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How to remove "?" the quest window


Question

Posted

Does anyone know if the to remove "????????" ... And show the quests instead of "????????"
is there any way to edit the quest_funcition? Or have to edit the client? Sorry my english...

Untitled-1.jpg?1401747002

10 answers to this question

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Posted

That is simply unfinished translations.

//----------------- Ãʺ¸ÀÚ¿ë ½Ä´ç

14154#Çâ±ßÇÑ Çãºê¹«Ä§#SG_FEEL#QUE_NOIMAGE#
Çâ±ßÇÑ Çãºê¹«Ä§À» ¸¸µé±â À§Çؼ­´Â Àç·á°¡ ÇÊ¿äÇÏ´Ù. Ŭ·Î¹ö 1°³, ÃÊ·ÏÇãºê 1°³, »¡°£Çãºê 1°³¾¿À» ±¸Çؼ­ °®´Ù ÁÖÀÚ.#
Àç·á ±¸Çϱâ#

^An example of what I mean.

Posted

i think "???????" is part of chain quest, when you finish the first it will open the next "??????" and so on.

 

name = [[EP 14.1 Quests]],
						imagefile = [[ep_test_sample.bmp]],
						list = {
									{
										name  =	[[Lope and Euridi]],
										list = {
												{
													name =[[Lope and Euridi - Survivors of the forest fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1109,
												},
												{
													name =[[Lope and Euridi - Victims of the fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1110,
												},
												{
													name =[[Lope and Euridi - The forest fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1111,
												},
												{
													name =[[Lope and Euridi - Labyrinth.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1112,
												},
												{
													name =[[Lope and Euridi - Promise torn.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1113,
												},
												{
													name =[[Lope and Euridi - The cost of sacrificing.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1114,
												},
												{
													name =[[Lope and Euridi - Song of the Abyss.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1115,
												},
												{
													name =[[Lope and Euridi - Song of the Dead.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1116,
												},
												{
													name =[[Lope and Euridi - Promise of eternity.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1117,
												},
												{
													name =[[Knights of the Neighborhood.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1118,
												},
											}
									},

delete the chain quest, maybe is what you looking for

Posted (edited)

My quests are all translated ...

But only the former is shown ...

The remaining are hidden (???????), Appear Only When I start the quest.

That's the problem ... I want to change that

 

 

i think "???????" is part of chain quest, when you finish the first it will open the next "??????" and so on.

 

name = [[EP 14.1 Quests]],
						imagefile = [[ep_test_sample.bmp]],
						list = {
									{
										name  =	[[Lope and Euridi]],
										list = {
												{
													name =[[Lope and Euridi - Survivors of the forest fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1109,
												},
												{
													name =[[Lope and Euridi - Victims of the fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1110,
												},
												{
													name =[[Lope and Euridi - The forest fog.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1111,
												},
												{
													name =[[Lope and Euridi - Labyrinth.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1112,
												},
												{
													name =[[Lope and Euridi - Promise torn.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1113,
												},
												{
													name =[[Lope and Euridi - The cost of sacrificing.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1114,
												},
												{
													name =[[Lope and Euridi - Song of the Abyss.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1115,
												},
												{
													name =[[Lope and Euridi - Song of the Dead.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1116,
												},
												{
													name =[[Lope and Euridi - Promise of eternity.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1117,
												},
												{
													name =[[Knights of the Neighborhood.]],
													scrfilename = [[epsoid141Quest]],
													questID = 1118,
												},
											}
									},

delete the chain quest, maybe is what you looking for

Even after I get "completequest ID;" ... the next quest will not appear = (

But I thought the system was that way too ...

But the idea is exactly that ... I want to remove this chain ..

know how?

Edited by ADMAQUA
Posted (edited)

why i can then you can't?

attachicon.gifss.jpg

Tribal Chief quest unlocked right after i finished the Help Leader!

My shows too ... after I talk to the npc ...

But as I'm adding custom quests, I want to take this chain.

Edited by ADMAQUA
Posted

what he wanted is , he want the quest window to show all the Quest Title .. and not the "???????"

 

the "????" refer to the locked chain quest, and he wanted it to show the quest title even the quest is still locked.

Posted

 

why i can then you can't?

attachicon.gifss.jpg

Tribal Chief quest unlocked right after i finished the Help Leader!

My shows too ... after I talk to the npc ...

But as I'm adding custom quests, I want to take this chain.

 

 

back to topic sir

you can remove the ???? by delete the quests line at

data/luafiles514/lua files/quest/

Posted (edited)

I removed the quests and I'm adding custom quests ...

but even my still locked (???), it is shown when I start the quest, maybe that's the system ... and do not give to change

but if this is the case, what command I use after "completequest" to open the next quest?

 

@edit

Emistry

that's what I want ... show all quests that are locked ...

 

@edit2

he next quest opens only when I give changequest setquest ... or there is another way?

Edited by ADMAQUA
Posted

@emistry

thx for clearing his question

@admaqua

I don't know how to open the chain quest because it related client,
or maybe you can send fake quest packet to open the next quest from server.

  • Upvote 1
Posted

@emistry

thx for clearing his question

@admaqua

I don't know how to open the chain quest because it related client,

or maybe you can send fake quest packet to open the next quest from server.

Ok,

this is a bit boring ... I wanted to have several custom visible for all quests ... but I'll try something else ... thanks for the support

sorry my english ... xD

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