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will you update this to the latest revision?
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i believe it support, but you need to pay for the patch
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Put this in \conf\import\battle_conf.txt. Then save the file and use @reloadbattleconf or restart the server. skill_trap_type: 1
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bindatcmd "mvpjoin", strnpcinfo(1) + "::OnEventJoin"; bindatcmd "mvpbet", strnpcinfo(1) + "::OnEventBet"; bindatcmd "mvpstart", strnpcinfo(1) + "::OnStart", 99, 99; The event can be activated by using the command @mvpstart
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i cant find the mvp activator on the map
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Thank you very much!!
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It's understandable that WARP won't work on Windows 7, as many software programs have stopped supporting this older version of the operating system for security and compatibility reasons. Switching to Tiny10 a stripped-down version of Windows 10 is a smart move if you need better performance while still being able to run modern software like WARP.
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Npc - Party reclutador de jugadores para subir de nivel
Racaae replied to Josemaaaaa's question in Script Requests
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Npc - Party reclutador de jugadores para subir de nivel
Racaae replied to Josemaaaaa's question in Script Requests
You can use getunits, isloggedin, and party_addmember to display nearby players and allow the party leader to invite them directly from the NPC. You can use an NPC like this example poster to allow party leaders to post announcements filtered by level, class, or role, and other players can join if they meet the requirements. SPA: prontera,149,164,5 script Cartel de Reclutamiento 4_BOARD3,{ setarray .@jobs,Job_Knight,Job_Priest,Job_Wizard,Job_Blacksmith,Job_Hunter,Job_Assassin,Job_Crusader,Job_Monk,Job_Sage,Job_Rogue,Job_Alchemist,Job_Bard,Job_Dancer,Job_Gunslinger,Job_Ninja,Job_Star_Gladiator,Job_Soul_Linker; if (checkre(0)) setarray .@jobs[getarraysize(.@jobs)],Job_Summoner; mes "Ves un cartel viejo. Alguien lo ha reutilizado para otro propósito..."; mes "Parece usarse para ^EE8800reclutar miembros para grupos^000000 de aventura."; setarray .@roles$,"Dano","Curador","Tank","Soporte"; switch(select("Publicar un anuncio", "Leer los anuncios", "Alejarme")) { case 1: clear; if (!getcharid(1)) { mes "Estoy solo. No tengo party."; close; } if (getcharid(0) != getpartyleader(getcharid(1), 2)) { mes "No soy el líder de mi party. No puedo publicar nada aquí."; close; } .@party_id = getcharid(1); for (.@i = 0; .@i < getarraysize($@party_ids); .@i++) { if ($@party_ids[.@i] == .@party_id) { mes "Já hay un anuncio de mi party aquí. Nada que hacer."; close; } } mes "Penso un poco..."; mes "¿Qué nivel mínimo debería requerir?"; input .@min_level,0,MAX_LEVEL; clear; if (.@min_level > 1) mes "Nivel mínimo : " + .@min_level; else mes "Sin nivel mínimo"; switch(select("Seleccionar roles", "Seleccionar clases", "Cancelar")) { case 1: deletearray .@selected_roles[0], getarraysize(.@roles$); .@accept_all = false; while (1) { .@menu$ = ""; if (.@accept_all) .@menu$ += "^ff0000Desmarcar todos^000000:"; else .@menu$ += "[ ] Cualquier rol^000000:"; for (.@i = 0; .@i < getarraysize(.@roles$); .@i++) { .@menu$ += (.@selected_roles[.@i] ? "^0000FF[+] " : "^808080[ ] ") + .@roles$[.@i] + "^000000:"; } .@menu$ += "Confirmar selección"; .@opt = select(.@menu$); if (.@opt == 1) { .@accept_all = !.@accept_all; if (.@accept_all) { for (.@i = 0; .@i < getarraysize(.@roles$); .@i++) .@selected_roles[.@i] = true; } else { deletearray .@selected_roles[0], getarraysize(.@roles$); } } else if (.@opt == getarraysize(.@roles$) + 2) { .@valid = false; for (.@i = 0; .@i < getarraysize(.@roles$); .@i++) { if (.@selected_roles[.@i]) { .@valid = true; break; } } if (!.@valid) { mes "Necesito seleccionar al menos un rol."; continue; } break; } else { .@index = .@opt - 2; .@selected_roles[.@index] = !.@selected_roles[.@index]; if (.@accept_all && !.@selected_roles[.@index]) .@accept_all = false; } } if (.@accept_all) { .party_filter_type$[.@party_id] = "role"; $@party_filter_values$[.@party_id] = "cualquier"; } else { .@str$ = ""; for (.@i = 0; .@i < getarraysize(.@roles$); .@i++) { if (.@selected_roles[.@i]) { .@str$ += (.@str$ == "" ? "" : ",") + .@roles$[.@i]; } } .party_filter_type$[.@party_id] = "role"; $@party_filter_values$[.@party_id] = .@str$; } mes "Roles confirmados. Anuncio publicado."; .@index = getarraysize($@party_ids); $@party_ids[.@index] = .@party_id; $@party_min_level[.@party_id] = .@min_level; $@party_leader$[.@party_id] = strcharinfo(0); if ($@party_filter_values$[.@target_pid] != "cualquier") .@announce$[.@count++] = replacestr(.@str$, ",", " / "); break; case 2: deletearray .@selected_classes[0], getarraysize(.@jobs); .@accept_all = false; while (1) { .@menu$ = ""; if (.@accept_all) .@menu$ += "^ff0000Desmarcar todas^000000:"; else .@menu$ += "[ ] Cualquier clase^000000:"; for (.@i = 0; .@i < getarraysize(.@jobs); .@i++) { .@menu$ += (.@selected_classes[.@i] ? "^0000FF[+] " : "^808080[ ] ") + jobname(.@jobs[.@i]) + "^000000:"; } .@menu$ += "Confirmar selección"; .@opt2 = select(.@menu$); if (.@opt2 == 1) { .@accept_all = !.@accept_all; if (.@accept_all) { for (.@i = 0; .@i < getarraysize(.@jobs); .@i++) .@selected_classes[.@i] = true; } else { deletearray .@selected_classes[0], getarraysize(.@jobs); } } else if (.@opt2 == getarraysize(.@jobs) + 2) { .@valid2 = false; for (.@i = 0; .@i < getarraysize(.@jobs); .@i++) { if (.@selected_classes[.@i]) { .@valid2 = true; break; } } if (!.@valid2) { mes "Necesito seleccionar al menos una clase."; continue; } break; } else { .@index2 = .@opt2 - 2; .@selected_classes[.@index2] = !.@selected_classes[.@index2]; if (.@accept_all && !.@selected_classes[.@index2]) .@accept_all = false; } } if (.@accept_all) { .party_filter_type$[.@party_id] = "class"; $@party_filter_values$[.@party_id] = "cualquier"; } else { .@str$ = ""; for (.@i = 0; .@i < getarraysize(.@jobs); .@i++) { if (.@selected_classes[.@i]) { .@str$ += (.@str$ == "" ? "" : ",") + .@jobs[.@i]; } } .party_filter_type$[.@party_id] = "class"; $@party_filter_values$[.@party_id] = .@str$; explode(.@class_array$, .@str$, ","); if (getarraysize(.@class_array$) < 4) { for (.@i = 0; .@i < getarraysize(.@class_array$); .@i++) .@class_array$[.@i] = jobname(atoi(.@class_array$[.@i])); .@announce$[.@count++] = implode(.@class_array$, " / "); } else .@announce$[.@count++] = "de ciertas clases"; } mes "Clases confirmadas. Anuncio publicado."; mes "Ahora, a esperar que alguien se una."; .@index = getarraysize($@party_ids); $@party_ids[.@index] = .@party_id; $@party_min_level[.@party_id] = .@min_level; $@party_leader$[.@party_id] = strcharinfo(0); break; case 3: close; } if ($@party_min_level[.@party_id] > 1) .@announce$[.@count++] = "nivel " + $@party_min_level[.@party_id] + "+"; if (.@announce$[0] != "") announce strcharinfo(0) + " está buscando miembros " + implode(.@announce$, " ") + " para su grupo.",0; else announce strcharinfo(0) + " está buscando miembros para su grupo.",0; close; case 2: if (getarraysize($@party_ids) == 0) { mes "El cartel está vacío. Nadie está reclutando ahora."; close; } for (.@i = 0; .@i < getarraysize($@party_ids); .@i++) { .@pid = $@party_ids[.@i]; .@menu$ += "Party de " + $@party_leader$[.@pid] + " (Lv " + $@party_min_level[.@pid] + "+):"; } .@chosen = select(.@menu$) - 1; .@target_pid = $@party_ids[.@chosen]; clear; mes " - Líder: " + $@party_leader$[.@target_pid]; if ($@party_min_level[.@target_pid] > 1) mes " - Nivel requerido: " + $@party_min_level[.@target_pid]; if (.party_filter_type$[.@target_pid] == "role") { mes " - Roles: " + replacestr($@party_filter_values$[.@target_pid], ",", " / "); } else if (.party_filter_type$[.@target_pid] == "class") { if ($@party_filter_values$[.@target_pid] == "cualquier") { mes " - Clasess: Cualquier clase"; } else { explode(.@class_array$, $@party_filter_values$[.@target_pid], ","); .@class_str$ = ""; for (.@i = 0; .@i < getarraysize(.@class_array$); .@i++) { .@class_str$ += (.@class_str$ == "" ? "" : ", ") + jobname(atoi(.@class_array$[.@i])); } mes "Clases: " + .@class_str$; } } else { mes " - Sin restricciones de clase."; } if (BaseLevel < $@party_min_level[.@target_pid]) { mes "Pero... no tengo el nivel suficiente."; close; } if (.party_filter_type$[.@target_pid] == "class") { if ($@party_filter_values$[.@target_pid] != "cualquier") { .@my_class$ = "," + Class + ","; .@allowed$ = "," + $@party_filter_values$[.@target_pid] + ","; if (!compare(.@allowed$, .@my_class$)) { mes "Mi clase no está permitida. Qué lástima."; close; } } } else if (.party_filter_type$[.@target_pid] == "role") { if ($@party_filter_values$[.@target_pid] == "Curador") { if (!(BaseJob == Job_Acolyte || BaseJob == Job_Priest)) { mes "Mi clase no corresponde al rol que esta party necesita."; close; } } } if (getcharid(1)) { mes "Ya pertenezco a una party. No puedo unirme a otra."; close; } mes "Doy un paso al frente, decidido a unirme..."; .@result = party_addmember(.@target_pid, getcharid(0)); if (.@result == 1) mes "Ahora formo parte de esa party."; else if (.@result == -4) mes "El grupo está lleno"; else mes "Algo falló."; close; case 3: close; } OnInit: deletearray $@party_ids[0]; end; } -
Here's the file I downloaded last time ! For reference, it's not compatible with the May version. ExtendCashShopPreview.1337proxy.1337
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the link you posted doesnt work
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Did you find the fix for this?
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Ragexe 2025-05-21 Optimize easy to use. Last update : 2025-05-21_Ragexe_1747816613 [Download] https://limewire.com/d/KhWS1#QC7ApsZvuX [How to use] Just copy to your folder game client and play! No need to patch and can HEX Code you want. [Patch] + Read folder data first. + Multiple GRF + Proxy + DNS + and another patch base by standard. Enjoy.
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can you share how you resolve it? my lucky roulette is not working
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It’s smart to think ahead—using Ragnarok sprites without permission, even for a free game, could still get you in trouble with Gravity. They’ve defended their IP before, so it’s definitely a legal risk. Better to look for free or licensed sprite assets, or consider commissioning custom ones if you want to be safe long-term.
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I want to ask what are the renewal features that can be integrated with pre-re using 2019 clients currently using 2022 but Increase Attack Display is not supported via patch in WARP/Nemo Thank you!
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dang so 2022 clients dont support expanded damage? thanks for info
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Npc - Party reclutador de jugadores para subir de nivel
Josemaaaaa posted a question in Script Requests
Como puedo crear un npc que le de la oportunidad de un lider de party invitar jugadores desde el npc. ejemplo: +30lvl minimo y tambien el job tipo un champ o un hp para heals, arqueros etc... (soporte) 1 npc cartel anunciador de partys, reclutador. -
[Showcase] Auto Combat: Inspired by ROM:EL
EAJ_BASEMASK replied to jasonch35's topic in Script Showcase
If you have WEAK RAM don't run a server. Better have at least 8~16GB RAM. Unless if you can't afford. -
there is a paid patch for this, you can contact 4144
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check icon state in stateicon folder : data\luafiles514\lua files\stateicon
- Yesterday