Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/15/12 in Posts

  1. Summary I would like to propose a modification to the job change system that deals with cases that are not supposed to happen in regular gameplay. By using @job, or just a haphazard jobchange npc, it is possible to create characters that never went through the right job order, and thus lack skill points/cannot skill certain skills/exhibit other flaws especially revolving around the NV_BASIC skill. My modification would force the code to go back to novice and walk the job tree all the way, and provide the right amount of skill points along with a skill reset. In essence, it is supposed to give GMs cleaner scenarios when testing jobs. Motivation There is a large number of would-be bugs and generally random/undesirable effects in the current system (see this bug) that this change would address. In light of r15625, where I removed a couple of clumsy workarounds in the source that sort of dealt with the issues(but really only masked them), The fact that I need to use @skpoint to fix such characters is also something that has been personally bugging me since the first time I ever used @job on *Athena. I want to commit this more than anything. However, since it is a rather substantial modification, I thought I would run it by everyone before committing the changeset. Are there any objections or concerns on your side? Anything I may have missed? Proposed Solution This diff also includes a couple of related fixes to what I can only believe to be oversights on the authors. I should probably commit those regardless of what we decide on this issue. Testing is still ongoing on my end as well. pc_jc.patch
    3 points
  2. File Name: FREE Thor Patcher Skin - PSD + CODED File Submitter: Gerome File Submitted: 03 Jan 2012 File Category: Client Resources I included a PSD File, so you can Edit the Server Name. Click here to download this file
    2 points
  3. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    1 point
  4. HOLA AMIGOS! I'm here to introduce, and open for discussion, rAthena's Inter Server Chat Network (RISCN/ISCN). What is it does Example #0 Server Epoque has a public cchannel at irc.rathena.org, #SEpoque GM Epoque is not at home, but he is carrying his smartphone which has a irc client. GM Epoque is able to talk with his in-game players from #SEpoque channel. Example #1 Guild Epoque has a password-protected channel at irc.rathena.org, #Gepoque Guild Epoque member CK is currently playing at vsfRO Guild Epoque member Maki is currently playing at IndRO CK and Maki are able to talk between themselves and other members of Guild Epoque through #Gepoque even though they are online in different servers. Example #2 CKRO Server owner doesn't want to have his server chat accessible from outside the game. CKRO Disables the public area of the channel and grants his server a closed version of the chat network for his players to use. How does it work To begin with, rathena-wise, It replaces @main functionality (reducing @main overhead by about 50% -- less code). Players are given a "mini irc client" They can join/create channels/whatever all the irc stuff. The connections, messages and settings are all handled by rathena's new, custom-tailored-by-me, irc server. IRC Server Why creating a new server from scratch: I didn't like ours. It's messy, lots of redundancy and horribly hard to customize. It's mostly done, about to ~ 2k lines of code only. Y U WASTING TIME ON THAT. RENEWAL STUFF NAW tbh I was pretty tired so if I werent to do this I'd be doing something else e.g. playing hon. I'd rather do something for rathena. Discussion Loathe or Love the idea, share your opinions, thoughts and cookies.
    1 point
  5. Since there is no animation while doing the skill, here's a way to make some sort of animation while the skill is complete, so players can see the movement a little bit better, it's a bit silly, but it won't be that much cheap. This may help people and it may not. You could do this in the src probably, but easier editing the lua/lub file luafiles514/lua files/skilleffectinfo/skilleffectinfolist.lub [sKID.MO_BODYRELOCATION] = { beginMotionType = ACTOR_STATE.ST_DANCE, },
    1 point
  6. BrowEdit r586 with updated effects and organized textures. BrowEdit r586.7z
    1 point
  7. @save is a gm command of course they can use it there..
    1 point
  8. Thoroughly looking forward to this, Ind! <3
    1 point
  9. I think it's a very nice combination of 2 sprites
    1 point
  10. @maintenance → kick all players except Admin → change map-server status to Maintenance → tell char-server to change status to Maintenance Player login → check if (server is in Maintenance and player is not an admin), if yes → block player at_maintenance.patch Usage: @maintenance <on/off>
    1 point
×
×
  • Create New...