evilnezt Posted March 29, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Share Posted March 29, 2014 r there any logs that records every announce made of rare_drop_announce from drop.conf? if not, r there any other way? Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 29, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted March 29, 2014 conf/log_athena.conf#L70 Quote Link to comment Share on other sites More sharing options...
evilnezt Posted March 29, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Author Share Posted March 29, 2014 conf/log_athena.conf#L70 that's picklog configuration right? what i mean is the chat log for the announcement ( player got poring's jellopy chance 1%) the point is to track player's rare item did they realy got it from mob drop, or some bad GM give/sell to them or any other possible illegal way Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 29, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted March 29, 2014 from mob drop ... if you are tracing the GM to give item to players...there are much more work you gonna do .. check at picklog for "drop/pick" which given by "player/npc" then check the time it drop...what is dropped..who picked..who dropped....and lots more. .. =='' just one simple thing .. why would you give the @item commands if you dont trust your staff ....just simply remove it Quote Link to comment Share on other sites More sharing options...
evilnezt Posted March 29, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Author Share Posted March 29, 2014 from mob drop ... if you are tracing the GM to give item to players...there are much more work you gonna do .. check at picklog for "drop/pick" which given by "player/npc" then check the time it drop...what is dropped..who picked..who dropped....and lots more. .. =='' just one simple thing .. why would you give the @item commands if you dont trust your staff ....just simply remove it yes, i understand tracing a GM given item would take a lotta work that's why i ask r there any logs that records the rare drop announce cuz it would really save work n time for admin to track rare item drop just by searching player name or item name Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 29, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted March 29, 2014 that's why i ask r there any logs that records the rare drop announce answer already given to you ~.~ conf/log_athena.conf#L70 Quote Link to comment Share on other sites More sharing options...
evilnezt Posted March 30, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Author Share Posted March 30, 2014 that's why i ask r there any logs that records the rare drop announce answer already given to you ~.~ conf/log_athena.conf#L70 sorry, maybe i wasn't clear with my question r there any logs that records every announce made of rare_drop_announce from drop.conf? if not, r there any other way? i was referring to the announcement part (player got mob's item chance %) not the item / picklog i think tracking player's rare item would be easier if i there's a log that record the announcement rather than filtering the picklog say if i want to track player001's ghostring card, i just search "player001" or "ghostring card" to see if that player really got the ghostring card from killing a ghostring. well, if there isn't such thing, maybe this can be submitted to the dev team for implementation Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 30, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted March 30, 2014 probably you didnt really know how it going to work ?? item drop announcement : blablabla player get a xyz item at 0.01%this is control by the config here conf/battle/drops.conf#L143unless you have some sort of custom source mod for it.. Example : 100 ( 1.00% item ) whatever item that drop at 1.00% or below will be announced once it drop by monster... then.. your log config conf/log_athena.conf#L70 you set it to store the log whenever an item with 1.00% or below dropped.. isnt that already fulfilled what you want ?? Quote Link to comment Share on other sites More sharing options...
evilnezt Posted March 30, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Author Share Posted March 30, 2014 probably you didnt really know how it going to work ?? item drop announcement : blablabla player get a xyz item at 0.01%this is control by the config here conf/battle/drops.conf#L143 unless you have some sort of custom source mod for it.. Example : 100 ( 1.00% item ) whatever item that drop at 1.00% or below will be announced once it drop by monster... then.. your log config conf/log_athena.conf#L70 you set it to store the log whenever an item with 1.00% or below dropped.. isnt that already fulfilled what you want ?? n then the log will be stored into....picklog? right? n then i'll have to search for... item id / char id.. right? so to perform a search i have to know the char id and item id.. right? sooo... i'll have to do "@who3 <player name> if the player online, and have to go through char table to see the char id if the player is offline. right? after that i have to do @iteminfo <item name> to see the item id, right? i also have to know the type meaning from the picklog too, right? (M,P,L,T,etc) after all that.. i can finally... track a single item of 1 player....... right? so.. let me get back to my earlier post r there any logs that records every announce made of rare_drop_announce from drop.conf? if not, r there any other way? i was referring to the announcement part (player got mob's item chance %) not the item / picklog i think tracking player's rare item would be easier if i there's a log that record the announcement rather than filtering the picklog say if i want to track player001's ghostring card, i just search "player001" or "ghostring card" to see if that player really got the ghostring card from killing a ghostring. well, if there isn't such thing, maybe this can be submitted to the dev team for implementation Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 30, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Yesterday at 05:32 PM Share Posted March 30, 2014 you can just try to make use of the SQL ....to search data ... Log Setting : conf/import/log_conf.txt enable_logs: 0x00008 sql_logs: yes log_filter: 2048 rare_items_log: 100 Query : SELECT c.`name` AS `Name`, i.`name_japanese` AS `Item`, p.`map` AS `Map`, p.`time` AS `Time` FROM `picklog` AS `p` INNER JOIN `char` AS `c` ON c.`char_id` = p.`char_id` INNER JOIN `item_db_re` AS `i` ON i.`id` = p.`nameid` WHERE p.`nameid` = 938 # <-- replace item_id here ORDER BY p.`time` DESC Edit Item ID here .... WHERE p.`nameid` = 938 # <-- replace item_id here Result : Quote Link to comment Share on other sites More sharing options...
rayn Posted March 31, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 164 Reputation: 55 Joined: 11/25/11 Last Seen: May 3, 2020 Share Posted March 31, 2014 Also, don't trust the rare item announce.It isn't accurate (see my bug report on that). Quote Link to comment Share on other sites More sharing options...
evilnezt Posted March 31, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 08/12/12 Last Seen: March 5 Author Share Posted March 31, 2014 you can just try to make use of the SQL ....to search data ... Log Setting : conf/import/log_conf.txt enable_logs: 0x00008 sql_logs: yes log_filter: 2048 rare_items_log: 100 Query : SELECT c.`name` AS `Name`, i.`name_japanese` AS `Item`, p.`map` AS `Map`, p.`time` AS `Time` FROM `picklog` AS `p` INNER JOIN `char` AS `c` ON c.`char_id` = p.`char_id` INNER JOIN `item_db_re` AS `i` ON i.`id` = p.`nameid` WHERE p.`nameid` = 938 # <-- replace item_id here ORDER BY p.`time` DESC Edit Item ID here .... WHERE p.`nameid` = 938 # <-- replace item_id here Result : aww... seems complicated dont even know what to do with that query Also, don't trust the rare item announce. It isn't accurate (see my bug report on that). i kinda notice that too sometimes, but i thought i just missed it cuz too much item related notice on my chat box now that you mention it, now i know for sure that it isn't accurate Quote Link to comment Share on other sites More sharing options...
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evilnezt
r there any logs that records every announce made of rare_drop_announce from drop.conf?
if not, r there any other way?
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