Angelisk Posted February 26, 2014 Posted February 26, 2014 (edited) Hi, I would like to ask for help from other mappers of how to do the lightning of a Town Map, by this I mean the Global Lightning settings and the normal ones (how to work shadows on a 225x225 map). The idea is to make a normal ambient map, in 10AM. Screenshot of hole map: Thanks Edited February 26, 2014 by Angelisk Quote
Olrox Posted March 6, 2014 Posted March 6, 2014 In browedit: Windows --> global lighting, edit Longitude Angle (gives angled shadow to the object), and Latitude Angle (gives light to the object) then adjust for 10 am light up to your desire. About shadows on the floor: move the light bulb that you are using as a sun to a position of the map that will give you that angle. Quote
SyncMaster Posted March 3, 2014 Posted March 3, 2014 http://www.youtube.com/watch?v=nSc9ZGG6e8M Try this tutorial. Quote
Angelisk Posted March 3, 2014 Author Posted March 3, 2014 Hi, I already know how to handle lightning, very well... But I did it just in small maps (indoors and small towns) , the deal is, how to work it in a 225x225 map, and it should look like 10AM how I said... I'm not newb, I just don't handle using Lights in Town maps.... Quote
Angelisk Posted March 7, 2014 Author Posted March 7, 2014 (edited) Okay just did it in Global Lightning, but what should be the settings of the lights that make the sunshine looking? Thanks, it's looking better now Edited March 7, 2014 by Angelisk Quote
Question
Angelisk
Hi, I would like to ask for help from other mappers of how to do the lightning of a Town Map, by this I mean the Global Lightning settings and the normal ones (how to work shadows on a 225x225 map). The idea is to make a normal ambient map, in 10AM.
Screenshot of hole map:
Thanks
Edited by Angelisk4 answers to this question
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