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Posted (edited)

its not working.

 

it says sorry i cant refine this anymore even if the items doesnt have any +

are you sure that the item that you tested is refinable?

 

*getequipisenableref(<equipment slot>)
 
Will return 1 if the item equipped on the invoking character in the specified 
equipment slot is refinable, and 0 if it isn't. For a list of equipment slots 
see 'getequipid'.

in my script line 125

if (getequipisenableref(@slot) == 0) goto NOWAY; 

meaning it checks if the item your trying to refine is refinable if its not it will go to NOWAY

NOWAY:
mes "Oh my, I can't refine this item!!!";
close;
 
 
try the script with a regular item like a hat or any armor that you are sure that can be refined. your probably trying to refine your custom item that isnt refinable
Edited by icabit

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