- script PVPdropitem -1,{
OnPCDieEvent:
setarray @PVPdropitem$[0],"Ws_town";
setarray @dropitem[0],2301;
getmapxy(.@mapname$,.@mapx,.@mapy,0,strcharinfo(0));
for(set .@p,0; .@p<getarraysize(@PVPdropitem$); set .@p,.@p+1){
if( .@mapname$ == @PVPdropitem$[.@p] ){ end; }
}
makeitem @dropitem[rand(getarraysize(@dropitem))],1,.@mapname$,.@mapx,.@mapy;
end;
} I'm trying to make it so when player dies by Player, their equipment is dropped or random item from backpack.