Gidz Cross Posted April 7, 2014 Posted April 7, 2014 Hi guys. I want to base it to:Base Exp: 15000xJob Exp: 15000xItem Droprate: 100%Equip Drop: 20%Card Drop: 20%MVP Card Drop: 5%MVP Equip Drop: 20% Something like that. What value should i set? default exp.conf // Rate at which exp. is given. (Note 2)base_exp_rate: 100// Rate at which job exp. is given. (Note 2)job_exp_rate: 100 Default drops.conf // The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 100item_rate_common_boss: 100item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 100item_rate_heal_boss: 100item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 100item_rate_use_boss: 100item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 100item_rate_equip_boss: 100item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 100item_rate_card_boss: 100item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventoryitem_rate_mvp: 100item_drop_mvp_min: 1item_drop_mvp_max: 10000// The rate adjustment for card-granted item drops.item_rate_adddrop: 100item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000 Help please. Im not good at numbers. Quote
anacondaq Posted April 8, 2014 Posted April 8, 2014 Hi guys. I want to base it to: Base Exp: 15000x Job Exp: 15000x Item Droprate: 100% Equip Drop: 20% Card Drop: 20% MVP Card Drop: 5% MVP Equip Drop: 20% Something like that. What value should i set? default exp.conf // Rate at which exp. is given. (Note 2)base_exp_rate: 100// Rate at which job exp. is given. (Note 2)job_exp_rate: 100 Default drops.conf // The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 100item_rate_common_boss: 100item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 100item_rate_heal_boss: 100item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 100item_rate_use_boss: 100item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 100item_rate_equip_boss: 100item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 100item_rate_card_boss: 100item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventoryitem_rate_mvp: 100item_drop_mvp_min: 1item_drop_mvp_max: 10000// The rate adjustment for card-granted item drops.item_rate_adddrop: 100item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000 Help please. Im not good at numbers. It's a trolling? How can you make registration on this forum then? (do not be angry at me, it's a kidding) About your problem: Rate at which exp. is given. (Note 2) Scroll up to the file start, and read text marked Note 2. To check rates in game, type @rates command. Quote
Microsoft Posted April 8, 2014 Posted April 8, 2014 Hey check this out! // Rate at which exp. is given. (Note 2) base_exp_rate: 1500000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 1500000 // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 1000000 item_rate_common_boss: 100 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 100 item_rate_heal_boss: 100 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 100 item_rate_use_boss: 100 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 200000 item_rate_equip_boss: 200000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 200000 item_rate_card_boss: 50000 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 100 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 100 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 1 Quote
Gidz Cross Posted April 8, 2014 Author Posted April 8, 2014 Hey check this out! // Rate at which exp. is given. (Note 2) base_exp_rate: 1500000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 1500000 // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 1000000 item_rate_common_boss: 100 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 100 item_rate_heal_boss: 100 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 100 item_rate_use_boss: 100 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 200000 item_rate_equip_boss: 200000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 200000 item_rate_card_boss: 50000 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 100 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 100 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 Thank you for this. It's exactly what I'm looking for. Im not really good at numbers. Thanks for understanding. Quote
Microsoft Posted April 8, 2014 Posted April 8, 2014 Hey check this out! // Rate at which exp. is given. (Note 2) base_exp_rate: 1500000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 1500000 // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 1000000 item_rate_common_boss: 100 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 100 item_rate_heal_boss: 100 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 100 item_rate_use_boss: 100 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 200000 item_rate_equip_boss: 200000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 200000 item_rate_card_boss: 50000 item_drop_card_min: 1 item_drop_card_max: 10000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 100 item_drop_mvp_min: 1 item_drop_mvp_max: 10000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 100 item_drop_add_min: 1 item_drop_add_max: 10000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 100 item_drop_treasure_min: 1 item_drop_treasure_max: 10000 Thank you for this. It's exactly what I'm looking for. Im not really good at numbers. Thanks for understanding. No problem. use @reloadbattleconf command. 1 Quote
Gidz Cross Posted April 9, 2014 Author Posted April 9, 2014 No problem. use @reloadbattleconf command. Thanks for these also. Is it applicable to all .txt? So i dont have to close the run server everytime that i made changes. Quote
shididiX21 Posted August 15, 2014 Posted August 15, 2014 The topic I've been looking for. Thanks! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.