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Coldproof Potion and others not working?


Question

Posted

12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0; },{},{}
12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15; },{},{}
12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0; },{},{}
12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20; },{},{}

They do not work..

I tried this as described here:

 

'sc_start4' is just like 'sc_start', however it takes four parameters for the status change instead of one. What these values are depends on the status change in question. For example, elemental armor defense takes the following four values: - val1 is the first element, val2 is the resistance to the element val1. - val3 is the second element, val4 is the resistance to said element. eg: sc_start4 SC_DefEle,60000,Ele_Fire,20,Ele_Water,-15;

But SC_DefEle is an unknown enumerate.. What is the scheme for sc_start4 SC_ARMOR_ELEMENT? I mean what are the four values for?

The code let's me assume it's FireDamageTaken, WindDamageTaken, EarthDamageTaken, WaterDamageTaken? That would be inconsistent, lol..

Update: It does work, but I need to relog to change my resistance..

So when I use a Coldproof Potion and then a Fireproof one, the Fireproof will only be realized upon relogging...

Even sc_end SC_All won't remove the resistance buff...

It also doesn't run out after the given time, but requires a relog as well to remove the buff..

10 answers to this question

Recommended Posts

Posted

Well the resistance work, but it doesn't refresh when I use another potion.. I need to relog first.

So when I use Coldproof and then Fireproof, the coldproof is still active, while the fireproof isn't.

Posted

Yes even foods like box of resentment, box of drowsiness aren't working as they should coz they're not being dispelled after death. i think you need to post in bugs section.

 

I also wanted to know if mega resist potion's 10% status resistance working for you or not

Posted (edited)

Well the resistance work, but it doesn't refresh when I use another potion.. I need to relog first.

So when I use Coldproof and then Fireproof, the coldproof is still active, while the fireproof isn't.

 

Yes, it doesn't refresh when another item with SC_ARMOR_ELEMENT is used.

Edited by Veracious
Posted

 

Well the resistance work, but it doesn't refresh when I use another potion.. I need to relog first.

So when I use Coldproof and then Fireproof, the coldproof is still active, while the fireproof isn't.

 

Yes, it doesn't refresh when another item with SC_ARMOR_RESIST is used.

 

 

But it should do so, right? :P

And it should at least expire after the given time and not stay forever until you relog.

Posted

But it should do so, right? :P

And it should at least expire after the given time and not stay forever until you relog.

 

Yea, it should refresh when another item with SC_ARMOR_ELEMENT is used.

It lasts for 20minutes /yawn

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