Diss Posted September 29, 2014 Posted September 29, 2014 adding custom item for Sin x Dual Dagger as the picture if i have 1 dagger in my right hand the sprite its look perfect but but if i wear 2 dagger the weapon sprite turns to normal dagger anyone can help me about this problem .. i seem same issue like this befor but now i can't find it .. anyone can help me please thanks for advance .. Quote
0 Yonko Posted September 30, 2014 Posted September 30, 2014 (edited) okay so here's the brief explanation regards that stuffin assassin weapon sprite folder here's the pattern by default 1.î¼¼½Å_¿©_´Ü°Ë_´Ü°Ë.spr Dagger, Dagger (Female)2.¾î¼¼½Å_¿©_´Ü°Ë_°Ë.spr Dagger, Sword (Female)3.¾î¼¼½Å_¿©_´Ü°Ë_µµ³¢.spr Dagger, Axe (Female)4.¾î¼¼½Å_¿©_°Ë_°Ë.spr Sword, Sword (Female)5.¾î¼¼½Å_¿©_°Ë_µµ³¢.spr Sword, Axe (Female)6.¾î¼¼½Å_¿©_µµ³¢_µµ³¢.spr Axe, Axe (Female) in this case those 1-6 are default sprite you can see it inside the data/sdata/rdata grfs but here's how it works let say you have custom sword1 and custom sword 2 when you wield it both it will show the #4 default sprites. you can change the 1-6 depends on your desire. To me on my server i disable all axe weapon to worn by assassin job so that i can use the (#6 axe-axe sprite) and i edited it because i made a custom weapon Sange & Yasha as axe type weapon see the link of the picture here Hope you understand and there's no way you can add custom wield except you replace the weapon as a katar lol Edited September 30, 2014 by Yonko 1 Quote
Yonko Posted September 29, 2014 Posted September 29, 2014 adding custom item for Sin x Dual Dagger as the picture if i have 1 dagger in my right hand the sprite its look perfect but but if i wear 2 dagger the weapon sprite turns to normal dagger anyone can help me about this problem .. i seem same issue like this befor but now i can't find it .. anyone can help me please thanks for advance .. there's only a default for dual weapons axe-axe axe-sword axe-dagger and so forth if you have custom sword and try to wield it. It will show only the default 2 default weapon sprite of sinx try to extract the data.grf and look and observe it on sinx weapon sprite folders. Quote
Diss Posted September 30, 2014 Author Posted September 30, 2014 (edited) adding custom item for Sin x Dual Dagger as the picture if i have 1 dagger in my right hand the sprite its look perfect but but if i wear 2 dagger the weapon sprite turns to normal dagger anyone can help me about this problem .. i seem same issue like this befor but now i can't find it .. anyone can help me please thanks for advance .. there's only a default for dual weapons axe-axe axe-sword axe-dagger and so forth if you have custom sword and try to wield it. It will show only the default 2 default weapon sprite of sinx try to extract the data.grf and look and observe it on sinx weapon sprite folders. so i need to change the dual dagger sprite for sin x in data.grf ? ok i will try it .. thnx for the advise .. but if i change the sprite in data.grf my co player wont change the sprite for it .. Edited September 30, 2014 by Diss Quote
Diss Posted September 30, 2014 Author Posted September 30, 2014 (edited) okay so here's the brief explanation regards that stuff in assassin weapon sprite folder here's the pattern by default 1.î¼¼½Å_¿©_´Ü°Ë_´Ü°Ë.spr Dagger, Dagger (Female) 2.¾î¼¼½Å_¿©_´Ü°Ë_°Ë.spr Dagger, Sword (Female) 3.¾î¼¼½Å_¿©_´Ü°Ë_µµ³¢.spr Dagger, Axe (Female) 4.¾î¼¼½Å_¿©_°Ë_°Ë.spr Sword, Sword (Female) 5.¾î¼¼½Å_¿©_°Ë_µµ³¢.spr Sword, Axe (Female) 6.¾î¼¼½Å_¿©_µµ³¢_µµ³¢.spr Axe, Axe (Female) in this case those 1-6 are default sprite you can see it inside the data/sdata/rdata grfs but here's how it works let say you have custom sword1 and custom sword 2 when you wield it both it will show the #4 default sprites. you can change the 1-6 depends on your desire. To me on my server i disable all axe weapon to worn by assassin job so that i can use the (#6 axe-axe sprite) and i edited it because i made a custom weapon Sange & Yasha as axe type weapon see the link of the picture here Hope you understand and there's no way you can add custom wield except you replace the weapon as a katar lol sir what you mean by disabling and editing? hmmm i dont get it exactly can you do some example .. thanks correct me if im wrong .. do i need to edit spr. for male and female spr ? then remane it in ¾î¼¼½Å_¿©_sange_yasha.spr ? also add in weapontable.lub ?? Edited September 30, 2014 by Diss Quote
Yonko Posted October 1, 2014 Posted October 1, 2014 okay so here's the brief explanation regards that stuff in assassin weapon sprite folder here's the pattern by default 1.î¼¼½Å_¿©_´Ü°Ë_´Ü°Ë.spr Dagger, Dagger (Female) 2.¾î¼¼½Å_¿©_´Ü°Ë_°Ë.spr Dagger, Sword (Female) 3.¾î¼¼½Å_¿©_´Ü°Ë_µµ³¢.spr Dagger, Axe (Female) 4.¾î¼¼½Å_¿©_°Ë_°Ë.spr Sword, Sword (Female) 5.¾î¼¼½Å_¿©_°Ë_µµ³¢.spr Sword, Axe (Female) 6.¾î¼¼½Å_¿©_µµ³¢_µµ³¢.spr Axe, Axe (Female) in this case those 1-6 are default sprite you can see it inside the data/sdata/rdata grfs but here's how it works let say you have custom sword1 and custom sword 2 when you wield it both it will show the #4 default sprites. you can change the 1-6 depends on your desire. To me on my server i disable all axe weapon to worn by assassin job so that i can use the (#6 axe-axe sprite) and i edited it because i made a custom weapon Sange & Yasha as axe type weapon see the link of the picture here Hope you understand and there's no way you can add custom wield except you replace the weapon as a katar lol sir what you mean by disabling and editing? hmmm i dont get it exactly can you do some example .. thanks correct me if im wrong .. do i need to edit spr. for male and female spr ? then remane it in ¾î¼¼½Å_¿©_sange_yasha.spr ? also add in weapontable.lub ?? no. i disable the all axe weapon to be worn by assassin except for the custom weapon which is axe also but can be worn by assassin Quote
Diss Posted October 1, 2014 Author Posted October 1, 2014 Disabling axe from item_db by changing the class job ?? Quote
Yonko Posted October 1, 2014 Posted October 1, 2014 Disabling axe from item_db by changing the class job ?? yah Quote
Diss Posted October 1, 2014 Author Posted October 1, 2014 (edited) Disabling axe from item_db by changing the class job ?? yah and that's its all after that the real weapon sprite showned ? ok sir this how i add the weapon hope you can find the wrong hope you can understand my picture and help too .. thanks alot .. Edited October 1, 2014 by Diss Quote
Yonko Posted October 1, 2014 Posted October 1, 2014 (edited) the axe-axe dual wield sprites should be replace by your own custom sange and yasha sprite, you didn't get what i mean i'll explain to you the specific way when i'm at home. Edited October 1, 2014 by Yonko Quote
Diss Posted October 2, 2014 Author Posted October 2, 2014 (edited) the axe-axe dual wield sprites should be replace by your own custom sange and yasha sprite, you didn't get what i mean i'll explain to you the specific way when i'm at home. is this your talking about the custom sange and yasha ? if thats the one what are you talking about im not good in spriting as you see still have a background even i set in transparent .. and follow this guide http://rathena.org/board/topic/61862-guide-spriting-101-creating-a-sprite-and-act-file/ Edited October 2, 2014 by Diss Quote
lanztotot Posted May 5, 2015 Posted May 5, 2015 sorry for bumping this post .. if anyone got this issue fixed , please help me too im really needed it Quote
Question
Diss
adding custom item for Sin x Dual Dagger as the picture if i have 1 dagger in my right hand the sprite its look perfect but
but if i wear 2 dagger the weapon sprite turns to normal dagger
anyone can help me about this problem .. i seem same issue like this befor but now i can't find it .. anyone can help me please
thanks for advance ..
12 answers to this question
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