Online: ^0000FF"+ .@m +"^000000", "Ally: ^CC00CC"+ ( getstrlen( .@evil$ ) ? .@evil$ : "None" ) +"^000000", "Antagonist: ^CC00CC"+ ( getstrlen( .@good$ ) ? .@good$ : "None" ) +"^000000"; close; } EDIT fix some mistakes thanks to caspa
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